Total War: WARHAMMER III

Total War: WARHAMMER III

The Hung – Lords of the Steppes
Salty Old Fisherman  [udvikler] 15. aug. kl. 18:30
Bug Reports
Feel free to drop any bug reports here. Please ensure that you've thoroughly checked that:

1.) The error only occurs when using Mixu's Unlocker and The Hung (no lists of 200+ mods)
2.) You're able to recreate the bug/crash

Leave as many details as you can and I'll do my best to fix them!
< >
Viser 1-15 af 30 kommentarer
Nibiru 16. aug. kl. 11:48 
Thanks for your efforts on this Mod! So while playing The Mung I found that the initial Shaman line building disappeared when I purchased an open slot for the Commander/Assassin line. And the Pastures initial building disappeared when I purchased the initial Cages building which also showed open. Also the purchase price for the original Shaman line building showed 4000 gold but was able to buy for about 3200, but the Cages building was normal price and still eliminated the Horde growth tree. Also I only had Mixer's and IEE loaded, nothing else.
Salty Old Fisherman  [udvikler] 16. aug. kl. 12:04 
Oprindeligt skrevet af Nibiru:
Thanks for your efforts on this Mod! So while playing The Mung I found that the initial Shaman line building disappeared when I purchased an open slot for the Commander/Assassin line. And the Pastures initial building disappeared when I purchased the initial Cages building which also showed open. Also the purchase price for the original Shaman line building showed 4000 gold but was able to buy for about 3200, but the Cages building was normal price and still eliminated the Horde growth tree. Also I only had Mixer's and IEE loaded, nothing else.

I'm not able to recreate the issues. Regarding discounted building costs, you might have a follower/ancillary/item that is granting discounted construction. For disappearing buildings, are you sure that you are constructing it in a new slot and not "swapping" your building for another? For example, if you hover a constructed Shaman building and select another purple-line structure, it will replace your building, not add a new one.
Nibiru 16. aug. kl. 12:16 
More testing info, at turn 11 with Ur-Kahn at Horde Level two and both Seers Tent built along with Pastures... If I buy the Cages building it eliminates the Pastures building next turn. If I buy the Champion building it eliminates the Seers Tent next turn. If I buy both the Champions and Cages it eliminates both as stated above next turn. Also, I can buy both Champions and Cages while having Seers and Pastures already bought AND the Horde Growth panel shows the possibility of buying another slot. Hope this helps!
AwDiddums 17. aug. kl. 5:48 
Hi, I’m running into a script error when using this mod alongside 'Legendary Lore:'

Executing mod function ll_lore_building_events()
ERROR: ll_lore_building_events() failed while executing with error:
[string "script_lib\mod\ll_lore_building_library.lua"]:1166:
attempt to index local 'table_to_pass' (a nil value)

The error triggers when starting up a new campaign.
It would be fantastic if these mods could work together without issues - do you think compatibility might be possible?

Thanks for your time and work on the mod!
Sidst redigeret af AwDiddums; 17. aug. kl. 5:49
Salty Old Fisherman  [udvikler] 17. aug. kl. 9:59 
Oprindeligt skrevet af Nibiru:
Oprindeligt skrevet af Salty Old Fisherman:

I'm not able to recreate the issues. Regarding discounted building costs, you might have a follower/ancillary/item that is granting discounted construction. For disappearing buildings, are you sure that you are constructing it in a new slot and not "swapping" your building for another? For example, if you hover a constructed Shaman building and select another purple-line structure, it will replace your building, not add a new one.

So in the Tribal Culture group only 1 building line is allowed? As in you can choose to have Shaman Heroes but not Commander/Assassins at the same time and vice-versa? The Horde level is V. And same question with Support group, only 1 building line is allowed?

No, you can build all of them. You just need to select an empty construction slot to build it in. "Swapping" is to replace buildings you've already constructed.

Are you running additional mods that affect buildings? I've never seen the issue you're experiencing and can't recreate it on my end.
Mortrau 17. aug. kl. 11:52 
It seems that there is a bug with hng_effect_force_stat_missile_damage_bow_units, it should be mult, not add. Atm my rank 7 heavy horse archers have 122 missile str (may be % per rank is bugged also? Not sure, but it looks like some kind of double dip with unit sets hng_human_bow_units_1-9, I just can't explain this high dps numbers).
Mortrau 18. aug. kl. 4:28 
Oprindeligt skrevet af Mortrau:
It seems that there is a bug with hng_effect_force_stat_missile_damage_bow_units, it should be mult, not add. Atm my rank 7 heavy horse archers have 122 missile str (may be % per rank is bugged also? Not sure, but it looks like some kind of double dip with unit sets hng_human_bow_units_1-9, I just can't explain this high dps numbers).
Found out that there are no double dip with hng_human_bow_units_1-9, but there is another flat added damage instead of increase - for rank 7+ veterans (mighty_horsebows_buff_chevrons_ap_dmg_per_rank)
gongoozler 18. aug. kl. 10:15 
hi, the technology gave 1 extra projectile type to heavy horse archer, and it shows blank.
gongoozler 18. aug. kl. 10:21 
Also Shaman couldn't assigned to do replenish role to army. other effects always overwrite it.
Sidst redigeret af gongoozler; 18. aug. kl. 13:19
Hi, when doing the third quest of Zao Korr even if i defeat all the troops and capture the three points outside the walls nothing happens and i'm stuck with no ennemy reinforceiment
Maxwell 22. aug. kl. 7:34 
So playing as the Man Chu, the quest to subjugate or destroy the two main cathay factions gets aborted after Zhao Ming confederate Miao Ying. If there is a subsequent quest, it didnt trigger for me.
Transform 22. aug. kl. 9:32 
If you are in mountain pathways and then lose mountain pathways via devestation going down, you will be locked into it and not able to change stance at all
fankater 22. aug. kl. 9:49 
Hi,
found some bugs:

Steppe Trackers mismatch axe holding during some idle animation.
https://ibb.co/WW4y0NRL

Some Hung Spawneater ROR units lose their body paint when they`re close to camera.
https://ibb.co/n8YxFwt5

Black Wind loses his black shroud when it is on the ground. Also his black shroud has major performance impact.
https://ibb.co/G40T4nk2

Hung Ambusher has no rider on 3D portrait.
https://ibb.co/fGzMLQxW

Hung Horsemaster has 2 bow variants during some of their idle animation.
https://ibb.co/RkXKD105
https://ibb.co/bjDk6zjK
https://ibb.co/v4MQQ0wR
GodOfGames 22. aug. kl. 18:26 
Zao Korr quest (3rd Trial) wouldn't end. Captured Bastion + defeated Tzeentch foes, but mission won't end. Plus, I think there's also a problem, that I defeated Miao Ying's faction before that quest and for some reason, in this quest, instead of Miao Ying, it's some random Tomb King.
Doomed World 22. aug. kl. 22:11 
I assume its unintended but the tier 5 garrison uses up Khan Guard capacity. Perhaps give the building plus 1 capacity to break even, same with the Khevtuul
Sidst redigeret af Doomed World; 22. aug. kl. 22:14
< >
Viser 1-15 af 30 kommentarer
Per side: 1530 50