Stellaris

Stellaris

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! Starnet for NSC3
Created by salvor
Mod is for 3.12. Don't use with other versions of the game This is a mod which intends to make my AI mod, Starnet AI work better with NSC2 (New Ship Classes and more). It also works with starnet's fork, Startech. It requires NSC2 and Starnet to function (d...
!! 00 FW 无尽群星框架 [已废弃]
Created by seven
Get renewed version here Click on this Link Infinite Stellaris Modmenu and Framework 无尽群星MOD设置面板 如果你喜欢我的mod请务必 点赞 收藏 奖励! https://gtm.steamproxy.vip/ugc/1487830896371139078/57BB2EA7CA5974F1B25BF650DDED3BDBE15522E0/ 排序参考/ Suggested Load Order 0-!...
!! 00 Performance Plus: Late Game Booster[Abandoned]
Created by seven
Due to team disputes and improper operations, the original author's account has been abandoned as well as his work. For renewed version of this mod Click on the Link...
~~Ariphaos Unofficial Patch (4.0)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...
!!Compatibility Patch: Forgotten Queens + Starnet AI
Created by Complex
About the mod This is a Compatibility patch between Forgotten Queens and Starnet AI which is brought to you thanks to the support of my patreons. So thank them for pushing me to higher standards and asking awesome features like this one! Support the Hive b...
!!Universal Modifier Patch (4.0.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
36 Building Slots
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. Can only be used with any legacy versions of UI Overhaul Dynamic or Bigger Planet View. You only need to use 1 of them! If you want ...
A Deadly Tempest [3.14.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
A True Synthetic Age
Created by Disafae
For some reason, Synthetic Age is a.. lackluster pick for ascension perks. There almost always seems to be something better, at least until you get to the very tail-end of ascension perks. This mod aims to fix that. It allows synthetic age to be picked by ...
Abandoned Habitats
Created by Violent Beetle
This simple mod adds abandoned habitats to the galaxy. On game start it will go through every system that isn't hostile, containing megastructure or in starting cluster and will add abandoned habitats to about 1% of the systems (That was approximately 6 ha...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
Administrative Upgrades
Created by tonechild
Adds 1 new edict, 1 starbase building, and 4 new planetary buildings that increase your administrative capacity - Starbases can now build "Interplanetary Administration" which add 2 admin-cap and cost 3 energy upkeep. - Planetary buildings will increase yo...
All Unique System Spawns & Caravaneers 3.7.X
Created by Dr Nilsson 🖖
Now with 3.7.* support! Not compatible with Real Space This mod will hopefully spawn all unique systems with megastructures, leviathans, bosses, caravaneers and stuff. Compatible with all DLC and you can also play it without DLC. Should not affect any vani...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Panada's Work Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great many secrets yet to be rediscovered...
Ancient Cache of Technologies - Balanced Megastructures
Created by Apocalypto
Works with 2.7+ This is a fan mod made to compliment Ancient Cache of Technologies, made by the very talented Chirumiru ShiRoz. This is an unofficial mod, neither created nor endorsed by the original ACOT author, though I hope they'll appreciate it. This m...
Ancient Cache of Technologies : Secrets Beyond The Gates (OUTDATED)
Created by Chirumiru ShiRoz
Introduction MOD IS FOR 3.14 VERSION. Secrets Beyond the Gates is an official add-on mod extension of the main Ancient Cache of Technologies that explores the custom backstory of the origins of the Fallen Empire and the secrets that lies beyond the scope o...
Ancient Cache of Technologies: Extra Defines and Changes
Created by Chirumiru ShiRoz
This ACOT Submod make changes to various defines and vanilla repeatables to make Stellaris fit with ACOT more. It can however be used without ACOT if you so desire. #Note : Not all changes are listed below, some may be missed, I will add them in as I remem...
Ancient Cache of Technologies: Override
Created by Chirumiru ShiRoz
Introduction This override patch intends to improves both the vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent. "We thought we were alone i...
