Space Engineers

Space Engineers

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Items (72)
[VSI] Ore Deposit Scanner
Created by Darkmist
This block allows you to scan for a selected ore deposit within a maximum 15 km area around the block and no deeper than 150 m in normal mode and a 1 km area and no deeper than 1250 m in deep mode. The closest deposit found can be added as a GPS marker. Pl...
[QoL] Mechanical Keybinds
Created by DraygoKorvan
A Quality of Life mod to bring more engineering in Space Engineers. Control your pistons, rotors, and hinges with movement keypresses! Bind mechanical blocks to control keybinds You can bind a mechanical block to the following controls (Default binds in pa...
[PAM]-E.L.A. - Path Auto Miner Exclusive Local Area
Created by Mythos
Version 1.0.0 (2019-11-08) - Initial release - Fully functional as intended Motivation Having found the great script by Keks, you'll probably end up controlling a lot of drones and let them do all the dirty mining work. But a growing fleet needs more and m...
[PAM] Path Auto Miner | Automated Mining, Grinding and Transportation | by Keks
Created by Keks
Updates: 1.3.1: 2019-12-20 - Updated to newest SE version Full changelog Info: The development of PAM is stopped due to i stopped playing SE. The script runs well with the latest SE version, if something doesn't work it could be due to mods. Please underst...
[Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8)
Created by Mexpex
MWI - Weapon Collection 2 Mexpex Warfare Industries is back with a "new" line up of weapons! This time MWI will supply you and your enemies with energy weapons! Energy weapons in this pack will draw energy from the grid to charge up ammo. Energy weapons in...
[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
Created by Mexpex
MWI 1.0 - WeaponCore Edition A classic reworked to work to support Darkstars WeaponCore Used WeaponCore Features New Turret AI and targeting system Projectile Visuals Block pentration (im looking at you coil gun) Damage Multipliers vs Large/small grid and ...
(AR) Ceramic Armor
Created by All right!
Description: Hi-tech ceramic materials and complex processing are used to create high strength modular ceramic plate armor to add more protection to your creations! The ceramic armor is not a replacement for vanilla armor, it is a new type of armor. While ...
1x1x1 Small Merge Block
Created by Skallabjorn
A 1 x 1 x 1 Small Block Merge Block. Did this up because..... well... Keen hasn't and should have a long time ago. Part of my Small Blocks Mods Collection - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2342406974 https://i.imgur.com/tX3qF8Z.gif _...
Abandoned Settlements [v2]
Created by Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
Advanced Designator Turret
Created by Harbinger Ace
Basic turret emplacements may be sufficient for protecting cargo shipments, but when war is on the horizon, proper weapons are often in short supply. Many brave engineers resort to improvised alternatives, strapping guns meant for fighter craft onto unstab...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Akiad Development - Heavy Ship Tools
Created by Akiad
Discord I have now created a Discord for my current and upcoming mods! If you would like to stay up to date with new content, ask a question, or send a recommendation, you are more likely to get a response there! I will also be regularly streaming my proce...
Akiad Militech (CoreParts)
Created by Akiad
Overview Welcome to the newly updated version of Akiad Militech. The mod has been updated to work with the current version of Coreparts, and broken weapons have now been repaired! Everything SHOULD be working, but if you find any issues with this latest ve...
Alien Planet Prepare to Die Edition
Created by Ryukki
"It's a ugly planet, a bug planet, a planet so hostil-" ***Now with a MASSIVE spider joining the swarms! https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2147314576 *** With the recent "Sparks of the Future" update Keen actually fixed spiders pathfin...
AQD - Reinforced Windows
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1d Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a set of reinforced windows in large and small grid (3x3) to the game. They are more durable than regular win...
AQD - Sleek Corridors
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a selection of passage blocks / corridor blocks to the game that are much sleeker than the existing vanilla a...
AQD - Vanilla Ore Distribution
Created by enenra
Current version: 1.3 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod changes ore deposits on planets to be further below the surface but also much larger. It further also changes ore distribution: Now certain ores ca...
