Project Zomboid

Project Zomboid

Minimap Style Options
 This topic has been pinned, so it's probably important
Afyrmo  [developer] 7 Aug @ 3:33pm
Bug Reports
Found a bug? Please report it here, including the steps to reproduce the issue to help me fix it. Remember that this mod has been designed for Build 42 only.
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Charlie 15 Aug @ 12:56pm 
When I updated to the latest unstable build, I started getting a ton of Lua errors.

LOG : General f:30304, t:1755287343562> ----------------------------------------- STACK TRACE ----------------------------------------- function: prerender -- file: MS_ISMiniMap.lua line # 491 | MOD: Minimap Style Options ERROR: General f:30304, t:1755287343562> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in prerender at KahluaUtil.fail(KahluaUtil.java:101). Stack trace: se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101) se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:817) se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174) se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826) se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1668) se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38) zombie.ui.UIElement.render(UIElement.java:1990) zombie.worldMap.UIWorldMap.render(UIWorldMap.java:432) zombie.ui.UIElement.render(UIElement.java:2000) zombie.ui.UIManager.render(UIManager.java:419) zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1331) zombie.gameStates.IngameState.renderframeui(IngameState.java:1317) zombie.gameStates.IngameState.renderInternal(IngameState.java:1456) zombie.gameStates.IngameState.render(IngameState.java:1406) zombie.gameStates.GameStateMachine.render(GameStateMachine.java:28) zombie.GameWindow.renderInternal(GameWindow.java:468) zombie.GameWindow.frameStep(GameWindow.java:940) zombie.GameWindow.mainThreadStep(GameWindow.java:642) zombie.MainThread.mainLoop(MainThread.java:76) java.base/java.lang.Thread.run(Unknown Source) LOG : General f:30304, t:1755287343562> ----------------------------------------- STACK TRACE ----------------------------------------- function: prerender -- file: MS_ISMiniMap.lua line # 491 | MOD: Minimap Style Options
Afyrmo  [developer] 16 Aug @ 2:59am 
@Charlie, Thank you for providing the error log. Based on the error, it looks like a function call is failing, which can sometimes happen with an unstable build update if a file gets corrupted.

My suspicion is that your game files might not have updated correctly. I would suggest trying to verify the integrity of your game files, as this often resolves these kinds of issues.

Follow these steps:
- In your Steam Library, right-click on Project Zomboid.
- Go to Properties.
- Click on the Installed Files tab.
- Click on the Verify integrity of game files... button.

After Steam finishes, please try the game again and let me know if the error is gone.
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