Cities: Skylines

Cities: Skylines

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Items (127)
2 IN 1 | Underground + Underwater Invisible Power Lines
Created by Killusions
Have a look at all assets and maps I’ve created! -> ^^^In my collection^^^ ————— From the creator of the original underground and underwater power lines, now comes the all-in-one solution, which works both underground and underwater. A 1x1 invisible underg...
81 Tiles 2
Created by algernon
https://i.imgur.com/9ms8DIe.png Overview Enables unlocking and building on all map tiles, not just the 25 in the middle (replaces the old '81 Tiles' mod). Includes optional Remove Need for Power Lines, Remove Need for Pipes, and Cross the Line functionalit...
ACME 0.6.5
Created by algernon
https://i.imgur.com/9ms8DIe.png A camera mod, with new features being added. New in 0.6 Customizable shadow calculation parameters - distance and sharpness. Stepped rotation hotkeys at 15-degree increments: Control-X and Control-Y (Shift to reverse directi...
Advanced Building Level Control 1.3.2
Created by algernon
https://i.imgur.com/9ms8DIe.png Enables fine-grained control of growable building levels New in 1.3: Support "true random" selection of building appearance when changing building levels (by default, the game will always use the same model for each level of...
Advanced Vehicle Options
Created by Tim
Advanced Vehicle Options 1.9.12 https://i.imgur.com/0O9w9Ta.png https://imgur.com/mzpNwS8.png Hubs & Transports DLC Mod Compatibility and Loading Issues If you have any issues with the new Treasure Hunt DLC, please be sure to read Avanya's support discussi...
AutoLineColor Redux
Created by TaradinoC
Sets the the color and name of new transit lines as you create them. Based on the original Auto Line Color, with additions: Updated to work with Park Life. (Also compatible with Industries.) New "Roads" naming strategy, which uses road names as well as dis...
BOB, the Tree and Prop Replacer 1.0.1
Created by algernon
https://i.imgur.com/9ms8DIe.png Beautify Our Builds (BOB). OR Universal Beauty Manager Tool To Change Ugly Props And Trees Or Bury Them (UBMTTCUPATOBT). More details on usage you'll find in the basic BOB guide. New in 0.9.4 New feature: ability to add new ...
Barges (Cargo Ferries)
Created by BloodyPenguin
Adds a new type of cargo transport - Barges. They are like cargo ships but use ferry paths & canals (more on that - see below) https://i.imgur.com/CYNzkiJ.png For barges, you need a separate sets of building & vehicle assets: - Class name: Ferry Cargo Vehi...
Better Road Toolbar
Created by Delta 5-1
https://i.imgur.com/a0VrMRr.png Maintain sanity when browsing the Road toolbar. Description Adds more tabs in the Road toolbar. Replaces the 3 default Small/Medium/Large road tabs with up to 7 new tabs: 1U (8m) wide 2U (16m) wide, ≤2 lanes 2U (16m) wide, ≥...
Broken Nodes Detector
Created by Krzychu1245
Locates invisible problems with your transport system and helps fix them. Press Ctrl+Zero(configurable in mod options) in-game to display the mod panel. https://i.imgur.com/9ms8DIe.png Fix broken nodes The broken node bug causes vehicles to despawn when th...
Building Nearly EVERY Factory in Cities Skylines | Verde Beach 115
Created by City Planner Plays
Hello everyone and welcome back to Verde Beach! Russ Becker smells blood in the water and is circling Verde Beach city hall! Understanding that the city has had financial issues, he approaches them with an offer to build a massive factory district, so long...
Bulldoze It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to automate the bulldozing of residential, industrial, commercial and offices buildings if they become abandoned, burned down, collapsed or flooded. NEW IN 1.8 - Recompiled for C...
CPP Parking Lot - Basic 4x4
Created by City Planner Plays
CPP Parking Lot - Basic 4x4 by City Planner Plays...
CSL Map View
Created by Gansaku
CSL Map View (Current version 4.4.7) This mod draws a image of map. Exactly, it is another external executable (CSLMapView.exe; bundled with the mod) to draw the map. The mod only outputs data file for that. If mod or viewer don't run, send comment with co...
