MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Yet Another Mechlab
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File Size
Posted
Updated
6.453 GB
17 Jul, 2021 @ 8:34am
7 Sep @ 6:14am
140 Change Notes ( view )

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Yet Another Mechlab

Description
Note: vanilla savegame import code (for adding internals like engines, armor etc) is not working at this time.
If you are missing internals, use the F10 menu in Mechlab:
F10
addmech (model name)
Example:
addmech dwf-prime will add a fully equipped DireWolf Prime. addmech mad-ah will add the new Marauder 2 Hero.


Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. Supports importing vanilla savegames and mech mods. Coop compatible. Does not require any DLCs.

0.95 - for MW5 version 1.10.370 / DLC7

All vanilla game savegames and mechs / loadouts will be upgraded with new Slots and equipment (Engines, Endo, Ferro etc).
Simple Mechlab available (locked, hidden, indestructible internals like in vanilla game).

Mech Abilities:
Cool Shot, Coolant Flush, UAV
IR and Thermal and Night Vision modes
Headlights (does not work if Shadows are medium quality)

Use Bobbert's Mod Options to configure keybinds and other mod settings:
https://www.nexusmods.com/mechwarrior5mercenaries/mods/537

Or edit the config directly:
Game.ini (%localappdata% / MW5Mercs / Saved / Config / WindowsNoEditor)

More info, bugreports, requests, etc. on YAML Discord:
https://discord.gg/YetAnotherMW5Server

F10 - Dev Console
F9 - Weather Menu
Ctrl-Alt-F8 - Kill targeted unit

Compatibility:
If the mod has "Yet Another" in its name, it should work.
It is compatible with most mods except MercTech and those specifically made for vanilla game. Read the mods' descriptions.

YAML docs:
https://github.com/mw5mercs-modding/yaml-docs

Trueg's mods:
https://www.nexusmods.com/mechwarrior5mercenaries/users/37353075
https://gtm.steamproxy.vip/id/truegerich/myworkshopfiles/

Donations:
If you think this mod is worthy of your support, you can use PayPal to send donations.
https://paypal.me/mw5trueg - trueg, SirFallsDownALot, Sebastian Trüg
https://paypal.me/cszolee79 - cszolee79, Csányi Zoltán
Popular Discussions View All (119)
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2,385 Comments
The Adversary 2 hours ago 
Sooo is it by anychance u may have forgotten to change the paper doll of the bullshark to the (now official) paper doll?? For some odd reason thats bugging me and tbh the Pirhana games one looks better. :)
Thranduil 3 hours ago 
Have you unsubscribed and resubscribed? Workshop is sometimes notorious for not actually updating mods when it should.
Malkav 6 hours ago 
This mod is currently totally busted. It crashes the game before you get to the menu screens. Have to uninstall the game and reinstall to get it to run again. Ive tested this with no other mods.
Widge 7 hours ago 
the alternative is that you ment. if you do not OWN DLC7 but have the latest update then YAML current version 0.95 will still work. Yet another clan mech will not though.
Widge 7 hours ago 
@silver pheonix if you download on nexus mods and use something like MW5 Mod organiser. you could download it all the mods from nexus. Just download the mods for yet another mech lab PRE 8.SEP.25 versions of each of the mods. ALL of the one ones PRE 8.sept.25 will be for DLC6
Widge 7 hours ago 
@silver pheonix no it wont. you'll need YAML 0.94 and previous versions of other YAML mods. except Yet another clan mech. the version currently out is for DLC6 no update yet
Silver Pheonix 9 hours ago 
I have a quick question will this mod still work if I dont Have DLC7 but have the new update?
chernabog13 15 hours ago 
So I reinstalled this, it works. but half my mechs no longer have cores or engines...
This is sub optimal. Any way to rectify this without cheats or other [not updated] mods?.
danielxgarcia13 22 hours ago 
Playing the game with a brand new career, no other saves, no imported game save with all dlc installed and 8 active mods.
Active Mod list is: Mod Options and Mech Delivery from Nexus, YAML/ YA Equipment Collection/ Purchase Salvage/ Delayed Deadlines/ MellowSeven Unit Logos/ and Jinx from Steam. I've never messed with the load order at any time, just let the chips fall where they may.
It is working (so far) 99.9%. The only quirk I've encountered is the Hellbringer Omnimech won't allow me to change armor type or structure type despite checking the "no fixed internals on omnimechs" box in YAML options. Not a problem on the Timberwolf or Summoner. But I literally just started a new playthrough so in-game I'm poor and have only purchased and retooled 3 clan mechs so far and can't speak for the others.
ColonelOniell 8 Sep @ 3:12pm 
it is crashing my game as well, i love this mod and appreciate all the work that goes into it.
Playing without it feels hollow.