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I think I found one bug after many hours of use though:
If there are 2 of a Civ in the game, and you are one of them, picking that Civ in the Available Routes only shows your own cities, not the other.
The other same Civ still shows up in the International Routes section, though.
I have no idea what happens if there are 2 of the same Civ and both are AIs.
░░░░░▐▀█▀▌░░░░▀█▄░░░
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░
Thanks. I actually figured this out and came back to edit my post.
You may need to repair the Market too. In most rulesets, the Market is what gives the Trade Route, not the base district.
本 MOD 的目的是改进《文明 6》中的贸易界面,帮助管理和监控运行中的贸易路线。
注意:CQUI 和 HBUI 用户: 此MOD已包含在它们中,如果您也使用此MOD,可能会导致问题。
主要功能
排序选项
可根据产量(食物、生产、黄金、科学、文化、信仰)和剩余回合对路线进行排序
可按住 shift 键并点击排序按钮进行多级排序。
新过滤选项
添加了城邦、国际和有贸易任务的城邦筛选器。
贸易概览界面 - 大修
添加了上述排序选项。
添加了上述及其他过滤选项。
正确显示所有可用路线。以前只显示其中一部分。
根据起始城市对路线进行着色,以更好地区分各种路线。
根据出发城市或目的地城市对路线进行分类。这是在游戏后期管理 1000 多条可能的路线所必需的。