Cinematic Camera Extended
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) Capture different camera positions and play a cinematic transition between them. Extended version of Cinematic Camera by Icob. Instruction Click on the clapboard icon (can be moved with right mouse butt...
City Vitals Watch
Created by Rob
Adds a configurable panel to display vital city stats at a glance. Features - Displays real-time stats on service usage, citizen safety, and more (see full stat list below) - Select the stats you want to watch with the settings panel (click the gear button...
Clearwater Southern - Standard
Created by The Federation
Clearwater Southern standard length 9 car freight train. A gift from TrainMann, Planner Duck, and PlannerPete to City Planner Plays, for his Clearwater County YouTuber series. With the help of bsquiklehausen and me. Custom locomotive (1024x textures, ~1700...
Skyve v3.3.2.1 [Stable]
Created by Chamëleon TBN
Skyve is the fresh re-make of the previous Loading Order Mod 1/2 & Compatibility Report. It features a completely new and slick UI, integrated & real-time compatibility management, advanced filtering, dark mode, Find It! custom tags, Linux & macOS Compatib...
Concrete slab series
Created by vilgard92
Concrete slab series by vilgard92 Here is a pack i use on every town. It is very simple and has other one no functions than to replace "holes of grass" by some concrete. I strongly recommend to use the Fine Road Anarchy mod. Stats :Construction cost : ="nu...
Cubemap Replacer (Read description!)
Created by BloodyPenguin
Replaces daytime skybox & reflections in windows and water surfaces. Photorealistic clouds without Photoshop, yay! NOTE: To see sky texture change like on screenshot you must have Daylight Classic installed with 'Classic fog effect' option enabled! That mo...
Daylight Classic
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Brings back original daylight color and fog settings from pre-After Dark versions of C:S IT'S A MOD, NOT A LUT! This mod doesn't require After Dark DLC! Are you annoyed with that yellow tint that turns days into permanent ev...
Dynamic Resolution (Fixed for 1.9!)
Created by Gradius Twin
NOW WORKING IN 1.9 GREEN CITIES! KNOWN ISSUE - MAC OS X: This mod is currently broken on the Mac. Installing this mod on a Mac will result in the blank sky bug. Removing (or disabling) it and restarting the game will fix the problem. I would love to suppor...
Extended Managers Library temporary fix
Created by algernon
https://i.imgur.com/CYNzkiJ.png WARNING: UNSTABLE. NOT RECOMMENDED FOR NEW GAMES. This mod has a number of bugs and stability issues, and is not recommended for new games. It is provided here as an attempt to help players with existing cities using Extende...
Extra Landscaping Tools
Created by BloodyPenguin
Allows to place natural resources in-game + provides configurable tree brush&pencil, terraform and water tool. https://i.imgur.com/CYNzkiJ.png Provides some Map Editor tools in-game (like Resources Tool) and movable 'Brush Options' toolbar. Available throu...
FPS Booster
Created by Krzychu1245
Increases in-game frame rate, but... results may vary because there are many factors like CPU/GPU speed, RAM usage, current in-game scene complexity etc. Disclaimer: you need good and efficient GPU cooling, because this mod may force your GPU run at full s...
Find It! 2
Created by sway
This mod allows you to search, filter, select, and place assets. It also provides some extra info that are usually not available in vanilla game. https://i.imgur.com/O3ujMsj.png Unsubscribe the BETA version before you use this mod! This mod was forked from...
First Person Camera v2.2.0
Created by Asu
Cities: Skylines - First Person Camera mod v2.2 * Please refer to the GitHub page for change notes, source, discussions, etc. * Please refer to the Wiki page for more comprehensive Guide. * Consider submitting your issues or suggestions on the Issues page....
[OBSOLETE] Fish Warehousing
Created by BloodyPenguin
This mod is obsolete since fish warehousing was added as a vanilla feature in game version 1.17.0! Allows to store fish in your warehouses https://i.imgur.com/CYNzkiJ.png Select Fish as the stored resource in any of your warehouses. The fish will be stored...
Fog Controller
Created by neinnew/네인
Fog Controller This mod adjusts the fog. Note As I said before, I have no knowledge of modding :q I just wanted to control Color Decay, so I made this mod. (This value has a significant effect on color tone) Pressing the reset button does not change the di...
