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 325
 325								 This topic has been pinned, so it's probably important
  This topic has been pinned, so it's probably important	 
					




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Tried a play through with a bit edited override pawn
Caught interesting unintended behavior between mods
This and WH40K mankind finest
Not sure if problem lies with telepathy or Biscopea
two pawns with telepathy and this stolen gene via chimera keep teaching each other +4 to their current learnt skill level and I think it can go to infinity with limitless growth
here are the screenshots of this
https://imgur.com/a/aGopWKW
I have the following mods affecting skills
WVC
RimDark 40k
Vanilla Skills Expanded
EndlessGrowth
It is really funny but I'm forced to chose between hivemind, space marine gene and game stability at this point
Fixed.
Fixed.
Should be fixed now. If the error occurs again, make sure you have the latest version of the mod.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3522497657
When i applied the void mechlink into a Persona mech, two things happened
one the button never appeared
second the button appeared but no bandwith and the void mechlink even when it showed in hediff, it didnt apply, i could summon but they couldnt be controlled
i solved it by removing the AI persona Gene with devtools, once i did the bandwith came back
i cant offer hugslibs because it didnt appear any
No, this isn't an incompatibility or a bug. The AI persona gene nullifies bandwidth; with zero bandwidth, it's impossible to control mechanoids.
Scenario won't suggest other xenotypes automatically. This is an allowed list, not a forced one. Other xenotypes can only be selected manually.
Could not resolve cross-reference to RimWorld.ThoughtDef named EnvironmentDark (wanter=cannotReceiveThoughts)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<RimWorld.ThoughtDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList`1<RimWorld.ThoughtDef>:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
and
Failed to find RimWorld.ThoughtDef named EnvironmentDark. There are 2018 defs of this type loaded.
The full Log is here: https://pastebin.com/eNdyqP6L
I have all DLC installed. The mod order is accordingly set up so that you mod is last in the list.
Inverting the order - placing your mod above Expanded Archite Genes - solved my bug also.
It is wise to assume that "Expanded Archite Genes" is the real culprit here.
Edit: it seems it is a vanilla XML bug. I've found this quote on that mod's comments:
Ok. This isn't the first complaint. I'll add "Expanded Archite Genes" to loadBefore in the next update.
- Tested with no other mods.
- Happens with both legacy mode and non-legacy mode.
Log:
https://gist.github.com/HugsLibRecordKeeper/a79cc1473b7dfb3120e24f52e1f302f1
Should be fixed now. If the error occurs again, make sure you have the latest version of the mod.
Yes, these are old, unused def items. They could only be obtained through cheats/dev mode or with a very old version of the mod.
If your save is more than 4-5 months old, and/or you somehow managed to obtain these items and want them back, there's a legacy mode in the mod settings where they're still available.