Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=756092215
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3349509967
I tried doing it myself, but I couldn’t figure out how.
I really want to remove the skill cap on all character classes — to be able to upgrade skills beyond their current limits.
If there is a way to do that for myself then i would apreciate a quick explanation on how to edit the .arz files (i assume) with the artmanager (i assume again) for my owne use.
Or maaaybe... (wink wink)
Regardless, thank you for creating and maintaining the mod pack. Cheers Mate
I think most people who want to farm mobs go with XMAX- and those who want the craziest challenge go with XMAX+. Those who want a more "reasonable" challenge go with x5 since it's the same as XMAX+ but without the buggy mob density, and those who want a "proper" playthrough go with x3. Then there are those who don't like multiple bosses and go with x3x1 or just x1. The original x10x3 version of XMAX filled this niche role benefiting the fewest players, and it had the most technical hurdles, so by process of elimination it was the best choice for cutting the mod down.