Forest Brush Revisited v1.4.15
Created by Sleepy
https://i.imgur.com/9ms8DIe.png Features Forest Brush lets you paint realistic and varied forest, grasslands, gardens or just patches of plants with ease and convenience. Background This is an update to the amazing Forest Brush mod by TPB. Unfortunately he...
Game Anarchy 1.2.1
Created by Mbyron26
Overview Extends and optimize game's functions. https://i.imgur.com/0O9w9Ta.png New in version 1.2.1 Fixed serialization exception issues. Contains Functions: GA has a control panel in the game, use the shortcut Ctrl+Shift+G or the UUI button to invoke! Fa...
HDRI 2K Cubemap Pack
Created by Sparks
HDRI 2K Cubemap Pack by Sparks Enable mod, load your save, click reload selected cubemaps then restart the game Make sure you have classic fog effect on in 'Daylight Classic' mod Or if using 'Render it' mod, make sure you have static fog effect on For more...
Harmony 2.2.2-0 (Mod Dependency)
Created by boformer
https://i.imgur.com/CYNzkiJ.png This is a dependency for various other mods. It provides Andreas Pardeike's Harmony patching library (version 2.2.2) to all mods that require it. It also hotpatches older Harmony versions (1.2.0.1 and 1.1.0.0) and adds limit...
Hide It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to hide unwanted things in the game. NEW IN 1.28 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.27 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Tr...
Hide TMPE crosswalks V3.2 [stable]
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png link to Experimental Mod! CLICK HERE to understand where are the log files and how to upload them. ** Migrating between mods? (true for any mod) you must exit to desktop AFTER you have unsubscribed from the old version. ** N...
Horse (Bus)
Created by m4gic
Horse (Bus) by m4gic...
Infinite Goods
Created by Googen
Stock your commercial buildings, power plants, industry and shelters with an infinite amount goods. Get rid of industry and traffic! UPDATED: Now supports power plants and service points! See change log for details. What it does Commercial buildings have i...
Intersection Marking Tool 1.14.8
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/fkaKgIp.png Overview This mod allows you to quickly create road markings at intersections. This is for detailing and aesthetics ONLY and WILL NOT tell your traffic where to go. If you want to control traf...
Invisible bus depot
Created by ron_fu-ta
非表示のバス車庫 電力、水不要。 Invisible bus depot No need electricity and water....
Italian coast
Created by E6GSY
Theme for 'Città di Elsie' HELP Environment Changer This Will allow you enable the Theme manually if it doesn't load automatically. Enjoy, & Please Like,Comment and Subscribe ...
Johnson Aggregates (CWC)
Created by The Federation
Johnson Aggregates prop collection. Johnson Aggregates is a fictitious aggregate mining company from City Planner Plays Clearwater County Series All credit for the brand design goes to SpencerCoons on the CPP Discord server. This pack includes 2 billboards...
Laviante 2.0
Created by jPRO93
Laviante 2.0 - Map Theme https://i.imgur.com/khBchyC.png Use with Laviante LUT by @notDoneyet Used 1k - 4k textures. Cliff optimized for Coastal maps. Sand texture with soft brush creates ruined texture, use with combination with oil (or ore) Sand use unde...
Laviante Lut
Created by notDONEyet
LUT for Laviante 2.0 Map Theme No need for relight settings. based on EU environment....
Lifecycle Rebalance Revisited 1.6.8
Created by algernon
https://i.imgur.com/9ms8DIe.png Using Game Anarchy? Be sure to DISABLE Game Anarchy's "Maximize education coverage" option. Be sure to check out the wiki for detailed documentation! Overhauls the game's ageing, immigration, and lifecycle system for more re...
[END OF LIFE] Loading Order Mod
Created by Chamëleon TBN
ATTENTION - END OF LIFE! GET SKYVE INSTEAD Presenting Skyve, the final successor of Load Order Mod 1 & 2, as well as Compatibility Report Skyve will be the mod to have for all your management needs for both C:S I & II It will include a completely reworked ...
Loading Screen Mod Revisited 1.1.12
Created by algernon
A replacement for, and continuation of, thale5's original Loading Screen Mod. Includes improved performance and compatibility with other mods, as well as some new features: Skip network and tree prefabs (in addition to the original's buildings, props, and ...