APSR: Anomalies, Planetary and Space Resources
Created by Dimuch62 [RUS]
Does the galaxy seem boring and monotonous? Are the planets different from each other? Do you want variety? Then you found what you need! https://i.imgur.com/MUb3S6e.png This mod adds a lot of unique for the whole galaxy and very unusual resources, excitin...
Ascendancy Ringworlds
Created by Cephalon Sithalo
Ecumenopoli are cool. But they cannot be created on Ringworlds for "reasons". Machine Worlds are also cool but the same as above. Hive Worlds are also also great but ditto... Now they all can. You have to go through the standard progress as you would norma...
At War: Advanced Ship Sections (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
At War: Better Admiral Experience (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
At War: Carrier Improvements (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
At War: Planetary Cannons (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
At War: Planetary Defense Fleets (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
At War: Starbase Improvements (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
Auto Survey At Start Standalone (outdated)
Created by had
This simple mod adds the technology for automation science ships at the start of the player and the AI. Now this feature is part of Human Fallen Empires, you may unsubscribe, if using both mods. Ironman compatible, achievements uncompatible. Savegame compa...
Bigger Colonies
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION This is it guys! Now with Le Guin 2.2 update, the hard code blocking us modders from doing colonies bigger than size 25 has been removed! https://i.imgur.com/4FuU1Y4.png FEATURES When th...
Bigger Planet View
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/txc9Oaf.pngOlder Versions:2.2.52.6.2🎀 Building Box Dirty Fix 🎀Previews are not always up to date. https://i.imgur.com/cgRmPSi.png https://i.imgur.com/LtUMrSu.pnghttps://i.imgur.com/SqPEYUp.png Will no longer ...
[4.0] Claims Decay - Dynamic Diplomacy
Created by Toaster
Version 4.0.* Ever been unable to invite a long-term associate to join a federation because of a war they had with a member 200 years ago? Can't form a federation in the first place because you took a system someone wanted of a mutual enemy 100 years ago? ...
Board That Ship! (outdated)
Created by had
This simple mod will give you the opportunity to capture some ships. The boarding process is presented on the screens. Ships that you can capture: You can board from player or AI. Fallen/Default Empires Titan class. Pirate/Marauder Galleon. Fallen/Default ...
Carrying Capacity
Created by starchitec
Realistic Growth UPDATE: This mod predates the Pdx population growth rework. It is slightly different- mostly in that there is not an arbitrary logistic growth limit, and this also has a system for robots. Personally, I am happy with the new pdx system (it...
Colored Map Icons
Created by acideiffel
https://imgur.com/aL1JUNI.png https://imgur.com/lpwCT6G.png v4.0. "Phoenix" Ironman / Achievement compatible! https://imgur.com/vvEaGXY.png Comments or suggestions are always welcome! https://imgur.com/C4khN4G.png My Other Mods: Blurry Fixes Colored Icons ...
Complex Origins
Created by Complex
https://i.imgur.com/g7w7vid.png Origins - 4 New Origins - 1 New Archeological Site Exodus Forced to leave their homes, this civilization comes from afar in search of a new and better life. It is unclear how many started this journey, but only a few have ma...
Crisis Manager - End-Game Edition [Unofficial]
Created by TehFishey
This is an unofficial update of NaK1119's outstanding "Crisis Manager - End-Game Edition" mod to Stellaris version 2.7.*. The Unofficial Crisis Managers are an ongoing, open-source project. There's a lot of work to be done on them, and current events have ...
Crisis Manager - Mid-Game Edition [Unofficial] - LEGACY[2.8]
Created by TehFishey
This is an unofficial legacy version for 2.7.*-2.8.* of the outstanding Crisis Manager - Mid-Game Edition by NaK1119. For the 3.0.* version Click Here! The Unofficial Crisis Managers are an ongoing, open-source project. There's a lot of work to be done on ...
District Overhaul 2
Created by RevansSchatten
If you want to use District Overhaul in 3.0, you can use a nearly complete Test Branch for 3.0. District Overhaul 2 for Stellaris Version 2.7.* Make sure to put this mod at the bottom of the list in the Stellaris Launcher. If your resolution is lower than ...