(Retired) Assertive Bunkers
Created by Splitsie
This mode has been replaced by the new ACS version and is now considered retired. There will be no further updates or bugfixing for this mod as you should now be using the ACS version found here. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=24731...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
(Retired) Assertive Installations
Created by Splitsie
This is now included as part of the Assertive Combat Systems mod and is considered retired, I will not be attempting any updates bugfixing or troubleshooting as you should be using the newer mod found here https://gtm.steamproxy.vip/sharedfiles/filedetails...
Attachments - large to small grid without limits!
Created by Digi
This mod adds a rotor that spawns with the opposite grid size head on it, large-to-small and small-to-large, aswell as a full block large to slim small for flush attachments. This is a different version of Electronics Panel mod but with significant differe...
Automatic LCDs 2
Created by MMaster
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support! Thank all of you for making amazing creations with this script, using it...
Automatic Ore Pickup
Created by Gwindalmir
Summary Tired of floating ore slowing you down and giving you concussions? Phoenix Manufacturing is back with something to take care of that! Now your drills all include a micro gravity generator* which will cause it to collect all floating ore nearby. In ...
Blarg's Hinge Steering
Created by Blargmode
Turn using hinges instead of regular wheels. WASD control of course. Installation 1. Install the script. 2. Correct any errors shown in the script output. Bare minimum components: • Control seat of some kind • A hinge • Programmable block (and scripts enab...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Dynamic Laser Compression Modular Thrusters
Created by Spacebar
MODULAR THRUSTERS! Now with over 50 variations! Huge thanks to Mike_Angel for making the ship in the screenshots to model my thrusters, and to the Immaterium guys for their feedback during the development of these thrusters. And viewers like you. Inspirati...
Easy NPC Takeovers [Retired]
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. This mod is now retired. Check out the successor to this mod, Hostile Takeover by Thraxus! Introduction Capturing NPC grids can be an exercise in frustration - having to grind down all the ...
Easy Throttle Control & Max speed Script
Created by DoktorKrove
A Simple Script that simulates a throttle Finally, if you want to fly at 50 m/s you just hold w (or your forward button) until you reach 50 m/s and let go. The script will keep you going forward at 50 m/s! To stop simply press s (or your backward button) a...
Ganymede Incinerator
Created by Sargonnas
Ganymede Incinerator Ganymede Technologies introduces the Ganymede Incinerator. Using Quantum Molecular Deconstruction we are able to incinerate any matter at the molecular level. (Put any item into the incinerator to destroy / Trash it permanently) Why is...
Exterior Hatch
Created by Harag
A man-sized exterior hatch. Features large ship version, 1x1x1 small ship version, 5x5x1 both sizes have variants that open to the outside or to the inside for large ships there's also a centered variant textures for DirectX 9 & 11 build stage models (see ...
Ganymede Quantum Displacement Drive
Created by Sargonnas
Ganymede Technologies – Quantum Displacement Drive / Reactor Ganymede Technologies introduces the Quantum Displacement Drive!. This drive is capable of tearing spacetime instantly delivering you to your selected GPS coordinates. (Max 4200km Distance). The ...
Glow Sticks
Created by Valikai
This is a simple mod that adds glow sticks you can drop as markers. These can be crafted from the basic assembler and assembler for minimal resources....
GridPickupMod
Created by Math
Carry and drag small grid grids- Just press interact when looking at the grid and you'll start dragging it There is a max mass that you can pull/carry- if a grid is over that limit it wont highlight the grid And since its physics based lifting heavier grid...
Halo UNSC Ship Weapons (WeaponCore)
Created by MajorXAce
This is my first-time modding Space Engineers and trying to model in general. I plan on updating this as my skills improve so this is WIP for that alone, but I also plan on expanding this to add some more weapons from the UNSC arsenal. Please don't ask for...
