Divinity: Original Sin 2

Divinity: Original Sin 2

40 ratings
Enemy Skill Talent/Skill
   
Award
Favorite
Favorited
Unfavorite
Type: Add-on
Game Mode: Story
Tags: Classes, Skills
File Size
Posted
Updated
8.449 MB
1 Aug, 2020 @ 10:03am
1 Apr, 2021 @ 8:53pm
8 Change Notes ( view )

Subscribe to download
Enemy Skill Talent/Skill

Description
New Skill/Talent that allows you to learn Enemy Skills. In order to learn enemy skills you have to have the new skill Blue Mage Shield memorized and be able to see the enemy use its skill. Once a skill is learned it is learned forever for the party as a whole. If the Blue Mage Shield is un memorized all enemy skills will be lost but will return as soon as the Blue Mage Shield is memorized again. In order to learn this new skill you must read the "How to Learn from your Enemies" Book. This book is crafted from a water source and a human skull Note: Will change later on.
43 Comments
Hartshadows  [author] 5 Aug @ 4:16pm 
This book is crafted from a water source and a human skull
Night feast 5 Aug @ 9:19am 
body i want to know where is the book
SebastianDumont2008 25 Jun, 2023 @ 11:50am 
Hello Hartshadows
there is this one skill that I REALLY REALLY want to have in story mode, but is only in Game master, or used by NPCs: its the Horrific Scream skill(Its used by the black ring fearmaidens for example, it terrifies all ennemies without magic armour around you) Please respond to me as fast as possible (thank you)
zeiss 11 Dec, 2022 @ 5:51am 
it'd be cool to have this but only the blue mage gets it, this is what I wanted the mimic mod to be but the mimic mod turned out pretty weird
Flowire 13 Oct, 2022 @ 12:23pm 
Quite honestly my personal favourite mod for divinity!
And it's quite fun to play a 'stolen skills'-only challenge :undyne:
The Poubel 8 Aug, 2021 @ 11:57am 
It seems that some skills are unavailable regardless - I think they're scripted differently or flagged differently. It works with most of them, which is fine, it's still fun and varied to use with the base game skills it offers. My party has a character that uses exclusively those skills, and it works well!
Firesparq 10 Jul, 2021 @ 6:21pm 
Actually, I'm not sure this mod is even working anymore. I disabled the modded enemy skills, and I still can't learn from their casting.
Firesparq 10 Jul, 2021 @ 5:54pm 
I agree with @The Poubel. Changing the way the mod detects spells (rather than checking against the base game) would be helpful. If you're running something like Feenix's Battlepack then you miss a vast majority of the spells used by enemies
The Poubel 16 Jun, 2021 @ 7:14pm 
Is there a way to add modded spells into the rotation for the mod? Currently, only witnessed skills in the base game can be learned this way, and I'm wondering if there's a way to make it for every skill...
HecklerGaming 16 Jun, 2021 @ 4:57pm 
lol all good man I appreciate the reply