Move It
Created by Quboid
Move It 2.10.8 Compatible with Cities Skylines 1.18.1 (23rd October Update) New in 2.10.8: - Updated for game version 1.18.1 - Added support for Nyoko's Procedural Objects fix This mod allows you to select, move and align various things. https://i.imgur.co...
NExt2 Based Zonable Pedestrian Gravel Road
Created by cylis
A gravel road situated for pedestrian traffic. While inspired by Network Extensions 2, this road allows all traffic. To simulate the version that was included with Network Extensions 2, use TM:PE to disable cars....
NExt2 Based Zonable Pedestrian Paved Road
Created by cylis
A simple paved road suitable for pedestrian traffic. While inspired by Network Extensions 2, this road allows all traffic. To simulate the version that was included with Network Extensions 2, use TM:PE to disable cars....
Network Anarchy
Created by Quboid
Network Anarchy 3.2.5 Compatible with Cities Skylines 1.17 (23nd May Update) https://i.imgur.com/9z4zVck.png This mod adds additional options when building networks (roads, quays, etc) and provides game-wide anarchy to let you break the placement rules. Ne...
Network Multitool 1.3.8
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/4bLVAsL.png Overview This mod provides many different tools for working with networks What’s Included Add node mode: add node to exist segment Remove node mode: remove node and join segments Union nodes m...
Network Skins
Created by boformer
https://i.imgur.com/O3ujMsj.png Change the visual appearance of roads, train tracks and pedestrian paths per segment. This is an improved version of the well-known Network Skins mod, developed by TPB and boformer. Disable the other Network Skins mod before...
Nicolet Bay
Created by City Planner Plays
The Official Map of the series Nicolet Bay. Please use the Nicolet Bay Theme, which has the settings to make the map look exactly as it does in this image. I recommend using the 81 tiles 2 mod to have access to the full map. Enjoy!...
Nicolet Bay Flags
Created by The Federation
Flags for CPP's Nicolet Bay series. Tris: 265 - 282, LOD 118 - 156...
Nicolet Bay Map Theme
Created by City Planner Plays
Nicolet Bay Theme for Theme Mixer 2....
Node Controller Renewal 3.5.3
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/txCq9p1.png Overview This mod allows you change node type and shape This is renewal version of original Node Controller by kian.zarrin with improved UI/UX. The new UI allows you to make the perfect inters...
Parking Lot Roads
Created by Badi_Dea
I can't drive 55 - no really, I can't, it's a parking lot... Parking lot roads contains several roads for use as parking lots, in addition to several functional parking lot markers specially crafted to work with these(and other) roads. Everything in this p...
Parking Lot Roads - 16m Parking Lot
Created by Badi_Dea
Parking lot roads contains several roads for use as parking lots, in addition to several functional parking lot markers specially crafted to work with these(and other) roads. This is an expansion to that set, adding an additional asymmetric parking lot roa...
Parking Lot Roads - 60° Parking Lot - Right Hand Traffic
Created by Badi_Dea
For those of us who drive on the Right side of the street! British/Japan version can be found here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1293869603 Parking lot roads contains several roads for use as parking lots, in addition to several fu...
Parking Lot Snapping
Created by [SSU]yenyang
https://i.imgur.com/0O9w9Ta.png Step 1: Watch the video above. Also available on Youtube. Step 2: Read this description: Parking Lot Snapping swaps the default AI for the Parking Space Assets (abbreviated PSA) created by others with a custom built AI. The ...
Parklife Paths as Roads
Created by Chamëleon TBN
Parklife Paths as Roads by Chamëleon - Thanks to Allystrya for the initial idea :) 8 Zoneable roads based on the Pedestrian Park Pathes from Parklife DLC. The roads can be elevated as the pathes and connect smooth to normal roads. They will not connect cor...
Patch Loader Mod
Created by Krzychu1245
Core dependency of FPS Booster https://i.imgur.com/9ms8DIe.png New in 2.1.2, 30/Nov/2021 bugfix: problem with detection of -noWorkshop and -disableMods command line flags, improvement: local mods directory path detection on MacOS v2.1.1, 6/Aug/2021 fixed c...
