Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật








I'll be honest. Most times I don't even really use scrapping tools. Too expensive to use on early game units, and by late game you could just buy what you wanted anyway.
Side suggestion; dropping normal Scrapping tools to common rarity. The elite tools also could be dropped to uncommon, but the movement on kill is a very nice buff. Leaving it artifact seems fine.
In the meantime, those who want to enjoy the item without having to consume it can do so manually. Just go to => "More Items and Artefacts/Data/World/Item/PillageElite(Artefact version) and/or PillageNorm (Uncommon one), open the file and change the "charges="1" to "passive="1".