Divinity: Original Sin 2

Divinity: Original Sin 2

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Items (26)
A Summoner's Gamble
Created by Sh4rk3y
------------------- Intro: ------------------- Tired of summoning the same unit over and over? Are you willing to test your luck? This mod adds new unique randomized summoning spells into the game, allowing the players to have more variety while also rolli...
Abyssal Skill by Rohan
Created by SuperDriver
Note: Update 5/1/2024 - Change many visual of skills - Call of mother Summon now remove Invulnerable change it to resist dead intead make her can get hit by enemy and add new skills to her. - Abyss Summoner can summon Abyssal Kraken - Ancient Ritual use on...
Anyone Can Pass The Path Of Blood
Created by Bolganoth
Answer four questions correctly to pass the path of blood no matter what you have done. Version 1.0 modified the dialog of the statue and the achievement cannot be unlocked. Version 1.1 add a script to clear all flags when trying to pass the path of blood,...
BonusUniques [DE]
Created by Malchezzar
https://i.imgur.com/PkXi4Um.jpg https://i.imgur.com/fVVaDCS.gif This is my first Mod! I've been playing Divinity a fair amount and started testing and using most mods in the workshop. There were a lot of mods I really enjoyed and some of them incorporated ...
Channel Source
Created by Hunter-Ghost-27
Channel Source adds new skills that allow the player to regenerate source by expending action-points. This is different from other source-regen mods as these skills can be used in combat. Releases Github Requirements Script-Extender: soft-requirement. Feat...
Easy Deathfog Access
Created by Fjarun
Easy Deathfog Access Sick of running to grab the deathfog barrels before the Kraken breaks them on top of your head? I've got a solution for that. Changes This is a very simple mod that adds an additional four deathfog barrels to the first room of the midd...
Enemy Skill Talent/Skill
Created by Hartshadows
New Skill/Talent that allows you to learn Enemy Skills. In order to learn enemy skills you have to have the new skill Blue Mage Shield memorized and be able to see the enemy use its skill. Once a skill is learned it is learned forever for the party as a wh...
Enemy Upgrade Overhaul
Created by LaughingLeader
Enemy Upgrade Overhaul is my own personal twist on a randomized system for buffing enemies, allowing for more challenging encounters with weighted, randomized upgrades, and a chance of bonus treasure depending on how tough the enemy becomes. *New* Enemy le...
Enhanced Memory
Created by Fjarun
Enhanced Memory Basically, every two points in memory will grant you three memory slots. Changes The first point will grant you one memory slot, and the second will grant you two memory slots, for a total of three slots per two points. Why did I make this?...
Hybrid Spells Expanded- Definitive Edition
Created by J0k3_R
What is this? This is a mod I made to increase the number of craftable skillbooks, by adding new hybrid spells with skill combinations that aren’t in the base game (e.g. Hydro + Pyro). Combining any two skill books will now yield a new spell. Obtaining the...
LeaderLib - Definitive Edition
Created by LaughingLeader
LeaderLib is a library mod used to provide common functionality to other mods. https://raw.githubusercontent.com/LaughingLeader-DOS2-Mods/ModAssets/main/images/WorkshopRateFavorite.gif PSA - Mod Updates When a mod is updated, it may be automatically deacti...
Material Pack
Created by RobotGodzilla
This mod adds 2 Chests in 6 different locations: The Hold: Close to ladders Fort Joy: At the beach High Seas: Close to the respec mirror Reaper's Coast: Onboard Lady Vengeance close to the stairs Nameless Isle: At the beach next to the boat Arx: In outskir...
More Monster Spawns [DE]
Created by ♥Kara♥
This mod spawns more enemies, in every fight of the game, in every difficulty. (Bosses remain unique, but they do get more bodyguards.) Note: It is strongly recommended to use XP rebalancing mods, since this mod increases the number of monsters and thus th...
Rain Of Source
Created by jessen21
I made this little mod because I found there was a distinctive lack of any way to give source to your summons or friends if they were in a pinch. This should give you that ability. Basically the skill when used will cause the area affected to rain source, ...
Resting Restores Source - DE
Created by SimranZenov
Restores source points when you rest. This should be compatible with other rest mods Thanks to GreppiM for the idea...
Rune Slots back to 3 (for all gear) - Definitive Edition
Created by Fumihiko
After request, reworked for Definitive Edition. Please report bugs. I haven't tested this mod in-game, although I mostly copied from working changes. Max rune slots increased to 3. Enables rune slots for all equipment. HOW TO USE: - subscribe this - enable...
Skill Cap Remover(to 100)
Created by DeepVoid
About: This mod raises the Cap from skills, attributes, civil and combat to 100. Warning: Persuasion, Lucky Charm and/or Pickpocketing will break if you level them too high. Pickpocketing should be safe to level up to 30. At 34 the amount of gold you can s...
Source Potions
Created by RobotGodzilla
Source Potions Now you can fill up empty potion bottles with source, you get 1 source point from 1 source potion. They can only be filled from a special source fountain that's located in the following areas: • The High Seas: Inside Dallis secret room onboa...
Sourcery Worth A Collar
Created by Austin001
A port of a classic edition mod by grmbga. Original is here...
Stronger Enemies
Created by baardvaark
Classic enemies now have nearly the same armor stat bonuses as vanilla Tactician: +60% physical armor, +40% magic armor. They do not receive a vitality bonus like Tactician enemies, though. Tactician enemies now have +75% physical armor, +50% magic armor, ...
Summoning Tweaks
Created by LaughingLeader
Summoning Tweaks increases the max summon amount to 3, with the option to increase/decrease it further, and provides a variety of helpful skills to speed up summon preparation efforts outside of combat. https://raw.githubusercontent.com/LaughingLeader-DOS2...
Summoning Tweaks - Permanent Summons
Created by LaughingLeader
Makes every player summon, from mods or not, permanent. https://raw.githubusercontent.com/LaughingLeader-DOS2-Mods/ModAssets/main/images/WorkshopRateFavorite.gif This mod can be used this standalone, or alongside Summoning Tweaks for a more customized summ...
Superior Carry Weight Increase
Created by Fjarun
Superior Carry Weight Increase We gave the main characters quite a bit of weight-lift training. They lift 1000kg now. Summary I decided to make some more variants of my previous Simple Carry Weight Increase (DE) mod. This mod has a similar function, with v...
Venom Regen - Undead Healing & Restoration
Created by S I L E N C E R
All Party Members can Now Cast a POISONOUS Version of Restoration---"Venomous Regeneration." https://i.imgur.com/F2HeIHT.png "Because I got tired of running out of poison while pretending to be Undead.” ~ Pres. George W. Bush ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...
Void-Touched Conjurer [Definitive Edition, DE]
Created by E X T R A T H I C C
You channel the void! You must be stopped! A line heard more times than you can count over the years.. but in this case they're right. From the beginning you've been touched by the void and have attracted voidwoken everywhere you go they are sure to follow...
[DE] Instant merchant refresh
Created by Altwo
Well, if you tired to wait while vendor refresh his stuffs this mod for you. Now for DE! Yes technically this is same as old mod for original edition by SirButtsington....