RimWorld

RimWorld

Rimbound - Novakin Xenotype
 This topic has been pinned, so it's probably important
Airo  [developer] 14 Jul, 2024 @ 5:43pm
Bug Reports
Please Post Bugs or Issues here including logs.
I recommend using Better Logs and HugsLib/Logs Publisher from HugsLib.
< >
Showing 1-14 of 14 comments
Ehayn 25 Jul, 2024 @ 7:21am 
[NL] Facial Animation - WIP
Vanilla Textures Expanded - [NL] Facial Animation
EyeGenes2 | Base - [NL] Facial Animation

This mod causes a visual error and makes Novakid's eyes
Airo  [developer] 25 Jul, 2024 @ 11:10am 
Originally posted by Ehayn:
[NL] Facial Animation - WIP
Vanilla Textures Expanded - [NL] Facial Animation
EyeGenes2 | Base - [NL] Facial Animation

This mod causes a visual error and makes Novakid's eyes
Facial animation is not supported at the moment, I'll look into it :steamthumbsup:
Airo  [developer] 19 Mar @ 9:40am 
Originally posted by atomic0726:
Is there A known bug where the Snuggets won't clone?
none so far that I've known of,it may be an interaction between VE Framework cloning system with other mod that made them unable to clone
Iv had a novakid with a cut off finger and another with brain scar run around the ice sheet for over a 2 (ingame) years now. Yet the Plasma innards couldn't heal the injuries, in fact i didnt see a single permanent injury get healed.

Am i misunderstanding the way the ability works or did i encounter a possible bug?
Airo  [developer] 12 Apr @ 6:12pm 
Originally posted by Lonely Tear:
Iv had a novakid with a cut off finger and another with brain scar run around the ice sheet for over a 2 (ingame) years now. Yet the Plasma innards couldn't heal the injuries, in fact i didnt see a single permanent injury get healed.

Am i misunderstanding the way the ability works or did i encounter a possible bug?
The ability you mentioned can only heal missing organ/limb or preexisting injury, they couldn't heal permanent injury like brain scars unfortunately
Amori 15 Apr @ 6:02pm 
My friend downloaded and added the nova kin xenotype along with the dependencies but is getting a black screen with her game but it works with mine do you know of any way to fix?
Airo  [developer] 16 Apr @ 1:46am 
Originally posted by Amori:
My friend downloaded and added the nova kin xenotype along with the dependencies but is getting a black screen with her game but it works with mine do you know of any way to fix?
Does this only occur with the mod + dependency loaded? If so it's best to resubscribe/redownload.
Amori 16 Apr @ 5:54am 
Ok she redownloaded it and it works perfectly we don’t know entirely why it blackscreened in the first place but it’s working Ty ;)
Irismono 17 Jul @ 10:06am 
Getting some errors related to "look change desired" moodlets from Ideology. VFE appears to be involved. It's possible the recent updates to the framework changed something. Unsure if in-game impact just yet.
Airo  [developer] 17 Jul @ 10:30am 
Originally posted by Irismono:
Getting some errors related to "look change desired" moodlets from Ideology. VFE appears to be involved. It's possible the recent updates to the framework changed something. Unsure if in-game impact just yet.
ahh correct, the patch I added is still using VFECore instead of VEF. I will push a hotfix update soon.

edit: should be fine now.
Last edited by Airo; 17 Jul @ 10:51am
Irismono 17 Jul @ 1:07pm 
Fantastic! Thanks for the quick turnaround.
Irismono 18 Jul @ 11:07am 
Got the following red error on boot. Looks like Corona Hair isn't nullifying the look change thought properly.

XML format error: List item found with name Operation that is not <li>, and which does not have a custom XML loader method, in <operations><Operation Class="PatchOperationConditional"><xpath>Defs/ThoughtDef[defName="LookChangeDesired"]/nullifyingGenes</xpath><nomatch Class="PatchOperationAdd"><xpath>Defs/ThoughtDef[defName="LookChangeDesired"]</xpath><value><nullifyingGenes><li>RB_Corona_Hair</li></nullifyingGenes></value></nomatch><match Class="PatchOperationAdd"><xpath>Defs/ThoughtDef[defName="LookChangeDesired"]/nullifyingGenes</xpath><value><li>RB_Corona_Hair</li></value></match></Operation></operations>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlToObject:ValidateListNode (System.Xml.XmlNode,System.Xml.XmlNode,System.Type)
Verse.DirectXmlToObject:ListFromXml<Verse.PatchOperation> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.PatchOperation> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.PatchOperation>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.PatchOperation>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.PatchOperation> (System.Xml.XmlNode,bool)

edit: cut out a bunch of engine spam that is almost certainly irrelevant.
Last edited by Irismono; 18 Jul @ 11:09am
Airo  [developer] 18 Jul @ 3:17pm 
Originally posted by Irismono:
Got the following red error on boot. Looks like Corona Hair isn't nullifying the look change thought properly.

XML format error: List item found with name Operation that is not <li>, and which does not have a custom XML loader method, in <operations><Operation Class="PatchOperationConditional"><xpath>Defs/ThoughtDef[defName="LookChangeDesired"]/nullifyingGenes</xpath><nomatch Class="PatchOperationAdd"><xpath>Defs/ThoughtDef[defName="LookChangeDesired"]</xpath><value><nullifyingGenes><li>RB_Corona_Hair</li></nullifyingGenes></value></nomatch><match Class="PatchOperationAdd"><xpath>Defs/ThoughtDef[defName="LookChangeDesired"]/nullifyingGenes</xpath><value><li>RB_Corona_Hair</li></value></match></Operation></operations>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlToObject:ValidateListNode (System.Xml.XmlNode,System.Xml.XmlNode,System.Type)
Verse.DirectXmlToObject:ListFromXml<Verse.PatchOperation> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.PatchOperation> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.PatchOperation>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.PatchOperation>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.PatchOperation> (System.Xml.XmlNode,bool)

edit: cut out a bunch of engine spam that is almost certainly irrelevant.
I think it points out towards Operation not being li, I'll push another hotfix soon

update: the fix is now live.
Last edited by Airo; 18 Jul @ 3:34pm
Irismono 19 Jul @ 5:58pm 
Working flawlessly now. Many thanks.
< >
Showing 1-14 of 14 comments
Per page: 1530 50