pyri
Dr. Jürgen Mayer
Steiermark, Austria
:p2blue: :lunar2025snakeinablanket: :p2chell: :p2wheatley: :p2aperture: :p2cube: :ffxiiilightning: :ffxiiiserah: :ffxiiivanille: :pixelnoct: :fullcreditheart: :kcdhead: :capitaldome: :kongo_icon: :trpickaxe: :steamsunny: :steamhearteyes: :whateva: :p2orange:
:the_oracle: :health: :re0rebecca: :inkribbon: :ashleyre4: :sherry: :re8beneviento: :black_widow: :captain_america: :alyx: :eli: :gman: :headcrab: :re2raccoon: :summer2019city: :summer2019corgi: :summer2019vehiclecorgi: :medicon: :maiden:
Konsolen bevorzugt I prefer consoles
"Als das Schloss des Drachen brennt, lächelt die weltferne Elizébet kalt."
Unbekannt [www.almrausch.wordpress.com] GOG.com (Galaxy Client): Pyri
Gamertag (Xbox-Windows Games): Pyri80 - PSN (PlayStation): pyri - Nintendo (Switch): Pyriu - Game Center (Apple): Pyri - Epic: Pyri80
:p2blue: :lunar2025snakeinablanket: :p2chell: :p2wheatley: :p2aperture: :p2cube: :ffxiiilightning: :ffxiiiserah: :ffxiiivanille: :pixelnoct: :fullcreditheart: :kcdhead: :capitaldome: :kongo_icon: :trpickaxe: :steamsunny: :steamhearteyes: :whateva: :p2orange:
:the_oracle: :health: :re0rebecca: :inkribbon: :ashleyre4: :sherry: :re8beneviento: :black_widow: :captain_america: :alyx: :eli: :gman: :headcrab: :re2raccoon: :summer2019city: :summer2019corgi: :summer2019vehiclecorgi: :medicon: :maiden:
Konsolen bevorzugt I prefer consoles
"Als das Schloss des Drachen brennt, lächelt die weltferne Elizébet kalt."
Unbekannt [www.almrausch.wordpress.com] GOG.com (Galaxy Client): Pyri
Gamertag (Xbox-Windows Games): Pyri80 - PSN (PlayStation): pyri - Nintendo (Switch): Pyriu - Game Center (Apple): Pyri - Epic: Pyri80
Review Showcase
2.6 Hours played
With the current build, all three main achievements just won't pop up - no matter what score you get in the game (as it is obvious when looking at its statistics). A few visual bugs like clipping issues aside, the main problems this title has surround dialogue sequences just intterrupting or ending in longer moments of silence - especially during the walk on the street which actually is the main part (!) of "Velvet's Veil".
I know it's not easy to design something ordinary as a walk in a video game but come on: if you want to produce a commercial product you just should do better than that. Although this is not your typical AVN (rather an action-adventure type of game with one or two optional brawls - fist fights - in between) and the dialogue is pretty deep, the (AI?) voicework in general is really bad. The thoughtful dialogue is also getting contrasted by all of the extremely cheap decisions you make throughout this night's journey: all of them could not be more unsubtle and are expressions of a very bad taste.

If you don't like your erotic content getting mixed-up with criminal violence just be warned - there're two or three pretty gruesome scenes of suicide, murder and withdrawing life support.
So all in all I'm pretty disappointed and there remains much room for improvement. Yet I hope there will be more efforts like "Velvet's Veil" in the future of course, to finally get away from the usual AVN routine.

Nevertheless releasing an adventure game without any save option should not happen at all: yes it's very short and meant to be played multiple times but I usually won't play video games that way. I play in small chunks over very long periods of time - up to literally spending decades of my life with just one playthrough: honestly, that's how I like to play. Anything else I think of as unhealthy and rather questionable. In my case, getting "forced" to play something through quickly (even if it won't last more than half an hour) also means I tend to get angry at the game, will soon forget it and never come back.
The automatic translation is no better either: in German to continue (resume) is not described by the french word Résumé.
The single sex scene could not be more brief (or mechanical for that matter) and the strip is not a strip but a dance: it's even more difficult to animate loosing clothes than coordinating a walk through empty streets (just look at titles like "Heavy Rain" or "VR Paradise" - both having much higher production values).
The list goes on and on but I'll stop here.
Favorite Game
4.2
Hours played
8
Achievements
Favorite Game
24
Hours played
9
Achievements
Awards Showcase
x2
x4
x1
x2
x3
x3
x2
x2
x1
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23
Awards Received
9
Awards Given
Screenshot Showcase
Velvet's Veil
1
Recent Activity
0.1 hrs on record
last played on 23 Apr
0.1 hrs on record
last played on 22 Apr
3.1 hrs on record
last played on 21 Apr