Photorealistic_lut_Final_by_Reaper
Created by Reaper
Photorealistic_lut_Final_by_Reaper To do this photo I used daylight classic with parameter from screen above, tropical and theme Arid Beauty. But this Lut correction works with all theme very well, enjoy. Remember support your creators. Thank you all for y...
Picker
Created by Quboid
Picker Compatible with Cities Skylines 1.17 (23nd May Update) If you use EML / Prop Anarchy, you must update to Extended Managers Library fix and Prop Anarchy fix! https://i.imgur.com/9z4zVck.png With Picker, you can choose any object placed on the map to ...
Play It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change different aspects of game simulation. NEW IN 1.20 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.19 - Recompiled for Cities Skylines 1.16.1-f2...
Ploppable RICO Revisited 2.5.6
Created by algernon
https://i.imgur.com/9ms8DIe.png Check out the wiki page for additional information, descriptions, guides and FAQ. New in 2.4: Configurable cost overrides. Option to automatically lock the building level of plopped growables (requires Advanced Building Leve...
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
Prop Anarchy temporary fix
Created by algernon
https://i.imgur.com/CYNzkiJ.png WARNING: UNSTABLE. NOT RECOMMENDED FOR NEW GAMES. This mod has a number of bugs and stability issues, and is not recommended for new games. It is provided here as an attempt to help players with existing cities using Extende...
Real Neutral LUT - for Relight, Daylight Classic and Vanilla
Created by creativeDEX
Real Neutral LUT by Dexter How to use a Color Correction/LUT? Change the Color Correction/LUT every time you want in the graphic settings of the game. This change the lightning, coloring, saturation and contrasts. ------------------------------------------...
Realistic Population 2 2.2.4
Created by algernon
https://i.imgur.com/9ms8DIe.png Formerly Realistic Population Revisited Key features: Provides a more realistic simulation and gameplay experience Realistic calculatrion of building populations - no more single suburban houses with half-a-dozen families an...
Realistic V1.5.5 Temperate
Created by Captain Soap
Overview, Screenshots, News and More yourmods.io Participate in a quick Survey! Help developing HERE! Realistic V1.5.5 Temperate The Realistic Map Themes This Map Theme is currently available for the base themes: European Temperate Boreal Tropical The Colo...
Relight
Created by Ronyx69
--- UPDATE JULY 2023: This mod is old, Nyoko and algernon made a new mod which includes Relight's features and more called Lumina: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2983036781 --- Rebalanced and customizable lighting and tonemapping. A...
Render It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change render processing. NEW IN 1.37 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). - Updated to latest YamlDotNet version. NEW IN 1.36 - Recompiled for Citi...
Roundabout Builder
Created by Strad
This mod automatically builds roundabouts for you. It clears the area of the roads and snaps them onto the roundabout. Network Anarchy is recommended. VERSION RELEASE 1.9.7 Experiencing issues? Reinstall (resubscribe) the mod If you cannot run this mod at ...
Rural Road (Two Lane Two Way)
Created by axelanius
Rural Road (Two Lane Two Way) Lower Speed limit and quieter than the normal Basic Road. I have been trying to find something like this in the Workshop and was not successful so I made it. Parking is available, Construction cost is cheaper....
Rural Utility Line
Created by Badi_Dea
You can't see it, It's electric! You gotta feel it, It's electric! Ooh, it's shakin', It's electric! This powerline behaves exactly like the default powerline. It's real life scaled, and as such can be hidden away in areas where you need electricity to rea...
Small water pumping station
Created by Avanya
Small water pumping station with similar stats as the water tower. It produces a bit less noise, so cims won't mind having it in their backyard, but the upkeep is a little higher. Like the water tower it needs no road connection, but it does need electrici...
State of Superior Flags (CWC)
Created by The Federation
Animated flags of the fictional state of Superior and a 54 star flag of the United States. State of Superior flag designed by d.atbruhskull, winner of the CPP flag design contest. Data: Tris: 80 - 504 LOD 80 - 198 Textures: dual flag 512 x 512 (128 x 128),...