Dynamic Difficulty - Ultimate Customization
Created by Gratak
Ever had the problem that early game was way to hard and either you die early, or the game becomes boring very soon afterwards? Or do you think the game is too hard/easy in general and the player would deserve some bonuses/penalties? Or do you want stronge...
Ethics and Civics Classic (Pirate Update)
Created by petruxa
Now Has Megacorp Civics + Linux Fix! *Niche bugs may exist, please report them on discord Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying t...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Exigency 3.3*
Created by Edcrab
26/03/22: Fixed a rare edict-related crash bug: it only affected people using both Exigency and Overpowered Civics but should hopefully be solved now. Reworked Planetary Senate (see image) As before, if you have a descriptor error check the "spare" version...
Expanded Events
Created by Tovius
Adds more events, anomalies, and dig sites into the game. I would recommend that you use this alongside More Events Mod. Feature List Additions: New colony events - More Subterranean Civilization events - Dimensional Portal and other follow-up events - Rar...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 4.0.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and much...
Extra Ship Components 3.0 [Actual]
Created by NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
Fatal Foundations Story Pack [3.0]
Created by TFL
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? Features: -New Mid-game Crisis: Overgrowth -New Event Chains -New Anomalies -New L-Gate Event -...
Federations Expanded
Created by Markellus
UPDATED 26/04/2021 (see changelog) DISCORD: https://discord.gg/sbd3nWnAud This mod adds a bunch of new federation types, perks and laws. Here's a short description for Federation types: PROSPERITY BLOC (Egalitarian): This federation emphasizes on mutual co...
Extra Ship Components 3.0 - Overwrites [Actual]
Created by NHunter
This version is for current Stellaris version Stellaris 2.3.3 version is here. Stellaris 2.4-2.6 version is here. Stellaris 2.7-2.8 version is here. This mod is an optional addon to Extra Ship Components 3.0 that merges together vanilla and ESC tech trees ...
Galactic Nations Assembly
Created by Artinus
Due to an ongoing move, further large mod development will likely halt for the next month. Beyond this, I cannot give more detail. I appreciate the continued support and hope you all can understand. Do you think Stellaris needs a bit extra in the way of di...
Galaxy Bank
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys, with Stellaris Megacorp we have the possibility to make has much profit as we want. But sometimes our resources will reach the limit of our capacity not allowing us to make mor...
[OBSOLETE] Gateway Icons - Construction Notification [3.4]
Created by Toaster
OBSOLETE However, I have a related mod out: Automate Infrastructure - Gateways & Hyper Relays: Adds the option to build one-step gateways, or upgrade Hyper Relays to add a gateway (and keep the relay!) ------------------------- Version 3.2.* Keep losing yo...
Gateways Policy/Federation/Imperium
Created by ZokRadonh
Based on mod Gateway Policy (1599481695) by Terberlo Features: New policy to allow vassals to build gateways in your space or in co-vassals space New federation law to allow all members build gateways in other members space New galactic imperium resolution...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.12/4.0+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive or machi...
Fleet Transfer Mod
Created by Dimuch62 [RUS]
You have an outdated, extra fleet and you don’t know where to put it, and disband or modify is stingy? Your vassals suffer from internal feuds or external threats and they lack the fleet, and to solve their problems yourself - laziness? You want to covertl...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Guilli's Ship Components (no longer updated)
Created by Guilliman
Hello everyone, I've sadly decided I'm no longer going to support this particular mod. The new archo weapons really mess with balance and I just don't have the energy or time to flesh those out as well as keep the other ones up to date with the many game c...
Infinite Reliquary (3.4.*)
Created by Red-Eyed_Gelynome
For Stellaris 3.4.* This mod is the same as the old "Infinite Reliquary" mod posted here at the workshop. I just updated it to the latest version. Features: -Lootboxes every 15 days (It's not really infinite but a limit of 1000 lootboxes. I set it that to ...
