Project Zomboid

Project Zomboid

Somewhat Traits [B42 Compatible]
somewhatfrog  [developer] 13 Jun @ 10:16am
B42 bugs go here
Don't forget to post that one part of the log where it happens
Please use [code][/code] formatting
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Showing 1-7 of 7 comments
Using this mod for the first time and i'm using brittle. Whenever I sit on the couch, there's a huge chance that I fracture my hands. it's the second time in a two separate games that it has happen. I dunno if it's because i'm using made of glass as well or what. Mind you, I've taken 0 damage all game, but just sitting since to destroy me.
somewhatfrog  [developer] 10 Aug @ 3:51am 
Originally posted by Charming Dazz:
Using this mod for the first time and i'm using brittle. Whenever I sit on the couch, there's a huge chance that I fracture my hands. it's the second time in a two separate games that it has happen. I dunno if it's because i'm using made of glass as well or what. Mind you, I've taken 0 damage all game, but just sitting since to destroy me.
I will look into it, thank you for reporting!
Originally posted by somewhatfrog:
Originally posted by Charming Dazz:
Using this mod for the first time and i'm using brittle. Whenever I sit on the couch, there's a huge chance that I fracture my hands. it's the second time in a two separate games that it has happen. I dunno if it's because i'm using made of glass as well or what. Mind you, I've taken 0 damage all game, but just sitting since to destroy me.
I will look into it, thank you for reporting!
Update on this, turns out it's when I get up by sitting on the couch. I've tried it 20 more times and i've fractured both my hands. But never my legs. lmao.
somewhatfrog  [developer] 10 Aug @ 4:47am 
Originally posted by Charming Dazz:
Originally posted by somewhatfrog:
I will look into it, thank you for reporting!
Update on this, turns out it's when I get up by sitting on the couch. I've tried it 20 more times and i've fractured both my hands. But never my legs. lmao.
I think I know why it happens, will fix once I am home. Sorry, I completely forgot about the new ability to sit on furniture during testing.

Added: should be good now, thanks again!
Last edited by somewhatfrog; 10 Aug @ 8:38am
Originally posted by somewhatfrog:
Originally posted by Charming Dazz:
Update on this, turns out it's when I get up by sitting on the couch. I've tried it 20 more times and i've fractured both my hands. But never my legs. lmao.
I think I know why it happens, will fix once I am home. Sorry, I completely forgot about the new ability to sit on furniture during testing.

Added: should be good now, thanks again!
Oh dang, nice job! you're the best! <3
stumpi 11 Oct @ 3:16am 
[B42.12 SP] keep getting this error nonstop - so i sadly had to uninstall the mod temporarly.





function: SWWinterSpawn -- file: SWSomewhatTraitsCore.lua line # 1199 | MOD: Somewhat Traits Core

ERROR: General f:0, t:1760177549838> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: getBodyLocation of non-table: null at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:502)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:364)
zombie.iso.IsoWorld.init(IsoWorld.java:3338)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:335)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:287)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:0, t:1760177549839> -----------------------------------------
STACK TRACE
-----------------------------------------
function: SWWinterSpawn -- file: SWSomewhatTraitsCore.lua line # 1199 | MOD: Somewhat Traits Core

LOG : General f:0, t:1760177549892> MetaTracker.load() start
LOG : General f:0, t:1760177549893> MetaTracker.load() end
ERROR: General f:0, t:1760177549920> ExceptionLogger.logException> Exception thrown
zombie.world.WorldDictionaryException: World loading could not proceed, there are script load errors. (Actual error may be printed earlier in log) at IsoWorld.init(IsoWorld.java:3464).
Stack trace:
zombie.iso.IsoWorld.init(IsoWorld.java:3464)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:335)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:287)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:0, t:1760177549924> LuaEventManager: adding unknown event "OnPreUIDraw"
LOG : General f:0, t:1760177549925> LuaEventManager: adding unknown event "OnPostUIDraw"
LOG : General f:0, t:1760177553354> LuaEventManager: adding unknown event "OnKeyKeepPressed"
Last edited by stumpi; 11 Oct @ 3:18am
somewhatfrog  [developer] 11 Oct @ 3:23am 
Originally posted by stumpi:
[B42.12 SP] keep getting this error nonstop - so i sadly had to uninstall the mod temporarly.
Thanks for report, will be fixed. Right now you can uncheck the "winter spawn" in sandbox settings for error to not appear, regardless the error itself doesn't affect the rest of functionality.

added: fixed
Last edited by somewhatfrog; 16 hours ago
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