Hangar Gates (DX 11)
Created by Rider
My first try to make gates and corner gates. I don't know what it is, but all gates in my game have placing problems, so maybe it is a problem from the game it self Let's build huge hangar bays :-)) >>> Air tight Hangar Gates (light Armor look) <<< 1x1x3 (...
Interface Block
Created by AViegarien
Have you ever spent hours or days building your ideal interior space meticulously welding and painting only to find all your efforts overshadowed by the blinding yellow glow of an exposed conveyor port? You want to cover it up, but doing so could limit you...
Isy's Solar Alignment Script
Created by Isy
This is a solar panel alignment script that uses rotors (and hinges) or gyroscopes to align solar panels for maximum efficiency. The key feature of this script is, that it can virtually align as many towers as you like with just one programmable block and ...
Jetpack Nerfing
Created by Galenmacil
This mod modify the "Characters.sbc" files and change the following definitions from the "Default Astronaut": ForceMagnitude to 300 from 3200 (used to be 1600 in older SE beta version) SlowdownFactor to 1 from 5 (used to be 3 in older SE beta version) MinP...
L.Y.N.X Industries - Weaponry [WeaponCore]
Created by Lynx
This mod requires WeaponCore to function! You can get it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1918681825&searchtext=weapon+core L.Y.N.X Industries proudly presents - High-Tech weaponry lineup! Be a menace to your foes with style! Th...
LAMP | Launch A Missile Program (for WHAM)
Created by Whiplash141
LAMP | Launch A Missile Program "I love LAMP." - Satisfied user   Description LAMP is a fire control program for my homing missile script, WHAM. It allows you to fire guided Player Made Weapons (PMWs) at targets. You may be asking: "Why is it called LAMP?"...
MA WeaponCore Weapons
Created by AutoMcDonough
A variety of energy and ballistic weapons This mod runs on the Weaponcore framework, as such it is a required item. Since this mod has it linked as required, your game will load weaponcore automatically (no need to add it separately). This also means gamep...
MART | Whip's Mouse Aimed Rotor Turret Script
Created by Whiplash141
Yes, this works with hinges. ATTENTION As of game version 1.200, the game now properly synchronizes player inputs in seats. This means that you can finally use MART with multiple people simultaneously on the same ship! Also update 1.200 introduced the Cust...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Paint Gun - realistic painting for survival + special creative features
Created by Digi
This mod adds a Paint Gun hand tool giving an easier and more immersive way of coloring and skinning blocks. The biggest benefit is it aims like a hand welder/grinder, you can select blocks in between other blocks. Aim-down-sights even provides an option t...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
[Archive] Rdav's Guided Missile Script
Created by Rdav
My new guided missile script is designed for the everyman out there, easy to use with exceptionally effective guidance (same as the AIM-9 sidewinder) With a bare minimum setup and designed and optimised for multiplayer engagements, I'm hoping to make missi...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Retro Futuristic Passages Pack
Created by Spacebar
Introducing the Retro Futuristic Passages Pack. This is a passage way pack with heavy Alien 1979/Alien Isolation inspiration. After many, many months of having these models sitting around, I finally have put them to use. There are 2 deck variants, A Deck a...
[Obsolete] RivalAI
Created by Meridius_IX / Lucas
This mod is now Obsolete. Please use Modular Encounters Systems instead....
SIMPL | Ship Integrity Monitoring Program Lite (A sprite-based ship layout/floor plan script)
Created by Whiplash141
  Features (NEW) Can draw multiple views onto a single display! Can draw across multiple LCD panels Displays cross-sections of your ship and can display destroyed blocks Highlights ship subsystems like thrust, gyros, and power Built in legend Customizable ...
Small Ship Vanilla Mod Pack
Created by SEModder4
---------------------------------------------------------------------------------------------------------------------- Small Ship Vanilla Only Mod Pack =>A Small Ship Vanilla Only Mod Pack for everything that you could possibly need for all of your Small S...
