Cities: Skylines

Cities: Skylines

6,294 ratings
FPS Booster
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File Size
Posted
Updated
339.086 KB
22 May, 2020 @ 6:38pm
21 Jul, 2023 @ 1:56pm
36 Change Notes ( view )

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FPS Booster

Description
Increases in-game frame rate, but... results may vary because there are many factors like CPU/GPU speed, RAM usage, current in-game scene complexity etc.

Disclaimer: you need good and efficient GPU cooling, because this mod may force your GPU run at full speed(laptops/notebooks) - FPS limiter included

Mini FPS Booster is not required. It won't make your game faster when FPS Booster is subscribed
FPS Booster includes all patches from Mini FPS Booster.


Compatibility:

How it works
Each frame, the game updates over 10,000 UI components, most of which don't need updating (thanks to @Egi for proving that!) - FPS Booster prevents the useless updates, which reduces CPU strain and makes the game run faster.

To achieve this, I rename the Update() and LateUpdate() method on the UIComponent base class so Unity Engine will not call them automatically from its update loop.

Patching of core game files is done before Mono runtime initializes Unity Engine.

All modifications to the game files and later mods(incompatible) are performed at runtime in-memory and they cannot be reverted while game is running, due to limitations of assembly loading.

Since everything is done at runtime, files don't have to be recompiled and remain unchanged, so there is no risk of file corruption and the mod can be unsubscribed at any time.

The mod implements few layers of protection against unexpected state, like game update or new DLC - at worst it will load an original(untouched) assemblies and disable itself.

All updates of modified types are performed by custom update loop. Instances of objects are collected in a few different ways depends on type of objects and updated in specific order to prevent rendering issues like lagging behind user input.

Incompatible mods
At a time of writing this page there was no single mod reported as incompatible.

Built-in Auto-patcher is responsible for scanning every single mod which game is trying to load to find incompatible instructions or constructs which needs to be patched. If something go wrong, patcher will load original file and then report to the user about that, along with information which mod may cause issues(not all incompatibilities can be spotted easily).

Eventual incompatibilities may result in UI problems:
  • lack of responsiveness,
  • issues with arranging UI elements,
  • missing UI elements,
  • issues with showing/hiding mod panes

IMPORTANT NOTES
Disabling FPS Booster without either unsubscribing or disabling Patch Loader will not disable processing of FPS Booster patches (limitation).

Enabled FPS Booster mod will be trying to subscribe Patch Loader mod automatically if not found.

--noWorkshop or --disableMods game commandline arguments are respected by Patch Loader, which means that patching will be skipped if Steam version of Patch Loader is installed/subscribed.

Known issues:
If you see An critical error occured while patching game! warning after starting the game and FPS Booster was working correctly before, you need to close the game and Steam client completely then start Steam and the game in that order.

If you run the game before Steam client (e.g. using game shortcut) Steam client will interrupt patching and FPS Booster won't work until you restart Steam.

Temporary solution: Always run Steam client first before you run the game.

---

Missing font characters with font from Asian region (Chinese/Korean/Japan) or other font related issues?
Temporary solution: Disable Custom Font Manager in the mod options - it will fix the problem I'll try to find better solution.

---

If you experience a bit longer savegame loading turn off Loading screen cooldown -> reduced fps affects loading speed because game divides loading process into actions per frame -> more FPS, more actions performed in the same timespan

Discord text chat [discord.gg](search for Krzychu124 channel)

[www.paypal.com]

Search tags: FPS Booster, FPS_Booster, FPSBooster, fps, boost, improve, frame-rate, framerate, low fps
Popular Discussions View All (42)
18
11 Oct, 2023 @ 9:03am
Critical Error always appears
3eongs5
26
5 Jan, 2024 @ 4:48pm
Error after opening the game on an m1 mac
Tankblaster
15
10 Apr, 2023 @ 3:52pm
PINNED: [SOLVED] FPS Booster does not work on Linux
Syd Bat
1,551 Comments
Krzychu1245  [author] 2 Sep @ 1:04pm 
@鸢尾 nothing really changed in the past two years in vanilla CS1. Make sure you have enough ram and/or page file size is large enough.
Custom assets but also game DLCs require a lot of RAM to load. If the game is crasing while loading a savegamne then at 99.9% it run out of memory .
鸢尾 2 Sep @ 12:33pm 
@Krzychu1245 It's not working anymore, my computer will take five to ten minutes to load and then crash and restart
toddtanya2309 2 Sep @ 4:16am 
hey everyone

universe sandbox has been in early access for 10 years

updates take months are actually useless additions nobody asked for they claim to fix bugs but the same issues remain broken

Their Roadmaps are lies they promised astoroid burn up features in march its now august and still nothing

im done waiting this just a lifestyle business at this point their living on our money with no intention of actually finishing the game

dont waste your money like i did we deserve better

feel free to copy and paste this to warn others
simonmd 12 Aug @ 7:21am 
GPU is around 15% without mod, 50-60% with, still no appreciable difference in FPS, https://gtm.steamproxy.vip/profiles/76561197995610253/home/
patrioticparadox 11 Aug @ 6:50pm 
Or if you have something else locking your framerate.
Krzychu1245  [author] 11 Aug @ 2:43pm 
@simonmd what's gpu load with/without the mod? It won't make any difference in fps if the gpu load is already close to 100%
simonmd 11 Aug @ 11:37am 
Doesnt work, tried everything. Says its running, I have the display on the options menu yet FPS is exactly the same!
patrioticparadox 3 Aug @ 7:54pm 
@sanefrhulk Food for thought: you may also see a significant improvement of FPS in certain situations if you disable some or all of the TM:PE overlays. The overlays will still show when the relevant TM:PE tool is selected but will otherwise not be drawn.
lew-3008 3 Aug @ 8:51am 
Wow amazing boosted me from 20s to 50s frame rates cheers!! :steamthumbsup:
sanefrhulk 29 Jul @ 11:43am 
best thing to ever exist on this workshop along with TM:PE
boosted my game from 18-20 fps to 58-60