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The final fight is supposed to be a continuous fight where enemies reinforce mid-fight rather than a bunch of separate encounters. I'd guess that your party isn't within line-of-sight to a newly spawning creature from that corner and so they don't get 'pulled' into the fight properly. That's typically why I try to spread out newly spawning enemies so at least one of them can see the player party and pull the entire group into combat. But even in testing over thousands of hours I had a couple times where new spawns didn't pull even with line-of-sight unfortunately.
One problem in the last fight. I had everyone on a corner and protected by Blade Barrier and Spike Growth - makes life easier as it works down the enemies. Ended with 5 separate fights.
1. No problem, and killed Morrow at the end. Save and potions before the next fight.
2. Just the same and took out the lich. Again save and potions, no quick recover as it wipes out the protection.
3. Quick fight against 3 Soraks. Save and potions again, but then the display decided to rotate, and could not be stopped, until the next fight.
4. Easy one again but again after the end it decided to rotate the display. But this time it managed to move my team through the Blade Barrier before starting the last fight with the dragon.
5. Not too difficult but again left the display rotating after the fight. Needed to quit out completely and reload the last save to stop it. Your problem or TAs?
These are better but sometimes harder to see they are there.
The quest is called The Bearer of Bad Tidings.