Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
I did some more digging, and it turns out the Fog code is what's causing this. Removing that part of the code fixes this issue
Specifically, it only happens when the player moves, never when the player moves the camera around.
I understand, I'll do something about it.
Are the objects flickering every single frame, or does that only happen at a certain distance for 1-2 frames? I ask because I haven't experienced this problem myself, and it's difficult for me to reproduce it in the game. I did notice it occur once or twice while testing before uploading the addon, but it hasn't happened again since then
I too have been having the same issue.
i rly do mean a few feet away, like i wanna say 4 or 5 (whatever that would equate to in hammer units lol)