41 people found this review helpful
30 people found this review funny
Not Recommended
26.4 hrs last two weeks / 7,899.5 hrs on record (2,893.5 hrs at review time)
Posted: 1 Feb, 2017 @ 11:24am

CS:GO Review
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17 Comments
Feuer 15 Aug @ 4:34am 
Finally, after 12 long years, Valve has improved the situation with receiving damage after walking behind a corner.

https://www.counter-strike.net/news/updates
"Slightly delayed tagging effects to reduce instances of players experiencing teleportation when taking damage. Delaying tagging results in a smoother experience, however players will have slightly more time to move at full speed when receiving damage. The delay can be adjusted on servers using convar sv_predictable_damage_tag_ticks (default 2)"

If we wait another 12 years, the CS2 netcode might finally reach the quality of CS1.6 netcode.
Feuer 26 Jun @ 4:37am 
2024, cs2

Still getting killed 2 meters behind a corner with ping 15. Also, still experiencing body hits even when only the upper part of an enemy’s head is visible.:steamthumbsdown:
Feuer 3 Jan, 2021 @ 11:36am 
2021
Feuer 24 Jan, 2020 @ 8:42am 
2020
Ghesh 7 Feb, 2017 @ 12:30pm 
look it when the whole team has lag
Feuer 7 Feb, 2017 @ 1:41am 
grablicH, I just want Valve to finally change official servers tickrate to 128 and fix some other problems. It's 2017 allready.
as above,so below 7 Feb, 2017 @ 12:45am 
:D:D:D come on,its not that bad

But yeah it happens a lot in TF2 :D
A Robust Mongoloid 6 Feb, 2017 @ 1:37am 
lmao
The Skaven 4 Feb, 2017 @ 8:40am 
welcome to cs:go bud.
Llen 4 Feb, 2017 @ 6:38am 
WTF