安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Dang really? is there a way to work around it?
I don't know exactly but maybe it might be something to do with the tornado sounds fading in and out?
I have a possible solution maybe make the sound play whenever the player is at a certain distance, simliar to sanic nextbots. Or maybe you can make it to where there not background sounds but sounds that play at the tornadoes, and it gets louder the closer you are. This is just my idea though you don't have to do it.
I hope it gets fixed soon as this bug can be very annoying
1. Explode - lua/entities/xtwisters2explosionbase.lua:166
2. unknown - lua/entities/xt2_weapons_nuclearbomb.lua:75
Your computer might be too potato / You have too many addons.
3 months