Master of Orion

Master of Orion

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Description
the once i found intresting the are how ever not good for multybole game senarios
Items (13)
Always Planets
Created by optwood
Every Star will have at least one planet. It may be a gas giant or asteroids but there will be one planet....
Always Get Battle Pods
Created by Mituna
This removes the need to choose between Battle Pods and Fighter Bays when researching Advanced Construction. If you want this effect for the entire tech tree, then try my Remove Tech Choices mod ( http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=79570...
Battle Pods Revert
Created by Mituna
This reverts Battle Pods to providing 50% extra space with 0 space cost. The production cost is adjusted slightly up to the old value of (2 + Hull Size * 2.7) There should be no conflicts with any other mods as long as they do not modify Battle Pods. This ...
Bigger Planets 2.0
Created by nameistoad
Description edited on September 14, 2018 to say this mod still works with UCP 5.8 and 5x 4.3.0. Enjoy! This little mod just raises the sizes of the planets. Tiny worlds go from 8 max to 18 max, huge worlds go from 24 max to 42 max. Watch out for much highe...
Both Tectonic Engineering Techs
Created by Mituna
This removes the need to choose between Core Waste Dump and Deep Core mine when researching Tectonic Engineering. If you want this effect for the entire tech tree, then try my Remove Tech Choices mod ( http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=...
Outposts Anywhere v1.1
Created by Steel
With this mod you can build outposts and jump gates anywhere, even systems you do not own. Please note that jump gates are restricted to one per system....
GuardianShip
Would you like to have the Guardian at your service? Get the blueprint by winning the battle at Orion! Using the Custom Race option you will get him right away starting the game (average, advanced). Changelog: - added availablility at game start to the cus...
AI Can't Ignore You
Created by Spud Dastardly
This mod disables the ability of the AI to refuse an audience with you. It should be compatible with all other mods. For best results, put this mod at the end (bottom) of your mods list in game....
Star Trek'ish
Created by tbeier
Version 1.0 I am calling this mod a “Transitioning Tool” because I want to help fans learn and enjoy Master of Orion, but there is no way to change the appearance of the races and magically convert this game into a Star Trek game. Therefore, I have just do...
Biological Warfare
Created by Spud Dastardly
This mod removes the diplomatic penalty for biological bombs and stellar converters and sets the AI to use bio bombs on all cruiser and titan blueprints (some races may use them on additional ones). Default player blueprints have them as well, as do pirate...
Shield Variants with Racial Perks and TechTree
Created by Cend
If you want to be able to research the shields you need to select the perk at race creation. The perk does not directly give techs like the other selectables in the section do. The shield variants are: - Heavy Shields (blue): triple cost, double size and s...
All Distortion Fields Techs
Created by Mituna
This removes the need to choose between Gauss Cannons and Cloaking Device when researching Distortion Fields. If you want this effect for the entire tech tree, then try my Remove Tech Choices mod ( http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=7957...
Fighter Mods V2.0.3
Created by killerproblem
Fighter Mods V2.0 Made with game Version 54.11 Tested with: 5X the ultimate balance mod v2.1.1 by Spud Dastardly: steam://openurl/http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=800155077 - V2.1.2, and v2.1.3 seem to have no conflicts either, just lo...