Kath's Detailed Diplomacy (2.8)
Created by kathith1234
KATH'S DETAILED DIPLOMACY This mod is outdated and will not work on current versions of Stellaris. No current plans to update it, but perhaps someday in the future. ### OVERVIEW ### A mod that changes the way AI weighs galactic resolutions, making the AI m...
[4.0] Loyal Subjects Have Nothing to Fear (From the Colossus)
Created by Toaster
Version 4.0.* Federation members and associated are perfectly OK with you cracking enemy planets. Your vassals, however, are not. This mod fixes that, by editing the world-cracking/assimilating/pacifying/etc. script to give your loyal subjects the same bla...
Mastery of Districts
Created by Vaeringjar
Mod version: 3.0.2 for Stellaris 2.2.* / 2.3 compatible With this update the approach of the mod has changed considerably, in fact, it's basically a new mod. See "Compatibility" section bellow for info regarding the previous version, which can be found her...
Merged Leader Levels
Created by jasonpepe
4-in-1 merge mod of leaders. For Stellaris version 4.0. ------ https://i.imgur.com/gCvW7CF.png https://i.imgur.com/dIRB1s9.png https://i.imgur.com/4Z8X68t.png This is a merge mod of RLS, ALS, SLE, and GLE. Binding them all into one. ------ Why does this mo...
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
More Civics
More Civics This mod is intended to improve your stellaris experience with adding bunch of new civics. Currently adds 30+ new civics with various possibilities. Currently only doing version update. Some modifiers have been disabled or removed via game upda...
More Ethics and Civics Points
Created by Lokrosh
2.7 Sorry I should have posted this earlier. I have not played Stelaris in well over a year (I was thinking I would come back at x point or another) and I likely will not be anytime soon. For that reason and that I am very busy these days I am officially d...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.0.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
More Origins Mod
Created by Malthus
This mod adds multiple new origins to the game, most of which are once per galaxy and may appear in randomly generated ai empires if all conditions are met. List of content: by Malthus: A House Divided You start out with your two starting colony targets al...
Multiple Crises - Cepheus Edition (3.4.5)
Created by Ryuichiro
Simple: You can encounter multiple crises in one game. One specific crisis can't happen multiple times. Multiple crises can't happen at the same time. The mod doesn't force all crises in one game it only makes it a thing that CAN happen. Detailed: By defau...
My Precursor
Created by starchitec
Never Lose a Precursor System to that Annoying Neighbor Again Tired of doing decades worth of xeno-archaeology to find that fabled First League homeworld, only to find its location and have it wind up locked behind some jerk xenophobe empire with closed bo...
New Additions: Edicts & Decisions
Created by The Dadinator
Ever wanted a research grant targeted at a particular branch of research? Want to weed out troublesome ethics using state run media? Want to expand your habitats for more growth? From the ashes of the original EAC: New Additions mod comes the edicts and de...
No Pirates!
Created by Dazz Aephiex
IMPORTANT NOTE Since v2.2, space piracy is now a drain on unprotected trade routes and can generate physical pirates if left unchecked. This mod muted the events to generate the physical pirates, but DIDN'T DISABLE TRADE ROUTE DRAINS. No Piracy On Trade Ro...
Pantheons of the Void [DEPRECATED]
Created by Complex
THIS VERSION OF PANTHEONS OF THE VOID IS DEPRECATED AND WILL NOT BE UPDATED FOR 3.0 ONWARDS. WHILE IT CAN TECHNICALLY FUNCTION IN 3.0, THERE ARE MANY ERRORS AND ISSUES IN THE BACKGROUND WHICH WILL NOT BE ADDRESSED, SO IT IS RECOMMENDED TO USE THIS FOR LEGA...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
Planetary Diversity - Exotic Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity - More Arcologies
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. This mod adds five new Arcol...
Planetary Diversity - Unique Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Unique Worlds This mod is standalone and does not require Planetary Diversity to function. It adds additional planets, scalin...
