Garry's Mod

Garry's Mod

GM_Aldi (Nord)
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SharkChew  [ontwikkelaar] 15 mei 2024 om 6:16
Bug reports
If you spot a problem, eg a missing texture, let me know in this thread and I'll work on a patch.
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env_cubemap used on world geometry without rebuilding map. . ignoring: sharkchew/shark_pavement01
env_cubemap used on world geometry without rebuilding map. . ignoring: sharkchew/shark_tile_floor01
env_cubemap used on world geometry without rebuilding map. . ignoring: sharkchew/shark_pavement06
env_cubemap used on world geometry without rebuilding map. . ignoring: sharkchew/shark_c_brick02
env_cubemap used on world geometry without rebuilding map. . ignoring: sharkchew/shark_c_brick01

Been getting missing textures and this is in my console. Otherwise, great map.
Brakujące tekstury na podłodze i w niektórych miejscach ale mi się podoba ta mapka
SharkChew  [ontwikkelaar] 15 mei 2024 om 11:41 
Origineel geplaatst door Bzons:
env_cubemap used on world geometry without rebuilding map. . ignoring: sharkchew/shark_pavement01
env_cubemap used on world geometry without rebuilding map. . ignoring: sharkchew/shark_tile_floor01
env_cubemap used on world geometry without rebuilding map. . ignoring: sharkchew/shark_pavement06
env_cubemap used on world geometry without rebuilding map. . ignoring: sharkchew/shark_c_brick02
env_cubemap used on world geometry without rebuilding map. . ignoring: sharkchew/shark_c_brick01

Been getting missing textures and this is in my console. Otherwise, great map.
Cubemap problems should be fixed by now. I had to copy some textures to the folder with most of Aldi textures and I've got rid of cubemaps since they weren't set on the map anyway. Maybe in the future update I will but, who knows.
@SharkChew Dobrze że naprawiłeś te błędy ale jescze przy kasach jest brakująca tekstura
It's good that you fixed these errors, but there is still a missing texture at the cash registers
SharkChew  [ontwikkelaar] 16 mei 2024 om 8:11 
Origineel geplaatst door T.P.G:
@SharkChew Dobrze że naprawiłeś te błędy ale jescze przy kasach jest brakująca tekstura
It's good that you fixed these errors, but there is still a missing texture at the cash registers
Powinno być już poprawione. Nie wiedziałem że tej tekstury nie było w plikach od Half-Life 2.

It should be fixed now. I didn't know that this texture wasn't in Half-Life 2 files.
Dziękuję
The reverb sounds really weird, I dont know if this is intentional or a bug.
Laatst bewerkt door Real Bloatcel; 25 mei 2024 om 10:28
SharkChew  [ontwikkelaar] 25 mei 2024 om 10:32 
Origineel geplaatst door scorb:
The reverb sounds really weird, I dont know if this is intentional or a bug.
I tried to match the DSP levels to fit the locations they're placed in. I'll take a look at adjusting the DSP levels and the fade time between different soundscapes.
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