Project Zomboid

Project Zomboid

Minimap Style Options
Showing 1-10 of 22 entries
< 1  2  3 >
Update: 2 Oct @ 4:37am

Version 2.3.4 – Options Panel Rework & Stability Fixes
- New: Options panel now remembers its last position relative to the minimap when closed and reopens there. If that spot would be off-screen, the minimap is nudged so both stay visible.
- New: Options panel titlebar shows vanilla Close and Collapse/Pin buttons (starts pinned; auto-collapse only after toggling).
- Improvement: Dragging the minimap by its titlebar moves the options panel by the same delta; both stop together at screen edges (no offset drift).
- Improvement: Options panel is top-level, so it remains clickable even when placed outside the minimap area.
- Change: Minimap titlebar now shows a Close button (removed the Close button in the button panel to have more space for future buttons).
- Fix: Closing the minimap also closes the options panel and saves its relative position.

Tested on Project Zomboid Build 42.12.0

Update: 25 Sep @ 10:29am

Version 2.3.3 - Project Zomboid Build 42.12.0 update
- Minor changes

Update: 7 Aug @ 7:30pm

Version 2.3.2 - Minor changes

Update: 7 Aug @ 6:24pm

Version 2.3.1 - Bug Fix & Improvements
- Fix: Fixed an issue where the mod's options were not saving correctly after being changed.
- Improvement: Changes to the mod's settings (whether from the Game Options menu or the in-game minimap panel) now apply immediately if the minimap is currently open. If the minimap is closed, the changes will be applied the next time it is opened.

Update: 7 Aug @ 2:32pm

Version 2.3 - Key binding & Translations
- Key binding: A keyboard shortcut has been added to toggle the minimap open and closed. The default key is N, and it can be customized in the mod's options menu (ESC > Options > Mods > Minimap Style Options).
- Translations improvement: All included translations for English, French, German, Italian, Russian and Spanish are now fully updated.

Update: 7 Aug @ 1:45am

Version 2.2 - Bug Fixes & UI Polish
This update focuses on stability and UI consistency, addressing visual bugs and improving option clarity.

Bug Fixes:
- Fixed a map overlay issue where city name labels would incorrectly appear on the minimap.
- Corrected a bug that prevented the forest and vegetation overlay from displaying properly.

Improvements
- Option names have been made more consistent between the in-minimap settings panel and the main "Mods" options menu for better clarity.

Update: 6 Aug @ 11:52am

Version 2.1 - Hot fix. Alternative minimap style definition to avoid interacting with main map style definition

Update: 6 Aug @ 9:24am

Version 2.0 - Build 42.11.0 Update
Minimap Style Options has been updated to be fully compatible and functional with Build 42.11.0.
- New configuration options that can be accessed directly from the minimap, in addition to the options already available in the "Mods" menu.
- New Feature: Terrain Style: A new minimap style has been added, offering a more detailed visual representation of the terrain.
- Compatibility: A large portion of the code has been rewritten to ensure full compatibility with Project Zomboid Build 42.11.0.

Update: 4 Aug @ 3:14pm

Hot fix - Just to avoid errors with Build 42.11.0. Some features have been disabled. The will come back soon.

Update: 31 Jul @ 5:19pm

Version 1.10.1 – Titlebar Alignment Hotfix
- Adjusted titlebar position to align with the top edge of the minimap view.
- Allows precise alignment of the minimap with the top edge of the screen.
- Minor refinements to positioning logic for consistent UI behavior.