RimWorld

RimWorld

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[K]Extra Stone w/ Cupro's Textures
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Mod, 1.5, 1.6
File Size
Posted
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2.965 MB
15 Oct, 2018 @ 7:06pm
28 Jul @ 8:02pm
48 Change Notes ( view )

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[K]Extra Stone w/ Cupro's Textures

Description
ATTENTION
If all your stones have disappeared, you're getting crashes, or you play a version older than 1.5, use the old version of the mod here for now.
If you use MoreFloors and the old version of this mod, get the old version of MoreFloors HERE

There will be a period of time where some things are broken due to unforeseen issues and mods not updating their patches for this mod yet. Bare with us!
_____________________________________________________
(Link to Cupro's Stones)
Adds 32 new types of stone, all with stats configured in relation to real life numbers and the vanilla rocks(to the best of my ability).

SETTINGS: There are mod settings which allow you to select which stones spawn and how many.

Please feel free to comment with ideas on new things or changes, or any problems you find.

--IMPORTANT NOTES--
-This requires a new save if you are switching from my vanilla version and you don't use Cupro's Stones. Your Andesite, Gabbro, and Dunite will dissapear if you don't make a new save. This is due to changing their internal names to be fully compatible with Cupro's Stones.

Vanilla Version
"CLICK"

[Compatibility]
--Do not use with the vanilla version.
Contains patches for the following mods:
--Alpha Animals so Crystalmits can eat and produce my stones.
--Mines to get my stones from the mine.
--Extra Walls and Floors(Unofficial) to make it's stone floors with my stone.
--Vanilla Furniture Expanded - Architect to make it's floors with my stone.
--Stuffed Floors to remove duplicate vanilla floors.
--Medieval Overhaul to add my stones to the mineshaft.
[Semi-Incompatible]
--Configurable Maps: Use the options from their mod instead of mine.
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158 Comments
Kuratheris  [author] 28 Jul @ 8:04pm 
It should be fixed now. I forgot to update this version with the fix.
Lord_Diegro 28 Jul @ 12:31pm 
The map doesn't load and the pawn won't go down into the stockpile (because there is no map). Trying to access the map (because it does produce a blank square in the colonist bar like regular) either gives you a black square or full on graphical errors, probably because the game doesn't know what to spawn. Disabling this mod solved the issue, so that's where my limited knowledge puts the problem.
Kuratheris  [author] 28 Jul @ 10:15am 
@Lord_Diegro, is there any sort of error happening?
Lord_Diegro 28 Jul @ 10:00am 
Seems like the underground stockpiles (from the Odyssey expansion) can't generate their maps properly with this mod active.
Kuratheris  [author] 25 Jul @ 10:25am 
UPDATE: Since the game now has obsidian in the Odyssey expansion, I've renamed obsidian to schorl.
Kuratheris  [author] 24 Jul @ 4:59am 
@Xwartu, I did that to make sure it's compatible other mods that have patches for the vanilla version. If that causes an issue, or doesn't do anything for compatibility, then I can change it back.
Xwartu 23 Jul @ 9:54pm 
Did the package ID change on purpose? This is now the same as the other Extra stone mod
Kuratheris  [author] 23 Jul @ 7:59pm 
@fireflyinthdark, weird, it's not crashing or erroring for me with that mod. Here's a few things to try:

Resubscribe to the mod.

Delete Rimworld's workshop folder at Steam\steamapps\workshop\content\294100 and all your mods will reinstall.

Delete the config files for this mod:
---Open up the Windows Run prompt with Windows Key+R.
---Put in "%localappdata%Low" and hit OK.
---Find Ludeon Studios, Rimworld, then Config.
fireflyinthdark 23 Jul @ 6:37pm 
Unfortunately, I'm still having the issue of a crash when there are other mods involving stone. Specifically, I believe it may conflict with "CCP's stone tweaks" (because when I remove that from my modlist but leave everything else the same, the crash doesn't happen). I'm not sure why this is occurring or which mod author to notify. I get a huge slew of errors when I try to have both those mods at once, like a truly overwhelming number.
Kuratheris  [author] 22 Jul @ 9:09am 
UPDATE:
--I think the crashing is fixed. No idea what was wrong. I basically just copied the vanilla version and put the textures in.
--All the internal Def names are the same as the vanilla version now, so it will be compatible with any other mods that happen to have a patch for my stones.