Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

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Bug Fixes
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7.765 MB
15 Dec, 2023 @ 10:15pm
5 Feb @ 4:33pm
13 Change Notes ( view )

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Bug Fixes

Description
A mod that fixes references, inconsistencies, and developer oversight.


Full Changes: https://github.com/mmmilord/BugFixes


This mod is no longer being actively maintained/developed.
91 Comments
4ltair 9 Oct @ 5:55am 
Thanks a lot!, As for the quest files, I have already removed them since you mentioned the issue earlier.
Psixi  [author] 9 Oct @ 4:25am 
probably the latter, I would remove the .qsts from the arc if you are using it
4ltair 8 Oct @ 11:41pm 
@Psixi can you please help me with some info: when i compared the files (*.dbr) from this mod with the original game files, there were a few who were identical (i usef WinMerge to compare and then checked them contentwise to make sure). Is that by design or by accident (leftovers from when you were working on the mod)?
4ltair 26 Sep @ 10:32am 
Thanks for the hints. If you have a mind to update the mod, my suggestion would be to integrate the fixes from the Unofficial Patch v2 as well as those fixes are in the spirit of this mod and would take it one step further along the path of making the game as bug free as possible.
Psixi  [author] 26 Sep @ 9:58am 
Also if I do a change to this mod, it would probably be to remove the quests files. The game does not like you loading .qst of a mod, then loading the game without the mod. Nothing that completely breaks your game, but causes slight bugs. Might just push that today.
Psixi  [author] 26 Sep @ 9:57am 
I believe that's correct, you can take the packaged .arc file. As long as there are no "reference" changes in the .arz dbr itself, otherwise the mesh it's pointing to not be referenced at all. Pretty sure I used vanilla paths though. You'll have to see.
4ltair 26 Sep @ 9:25am 
Update: did a quick review of both change logs and if i am not mistaken, the fixes from v2 of the Unofficial Patch were not added to the Bug Fixes mod. On the other hand, all fixes from v2 are meshes, so the fixed files should be available in the .arc files and, in theory, i could extract them and add them to the Bug Fixes .arc files (or just put them as loose files in the database folder, as i saw in the install instruction of a similar mod that fixes meshes from NexusMods).
4ltair 26 Sep @ 9:16am 
Will do, thanks for the hint. When you have some spare time, can you please add the modified .dbr records to the Unofficial Patch mod or add the the .arz file with only the modified records, as that would help with comparing what was changed in each mod.
Psixi  [author] 26 Sep @ 9:03am 
Some of them, but I doubt it's fully updated. You can always check the changelog in description for both of them.
4ltair 26 Sep @ 6:54am 
@Psixi: First of all, thank you for a very nice and needed mod. Can you please tell me if this mod includes the changes from your Unofficial Patch mod?