Divinity: Original Sin 2

Divinity: Original Sin 2

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More Monster Spawns [DE]
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Type: Add-on
Game Mode: Story
File Size
Posted
4.178 MB
23 Sep, 2018 @ 4:24pm
1 Change Note ( view )

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More Monster Spawns [DE]

Description
This mod spawns more enemies, in every fight of the game, in every difficulty.
(Bosses remain unique, but they do get more bodyguards.)

Note: It is strongly recommended to use XP rebalancing mods, since this mod increases the number of monsters and thus the XP gained through combat.


(I am not the creator of this mod, but I have been given the permission to import this mod to the Definitive Edition and upload it. All credits go to the original mod author.)
Popular Discussions View All (2)
4
6 Oct, 2018 @ 5:03pm
Difference?
Nitsah
1
6 Oct, 2020 @ 3:07am
Can i remove it mid playthrough?
AinzOoalGown
64 Comments
Seven 3 May @ 3:43pm 
So...this only works until Fort Joy?
沾衣欲湿杏花雨 5 Jan @ 3:17am 
战斗!爽!:steamthumbsup:
chronosarcanos 15 Jun, 2024 @ 11:26pm 
I see so many people having problems with the mod, so Im here to tell that your milage may vary, for me, this mod works perfectly
air6ornepig 28 Jan, 2024 @ 1:42am 
Cool mod, worked for me in act 1, but I noticed it worked sparingly in act 2, and often when it does work enemies are already spawned in and hostile; so you only fight half of them at a time, removing the original challenge.
Clearly it doesn't have to be this way as there are plenty of clones that start non-hostile in fort joy.
genehavoc 11 May, 2023 @ 6:13pm 
would you please see if you can obtain nd update the source only mod to DE from(*) thank you
Moloch 13 Feb, 2023 @ 2:07pm 
how do i get rid off this mod for good?
I uninstalled it due to fights taking for ages with monster madness and scaling enemies.
I uninstalled both madness and additional monster.
Then i started a new save. Used mods to start in Act 2, went oft the shore and baam a million void maggots are waiting for me at the beach.
Obama8MyCatHQ 29 Jan, 2023 @ 4:29pm 
its working well, except the fact that the mobs scale with your party members.... we each just started playing, theres 3 of us and we all have a follower so that makes 6 total, almost any monster fight we come across is unplayable because they get like 15 mobs, and overwhelm us in every fight. can you please add some sort of scale we can change for the amount of mobs that spawn? because when it was just 4 of us there was significantly less and it was manageable
AstronutBWS 3 Jan, 2023 @ 10:09pm 
This mod make my game very slow and delay when fight
GlitchFling108 26 Aug, 2022 @ 10:13am 
@TheLastSeeker, nope, it will doesn't work
NikiNet 31 Jul, 2022 @ 9:42am 
@♥Kara♥ Ah, Thanks, Miss)
I playing on russian localization, and some npcs names is on english. maybe its from this mod, but they quantity is not more than was). Thank you anyway :vessel: