安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I'll be honest. Most times I don't even really use scrapping tools. Too expensive to use on early game units, and by late game you could just buy what you wanted anyway.
Side suggestion; dropping normal Scrapping tools to common rarity. The elite tools also could be dropped to uncommon, but the movement on kill is a very nice buff. Leaving it artifact seems fine.
In the meantime, those who want to enjoy the item without having to consume it can do so manually. Just go to => "More Items and Artefacts/Data/World/Item/PillageElite(Artefact version) and/or PillageNorm (Uncommon one), open the file and change the "charges="1" to "passive="1".