Suburban Powerline
Created by BadPeanut
This is a simple but effective powerline for your suburbs! Need electricity down your street but don't want those big gastly towers? Run this network on top of your sidewalk, and don't worry it won't clash! No need for mods like anarchy (which delete the p...
Surface Painter
Created by BloodyPenguin
Allows to change terrain surface https://i.imgur.com/CYNzkiJ.png Are you tired of endless list of filler assets cluttering your parks panel and exhausting your buildings limit? Then this mod is for you! This is a plugin for my Extra Lanscaping Tools mod th...
TM:PE 11.9.3.0 STABLE (Traffic Manager: President Edition)
Created by Krzychu1245
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features. https://i.imgur.com/biZEmm8.png https://imgur.com/mzpNwS8.png ⠀⠀⠀⠀⠀⠀⠀⠀User Guide⠀⠀⠀⠀Report Bugs⠀⠀⠀⠀Discord Chat Vehicles despawning ...
Theme Mixer 2
Created by Katalepsis
Lets you load, mix and customize Map Themes It's finally here, at long last. This is a complete re-make of the original Theme Mixer mod. Features Change map themes directly in-game. Select map theme "parts" from different map themes (Atmosphere, Structures...
Timboh's A-4 Parclo Interchange
Created by Timboh
Here's my first proper service interchange in my collection, the A-4 Parclo! Now, as a road geek, it pains me to tell you that I actually had to look up the meaning of "A-4". As far as I've understood it, the A means that the ramps are located before the d...
Timboh's A-Trumpet Interchange
Created by Timboh
Mirrored Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=411393372 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's B-Trumpet Interchange
Created by Timboh
Mirrored Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=410030736 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's Basketweave Interchange
Created by Timboh
People living in Toronto will probably recognize one of these! Basketweaves aren't really "interchanges", but more like a transition piece for vehicles shifting between collector/express lanes. Works great for expansive, cross-city motorway systems. In the...
Timboh's C/E Cloverstack Interchange
Created by Timboh
I'm back, my fellow road geeks and infrastructure enthusiasts! After spending a week in the fouth ring of Hell we mortals refer to as 'studying', I'm back with more interchanges! Now, for my comeback I thought, why not make it big? How big? Well, as you ca...
Timboh's City DCMI Interchange
Created by Timboh
This one is for you, Qfwfq! This is a modified version of the DCMI Interchange, with 2-lane one-way overpasses instead of motorways, making it functional as a free-flowing motorway-to-street transition. Since the 2-lane roads are smaller, there's a tiny de...
Timboh's Cloverleaf Interchange
Created by Timboh
A more realisticly designed cloverleaf interchange than the vanilla one, with parallel ramps improving the capacity of the cloverleaf. It's probably the most common interchange in the world due to its low cost, but they are generally considered obselete in...
Timboh's Clovermill Interchange
Created by Timboh
Clovermill? Cloverleafmill? Windleaf? Two-level Cloverleaf Windmill Hybrid... thingy... Meh, I'll go with Clovermill. It doesn't seem like this interchange has a specific name except being a cloverleaf/windmill hybrid, so I just made one up! These intercha...
Timboh's Cloverstack Interchange
Created by Timboh
The interchange of choice here in Europe! It's probably the most common interchange after the Cloverleaf interchange, and there's a good reason for that. Many of them are upgraded cloverleafs, and the majority of new interchanges built today in Europe are ...
Timboh's Compact Stack Interchange
Created by Timboh
EDIT: The Compact Stack has become sort of... obselete. Since the Stack Interchange got its facelift, it has actually become more compact than the "compact" one. So, uh... Rest in pepperoni, Compact Stack? If you thought the original stack was clever, then...
Timboh's DCMI Interchange
Created by Timboh
Ah, yes! The DCMI Interchange, the big thing that every roadgeek seem to be talking about. I'm not saying it's overhyped, but... It's just that it's not that "revolutionary", so to speak. It's a very efficient interchange indeed, but it's more of a perfect...
Timboh's Diverging Diamond Interchange
Created by Timboh
Placeholder Description...
Timboh's Diverging Windmill Interchange
Created by Timboh
What started out as a simple merge between the Gothic and Windmill design, became one of the most efficient designs in interchange history... And nobody has even built it yet! Seriously, when I read about this design I was pretty damn impressed with its si...
