Space Engineers

Space Engineers

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Corruption PvE Combat
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Type: Mod
Mod category: NPC
File Size
Posted
Updated
17.642 MB
27 Apr, 2017 @ 1:40pm
18 Sep, 2022 @ 9:20am
48 Change Notes ( view )

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Corruption PvE Combat

In 2 collections by Meridius_IX / Lucas
Modular Encounters Collection
20 items
MES-Friendly Mods
57 items
Description
Meridius_IX has retired from modding. Click Here[gist.github.com] for more details.

Introduction

This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making them a bit more unpredictable when compared to vanilla pirate drones.

Many of these drones can pose a serious threat to players who start in space with minimal resources. Some of the drones can also attack players on small moons. Players starting on regular sized planets should generally be safe from these encounters.


Drone Types and Behaviors

Because this list is quite large, any will likely grow as more content is added, I've setup a Steam Guide page that contains information about the various drones and their behaviors.

You can access the guide by clicking here.


Requirements / Dependencies

This mod requires the following world options / mods to be enabled:
- Modular Encounters Spawner
- Enable Drones
- In-Game Scripting


Recommendations

As of a recent update, the drones in this mod will now despawn if they are further than 20km from the player. Drones that cannot handle natural gravity will also despawn (until I am able to redesign them).

However, this mod does not clean up broken parts of drones, so you will still want to ensure your clean-up settings are tuned accordingly.


Compatibility

This mod is compatible with other content-adding mods included in the Modular Encounters Collection. Compatibility with other Exploration, Cargo Ship, or Pirate mods is not guarenteed.


Plugin Scripts

The following plugin scripts are available for this mod:

- Reduced Signals: Disables Antenna and Beacon signals on several drones.


September 2018 Update

With the release of the Modular Encounters Spawner, the dormant 'Boss Encounter' in this mod has been enabled. This encounter appears to players as a GPS Marker labeled "Dangerous Encounter", and if approached, will spawn a difficult drone to fight. If you are willing to take on this challenge, be prepared to possibly lose your ship - these encounters are not easy, even with weapon/shield mods enabled. More boss encounters will be added in the future.


Special Thanks

Huge thanks to Whiplash141 for providing code that allows much better drone manuevers in natural gravity!


Resources

Looking for Config / Admin Options? Having Issues with the Mod? Want to Find Resources for Making Your Own Encounter Mod? Click Here![github.com]

Join The Modular Encounters Collection Discord Server for News, Updates, and Support.[discord.gg]

Want to Support My Work? Check Out The Patreon Page![www.patreon.com]
Popular Discussions View All (18)
74
1
24 Oct, 2023 @ 7:23am
PINNED: Hacker Drone
Meridius_IX / Lucas
34
18 Dec, 2021 @ 10:51am
Suggestions
HabitableMango2
14
29 Sep, 2023 @ 8:35am
Hacker drone: how to disable
Umbra
1,357 Comments
Made Dragon 8 Oct @ 2:02pm 
Works fine. Except for the Hive Ship - it opens its hangar and says it's launching its drones but no drones actually spawn.
Larry Goldstein 7 Oct @ 2:39am 
Does this still work for anyone?
Nick The Duck King 15 Sep @ 1:44am 
update? :steamsad:
denace jones 30 Aug @ 6:51am 
@NeonMegaDog It's the same, Modular Encounter Spawner is the old name.
NeonMegaDog 20 Aug @ 12:52pm 
is the Modular Encounters Spawner another thing or is it a part of Modular Encounters Systems?
Snowey Racoon 30 Jul @ 2:44pm 
This mod caused my world to not be able to load
r4v1n6 17 Jun @ 1:32pm 
@Simaster48 Yes, I have that issue with worlds in SP that at some point have had AI Enabled (adding numerous factions). The script running in a programmable block on Corruption drones, does a check several times/second that involves querying the backend server script for information about the faction that own the drone (to prevent players from making drones that work for them).

My solution was to make a local copy of the mod and then edit the backend script (and also each drone script) to disable the check. It was a huge pita but I got it mostly working (but maybe not well enough to share). Eventually I kinda gave up. This mod is harsh if you refuse to use Safe Zones or shield mods.

And it was the hacker drone that I was interested in. Neutered it (but only slightly because it's fun), the other ones became too annoying eventually.
Simaster48 17 Jun @ 5:04am 
Anyone else encountering severe sim speed drops upon either Corruption or Reaver ships spawning?
Scarfy 22 Apr @ 10:28am 
@jamstraz have you seen a barnacle drone in survival?
jamstraz 21 Apr @ 2:08pm 
@VikingTalon: What sucks is the armor seems to be grinder immune and it rips through any shield mods too.