RimWorld

RimWorld

Dusk Wood Biome
 This topic has been pinned, so it's probably important
OkagrimGaming  [developer] 2 Sep @ 7:58am
Suggestion about the futur of Dusk Wood
Post here you're suggestions
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Darkness Weather
Be it by a curse, or undead smog, there is low light. (Mushrooms would be better playstyle here with mshroom mods etc.)

Shadow Rain
Ocasioanlly this Darkness bleeds liquid death, causing all Undead to go into manhunter/Frenzy It also gives all undead ressureciton on death. (So you have to kill them twice like those cultists)

Encroaching darkness Event.
Higherchance for undead types to migrate to the local area.


Duskwood Widows Animal
Spiders that inflict toxic build up (Massively), Hunt undead creatures to feed on its decay that makes its poison. Can also have web attacks, Alpha animals.

Undead Dragon Summon, Event.
(Profane or the other undead mod has undead dragon, perhaps an event where one is summoned and manhunter.)

Skeletal Horde. Animal? Event?
Summons tons of skeletons, but htey have litteraly 1 hp. If not all at once, have a tripple raid of dozens, then dozens, then dozens.

Lich.
Reoccuring enemy, places a Phylactry on the map (Its invisible, hidden) Lich can summon Seketons, shadow rains, undead dragons. Uses Psycast abilities.

Sight Stealer retexture. - Wraith
Just makes them look like undead shades. Can also have Wrath summon events, passive mobs around crypts etc.

(Overlord inspired summons as well like those goat things with giant mouths.)


I have tons of ideas but they arne't really technical. I dont mod. No idea how easy hard it is. But these are random thoughs I came up with after reading the mod inspired by Dragonage, adventure quest, Overlord, Wow, sort of things.
OkagrimGaming  [developer] 2 Sep @ 9:41am 
@Spess Merhreen Some good idea, weather is difficult for me, I'm just an artist, but I add soon the second dark event from anomaly, the Gray Pale, this weather resurrect undead corpse.
I want to add some monster from Overlord yep. I'm going to link my Undead Legendary Armory to this mod too.
maybe tie in some of the MO creatures if that mod is being used. Alps, Webknechts and Nachzerer i feel would definitely be at home here.

or tie in the profane for roaming packs of ghouls and spectral undead.

as far as the mod itself, i mentioned on the main page some sort of bone golem/abomination type of thing that can spawn from bone piles. maybe a variant of the gauranlen tree that creates undead minions of your own without taming (kinda like a few different plant type creatures from D&D). or maybe a mechanitor variant that lets you create these boney boys for yourself. could have pretty basic stats but are able to equip armor and weapons like some of the mechs from DMS
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