Timboh's Dual Trumpet Interchange
Created by Timboh
Now this is a strange one! The dual trumpet is... Well, it's two trumpets put together! And the chance to find one in the real world is pretty small. If I remember correctly, there are only five of these in the world. I could be wrong,but I know atleast th...
Timboh's Full Diamond Interchange
Created by Timboh
I heard you liked bridges, so I made this. It's a full diamond interchange, one of my personal favorites when it comes to design.The ramps are straight, long and fully directional, making this an excellent choice in-game. It occupies almost as much space a...
Timboh's Gothic Interchange
Created by Timboh
Gothic interchanges have a bit of a shady reputation, worse than it deserves in my opinion. They sometimes go by the name "Malfunction Crossing" due to its deceptivly broken-looking structure, with the mainline carriageways switching sides. The name also o...
Timboh's Kleinploderplein Interchange
Created by Timboh
Is it a stack? Is it a turbine? Is it a roundabout? No, it's confusing, and I love it! Jokes aside, knooppunt Kleinpolderplein is an interchange is Rotterdam, connecting Rijksweg 13 and Rijksweg 20 with local roads. Now, there isn't really a construction d...
Timboh's Motorway Rest Area
Created by Timboh
Here's a bit of an experiment for you. A rest area! See, in the modern era, humans require access to basic necessities 24/7, such as lead-free petrol, chocolate bars and "fresh" wrapped sandwiches. Now you can provide those services with the Motorway Rest ...
Timboh's Olskroksmotet Interchange
Created by Timboh
Back in the 60's, some engineers from Gothemburg thought they were really smart. They apparently had some amazing plan to connect Europaväg 6 and Europaväg 20 to each other. Ok, sounds like a plan, right? Well, they also thought it was a brilliant idea to ...
Timboh's Pentagon Interchange
Created by Timboh
A fully functional five-way interchange, with access for all directions. My first attempt at an interchange design of my own, and shit went downhill pretty fast. I'm sorry for failing completely in making this interchange symmetrical. If you want me to rew...
Timboh's SPUPCLO Interchange
Created by Timboh
Am I the only one who have a bad habit of pronouncing abbreviations as if they were words? Instead of saying S-P-U-P-C-L-O, I say Spupclo for some reason. Maybe I'm just a bit thick, but hey, I can atleast build interchanges! This is a SPUPCLO, a brilliant...
Timboh's Second Cloverstack Interchange (w/ central reservation ramps)
Created by Timboh
(Due to limitations in character count in asset names, the in-game name for this one is "Timboh's Left Cloverstack Inter." If you have a suggestion for a better name, feel free to leave me a comment) Personally, I'm not a fan of putting ramps in the centra...
Timboh's Semi-Directional A-Trumpet Interchange
Created by Timboh
Mirrored Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=411400601 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's Semi-Directional B-Trumpet Interchange
Created by Timboh
Mirrored Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=411396977 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's Sonnborner Interchange
Created by Timboh
Once upon a time in Wuppertal, the autobahn arrived, smashing down 65 buildings, leaving 2 000 people homeless and dividing villages. All in the name of progress and science, so no harm done, really! Nah, I'm just being sarcastic here. Road egineers should...
Timboh's Spaghetti Interchange
Created by Timboh
Here it is! It's the pasta interchange, the nudle crossing, the one and only Spaghetti Junction... Or Gravelly Hill Interchange, since that's its real name. I hope I've been faithful enough recreating the interchange; the asset editor does have its limitat...
Timboh's Stack Interchange
Created by Timboh
You know, when road engineers are told to "do it big", they make stack interchanges. You can't really get any larger than this! Well, there are of course the insane Texas High Fives, the monsterous chinese five-way junctions and the supercompact and supert...
Timboh's T-Bone Interchange
Created by Timboh
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Timboh's Three-level Roundabout Interchange
Created by Timboh
Huazzah! The Roundabout Interchange is here, and if the Turbine Interchange is the most underestimated interchange, then the Three-level Roundabout is the most overestimated. See, roundabouts aren't free-flowing, not in theory at least. Roundabouts are des...