Planetary Purge
Created by Slade
Updated for version 2.7.* With this mod you are able to purge all pops on a planet. Purging all pops on a planet doesn't matter what species rights are set. The mod adds 2 new planetary decisions: - Launch planetary extermination purge - Launch planetary d...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Proactive and Mobilised AI
Created by Carniak
Compatibility Notes This mod changes only "common\defines\00_defines.txt" Based on this, please note the following: Glavius Ultimate AI: Currently, the Glavius Ultimate AI mod includes an unmodified "00_defines.txt" file. This will unfortunately break any ...
Propaganda and Espionage
Created by Zibbly
Propaganda and Espionage Introduction: An expansive addition to Stellaris that adds in a complete espionage system. - Prop & Esp is designed to fit as seamlessly into the vanilla game as possible, while providing new options to sabotage and manipulate othe...
Arcologies
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png Inspired by the concept art used in the thumbnail this mod adds various arcologies to the game. Even though only one arcology building can be constructed per pl...
Ruined Ecumenopolis
Created by Sam_
This mod adds two new systems that randomly spawn on Galaxy Generation. Each system contains a ruined ecumenopolis that you can restore, much like the systems containing ruined megastructures. About The systems in this mod spawn with a similar rarity to th...
Safety Off for Planet Killer Weapons
Created by FGRaptor
Updated for Stellaris 3.8 https://i.imgur.com/fVVaDCS.gif Allows Planet Killers to have more valid targets, even your own planets! Description So you finally got your Colossus and want to take it for a ride. But wait... you can't crack that planet or your ...
SCM Overhaul Ethics and Civics [Alpha Branch] [Continuation of Petruxa's ethics and civics classic mod]
Created by Hypno
NOW UPDATED TO 3.0 please report any and all bugs This is the stable alpha branch of the SCM-Overhaul, this branch will be actively updated from the dev branch after playtesting is completed. This mod is developed as a continuation of Petruxa's ethics and ...
Scoot's Relic Wars
Created by Scoot
Adds a wargoal to seize a specific relic from another empire....
Shut Up, We Don't Care! (2.2.*)
Created by AlphaAsh
Apparently, the AI still can't make up its effin mind. So, this. No more diplomacy alert spam. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, defensive pacts and all that other s h i t I don't care about. Ser...
Stellaris List EXtender - SLEX 3.0
Created by TheFlyingPotato
Stellaris List EXtender This mod is a utility mod. It adds functions to allow modders to use lists of variables or event_targets and to sort them. Using lists as piles (First In, Last Out) is also possible. It also allows modders to get the value of a trig...
Stellaris Performance Mod
Created by Red-Eyed_Gelynome
FOR STELLARIS 3.6 NOTE: REQUIRED ITEMS ARE NOT MANDATORY. YOU CAN USE THIS MOD WITHOUT THEM. ONLY SUBSCRIBE TO THEM IF YOU WANT A TO MAXIMIZE YOUR FPS BOOST. CURRENT VERSION: 6.0a -Updated to 3.6.*. -Removed anything related to galaxy dds (Nebula, Nebula c...
Stellaris Performance Mod - DDS Texture Tweak
Created by Red-Eyed_Gelynome
For Stellaris 3.6 NOTE: THIS IS A STAND ALONE MOD. IT WILL WORK WITH OR WITHOUT THE REQUIRED ITEM. A mod tweaks every dds file inside GFX/MODELS Folder with the Exception of Portraits, Planet _Diffuse and Ship _Diffuse (This is to prevent blurry portraits,...
Stellaris Performance Mod - Galaxy Tweak
Created by Red-Eyed_Gelynome
FOR STELLARIS 3.4 NOTE: THIS IS A STAND ALONE MOD. IT WILL WORK WITH OR WITHOUT THE REQUIRED ITEM. A Mod the changes the dust.dds as well as anything related to galaxy dust and Nebula dust The changes are minimal compared to the gfx dds tweak, I tried to b...
Storypack: The Nyblax and the Collector
Created by Complex
https://i.imgur.com/tUsp6jp.png Storypack! Digsites! Relics! Midgame Crisis - 2 New Midgame Crisis: The and - Lots of custom new events - 6 New original digsites - 7 New relics - Custom initializing empire to interact with - Unique mechanics for relics - V...
