RimWorld

RimWorld

Resource Pipes
Thanks and Mod support request
Hello.

Thank you for the mod! I'm happy to report that it works great for refueling The Genesis from SRTS Expanded (continued) with uranium. Just surround the ship's usual landing zone with uranium pipes and they automatically refill it after touchdown.

2025-08-25 EDIT: Thank you for the update! :D
It all works now- Steel, Wood, and Uranium pipes in Rimworld version 1.5.
*-HAPPY HAMSTER DANCE-*

Would it be possible to add pipe support for the following mods?
Steel pipes:
- Anti-Air: CIWS(Close-In Weapons System),
Gatling AA CIWS building
- RimCuisine 2 Meals and Munchies Expansion (Continued),
Cannery building

Cruel Moose's "Steel Pipes" somehow automatically recognize these. It may work via XML patch?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3300249757
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2069589941
Obligatory link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3433324303

As an aside, would it be possible to add wood pipes that can fuel buildings like campfires, torches, stoves, etc.?
As an example, Baumilha Wood expanded (Rimworld 1.5 only) has a wood pipe system that automatically recognizes wood fueled buildings.
Mod link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3259877442
My Anima tree worshiping tribe of spacefaring, mad scientist, brain-extracting monstergirls thank you and specifically promise not to extract your brain for at least a dozen quadrums.

Lastly, thank you for simply using the Pipe Networks category. So many other mods either create their own custom category or scatter their buildings randomly across the Architect menu.

Sorry for opening a Discussion topic, but I play the GoG version of Rimworld 1.5 and am unable to post on the mod's main page.
Last edited by Isajii; 25 Aug @ 7:59am