Timboh's Turbine Interchange
Created by Timboh
Looking for a turbine with U-turns? Check out grimarchangel's version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=409870774 The first interchange in my collection, and my favorite! I mean, just look at it! The spiral ramp pattern is almost mesme...
Timboh's Turbine-Stack Interchange
Created by Timboh
"Wait a minute!? A new upload from that Timboh guy. I thought that selfish scrub had abandoned us! Oh, is it time to return now?" That's hopefully not your reaction when you see this, but I can understand why. I've been gone for a loooong time. Real life c...
Timboh's U-Pentagon Interchange
Created by Timboh
As " 7-elephant" requested, here is a new version of my Pentagon Interchange with U-turns! " 7-elephant" was kind enough to send me a little sketch where the U-turns were drawn out, and I thought it was such a good idea that I decided to upload a new versi...
Timboh's Windmill Interchange
Created by Timboh
There's something about the shape of this interchange that makes me giggle. I don't know what it is, but it looks awesome anyway! Windmill Interchanges seem to be completely forgotten by the world; I've honestly never seen one that still exist. Wikipedia l...
Timboh's Y-Stack Interchange
Created by Timboh
Let's make some more three-ways! This right here is a Y-Stack, or specifically, one of the many ways to make a Y-Stack. This specific design is roughly based on the "twins of Copenhagen" as I use to call them; two almost completely inseperable interchanges...
Toggle It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to toggle different visual elements in the game. NEW IN 1.23 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.22 - Fixed issue with Dark Info Views making...
Transformer Cabinet (Functional)
Created by Spence!
An electrical transformer cabinet. It provides a small amount of power, can be placed anywhere, and produces no pollution. This was requested as an alternative to the prop version, but I forgot to upload it some time ago. Sorry! If you find my assets usefu...
Tree Anarchy temporary fix
Created by algernon
https://i.imgur.com/CYNzkiJ.png Replaced by Tree Control Development has ceased on this mod; there will be no further bugfixes or features. Not for new users Only existing users of Tree Anarchy should be subscribed to this. New users should use Tree Contro...
UI Resolution 1.3.3
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/sLtPy2b.png Overview This mod changes the game UI resolution to match the selected screen resolution The game UI resolution is always Full HD (1920x1080) regardless of the selected screen resolution, so t...
Ultimate Eyecandy v1.5.2
Created by Judazzz
Hey all, I've been enjoying Cities: Skylines basically since release day, immensely helped by all the awesome stuff the community created. So after so much taking, I figured it was time for a little giving. In real life I'm a web developer (mainly front-en...
Ultimate Level Of Detail (ULOD)
Created by boformer
Make use of your graphics card! Configure the LOD distance of trees, props, buildings and networks. Updated for Campus DLC This mod enables you to increase the render distance of detailed tree, prop, building and network models. Take a look at the mod sett...
Undo It!
Created by Strad
https://media.discordapp.net/attachments/524991912923365378/930830432268845056/1.14-mod-badge.png This mod adds Undo/Redo options to the game! Tools that this mod supports: Building/bulldozing roads, buildings, props and trees The rest is unsupported Warni...
[WILL BE DEPRECATED] UnifiedUI (UUI) 2.2
Created by kian.zarrin
No longer supported, a new Beta version is worked on that can be subscribed by clicking here. https://imgur.com/mzpNwS8.png https://i.imgur.com/O3ujMsj.png to report problems or ask questions please come to my discord channel: https://discord.gg/4rHbBy6 Pl...
Yet Another Toolbar
Created by sway
This mod lets you customize the toolbar panels. https://i.imgur.com/O3ujMsj.png Why another toolbar mod? Resize It's panel scaling feature breaks Find It 2 so I was looking for a solution. I contacted the author of Resize It back in mid-2020 but they were ...
Yucatán Bay
Created by Bringer of Fire
Forged with the fire of one thousand suns Overview I wanted to make this map mainly because I have never made a tropical map before. I hope you like it, I have really grown to love it these past few months. There is a a deep history in this region, as well...
Zoning Adjuster 1.6
Created by algernon
https://i.imgur.com/9ms8DIe.png A tool to adjust and fine-tune zoning grids Yes, the one-sided and remove zoning functions of this mod work happily alongside those introduced in the base game in 1.17 - you can use either or both. Remember that this mod doe...