Superstructures
Created by ma_ko
This mod adds 10 Superstructures. Why only “super”… because they're the beginning of the megastructure engineering of your species. "Everyone has to start small" But the the advantage is, superstructures are available at earlier stages of the game. This ai...
Technology Repeated
Created by starchitec
More Repeatable Technologies Ever reach the late game and wonder if there is more to physics than slight buff to shields or energy weapons? This mod adds enough additional balanced and repeatable techs that you will not be forced to alternate between 4 opt...
[Deprecated] The Zenith of Fallen Empires 3.0
Created by Kolyn
The Zenith of Fallen Empires 4.0 is now LIVE They were promising once. The big-eyed, fluffy primitives that pleased our ancestors were uplifted, in hopes they would contribute to galactic community that we built. But all things must end. Our ancestors were...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2948301103...
Trait Diversity
Created by Lylant
https://imgur.com/FPaS7X9.png This mod adds 220 new species traits to the game: ■ 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only ■ 51 Robotic Traits 33 common traits 7 robots only 11 machines only https://imgur.com/Hszt1bo.pn...
UI Overhaul Dynamic
Created by Orrie
For 4.0.22 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.14.15923.13.2Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is ...
UI Overhaul Dynamic + Ethics and Civics Classic
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Ethics and Civics Classic (Previously known as Cultural Overhaul). Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Classic UI Overhaul Dynam...
Expanded Gestalts: Forgotten Queens (4.0 Update in progress)
Created by Complex
https://i.imgur.com/85HPEwW.png Hive Expansion Pack - New Mainscreen - 4 New Rooms - 2 New Origins - 8 New Civics - 2 New Planet types - 2 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events...
[Legacy] Upper Limits V2.7+
Created by Guluere
Introduction This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! More Info Currently in English, French, Russian and Braz-Por. The other translations might be delayed. Thanks for checking this mod...
We've got a policy for that
Created by Blu Macaw
Current number of custom policies equals 28! 28! They are no ordinary policies. Will you risk destruction of environment and brake worker rights to afford better fleet? Will you try to control information in hopes of adopting government values? Policies ar...
Xenology (Obsolete, see description for new link)
Created by Devious
This version is obsolete and no longer works as of 2.8.1. Please check out the newer, fully reworked version at Xenology : Traits Expansion Neo - Bio Module . ...
Zenith of Fallen Empires & Sins of the Fallen Empire - NSC, SCX, ISB & RS patch
Created by Zeratul Vergil
This mod is a compatibility patch to make The Zenith of Fallen Empires and/or Sins of the Fallen Empires compatible with other mods that introduces new ships. Compatibility List: Improved Space Battle Balance / Doomsday ( 2.2 version ) New Ship Classes & M...
Ziaskehorn: an Ancient Relics Story [DEPRECATED]
Created by QUENTOPOLIS
A new archeology story, digsite, and special relic! Description This is an original story for Stellaris told via the the previously brand new digsite mechanics introduced in 2.3 "Wolfe" and the Ancient Relics storypack. The story includes a special relic e...
~ StarNet AI
Created by salvor
Small announcement Heavily recommend trying another AI mod, Startech. It's more science-oriented and, I believe, will provide more fun experience for most players. Description This mod intends to create an action-packed experience with AI not only being ab...
~Utility: clear_deposits Replacement
Created by Vaeringjar
2.3 compatible This modding utility is a substitute for vanilla indiscriminate "clear_deposits" effect, giving more control over what deposits to clear. The most straightforward example use-case is as a solution to unwanted loss of modded deposits upon ter...
Planetary Wonders
Created by Namfoodle
For Stellaris: 4.0.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlocke...
Rare Heirs
Created by Sxvz
A small mod that tries to make succession wars a bit more probable by changing the chance of a new heir being born from 5%/day to 0,1%/day. This usually results a new heir being born after few years instead of few months. Sometimes even 10+ years....
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...