Smugglers
Created by Solnakar
Smuggler - someone who takes goods or people into or out of a country illegally. - Cambridge dictionary This mod adds hostile faction SMUGGLERS that consists of cargo ships filled with legal cargo, but also some more rare goods in hidden contraband compart...
Spacebar Cockpit Emporium
Created by Spacebar
Welcome to Spacebar's Cockpit Emporium. We've got a bunch of cockpits that I had nothing better to do with, so I'm throwing them all in one mod and passing the savings on to you! Exploration Rover Cockpit: 5x5x3 cockpit with excellent view, spacious interi...
Spug's Easy Auto-Docking 2
Created by Spug
Overview With a single button to dock, this script will land your ship reliably, while you sit outside on the sun deck sipping a gin and tonic. But don't relax for long, as your ship will be landed in no time. Easily setup your ship/drone to glide effortle...
Star Trek Jump Drive Lines
Created by Alysius
This mod introduces Star Trek style Warp Lines to Jump Drives. Animation runs completely Client Side. Thruster Lines Placement The double line placements are guessed based on your ship dimensions. To fix the lines to specific points on your ship (e.g. plac...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Tethers - Power and Fuel [Testing Phase] (OBSOLETE - LINK OF NEW VERSION IN DESC)
Created by TwitchingPsycho
Please be sure to check out and support this idea: Conveyor Tethers ^^^ It's a link, click it. CLICK IT! ^^^ 'Conveyor tubes/hoses' Not sure if it's possible but i will try to emulate this as well after the cable's are done. Since I'm on a break form SE, I...
Thermal Imaging Camera
Created by Klime
Thermal Imaging Camera - Large and Small grid thermal imaging cameras - Should work in MP Updates - Added the ability to change the grid color + player color highlight. Check the Custom Data of the camera, after toggling it once - Added a toggle for the Th...
VCZ Multifloor Elevator
Created by Vicizlat
Here is what the VCZ Multifloor Elevator includes: + Up to 9 floors per elevator (of course can be as little as 2). + Up to 200 blocks total height of the elevator (including the bottom and top floors). + Modular construction (so you can build an elevator ...
VCZ Multifloor Cargo Elevator
Created by Vicizlat
VCZ Multifloor Cargo Elevator is a bigger elevator than my Multifloor Elevator. It can be used to transport grids, players and floating objects. Key features: + Remote Control Script for operation from another grid (like a vehicle approaching the elevator)...
Vector Thrust 2 [old]
Created by Vermillion
Maintained Version Vector Thrust Put your thrusters on rotors! Documentation If you have Control Module installed in the world, it will just work. This is optional. MAIN SETUP 1. Load the script into a programmable block (If you don't know how to do that) ...
[Mexpex] MWI - Homing Weaponry (24)
Created by Mexpex
MWI - Homing Weaponry https://imgur.com/4LsjcYn.gif This mod was made using Darkstars WeaponCore (required mod) Blocks Included: Weapon Description Grid Range M-12 Swarmer Fires a swarm of smaller missiles with low damage. S 2,000m M-2 Destroyer Launcher F...
[Mexpex] Hydrogen Thrusters Visuals [TFX] (11)
Created by Mexpex
Enhanced Thruster Visuals As of update 11. Renamed from Enhanced Thruster Visuals -> Hydrogen Thrusters Visuals Is now based on Thruster FX Framework which contains the logic NOW WITH INDUSTRIAL THRUSTERS! https://i.imgur.com/fVVaDCS.gif https://i.imgur.co...
Whip's Turret AI Slaving Script
Created by Whiplash141
(Previously titled: "Whip's AI Rotor Turret Control Script") Note In the documentation below, "rotor" refers to both rotors and hinges! This is because the game considers hinges to be just fancy sideways rotors.   Features Slaves targeting of AI turrets, p...
WHAM | Whip's Homing Advanced Missile Script
Created by Whiplash141
WHAM | Whip's Homing Advanced Missile Script   Description WHAM is an advanced homing missile script that supports a variety of features. It is quite configurable offering users options to customize things from the launch staging to the navigation constant...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...