Kenshi
MEGA Kaizo/UWE+ Modpack (2025)
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Anrhaa  [geliştirici] 7 Tem 2022 @ 8:24
Other Interesting Mods
I'll put here other mods that I somewhat want, but they may not fit the pack :I
En son Anrhaa tarafından düzenlendi; 20 Tem 2022 @ 15:01
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Anrhaa  [geliştirici] 8 Tem 2022 @ 7:55 
Unbalanced Energy Sources:

Geothermal Generator:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2321974486
En son Anrhaa tarafından düzenlendi; 10 Ara 2024 @ 11:28
Anrhaa  [geliştirici] 8 Tem 2022 @ 8:18 
Healing Pod: There're already other options avaliiable in-game.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1795761891
En son Anrhaa tarafından düzenlendi; 25 Haz 2023 @ 21:34
Anrhaa  [geliştirici] 25 May 2023 @ 5:42 
Seven Wanderers in the Wilderness EN Patch: Cool recruits and armors.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2838693265
En son Anrhaa tarafından düzenlendi; 25 Haz 2023 @ 21:35
İlk olarak Anrhaa tarafından gönderildi:
More Respect for Healing: I need to test it and see if it would be useful or redundant

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1540237333

It's effectively the same as Increase Relationships by Healing, although it was pretty recently updated and the author, Lawh, did a full rewrite. I might end up using this version instead on my list as well (Increase Relationships is currently on my list).

Both mods are pretty balanced as it's not a 100% chance you get a rep boost, it's more like a 15%. And it only goes up by 1 point.

For either version to work, you need a medkit and a robotics kit (or "authentic" robotics kit, which is what I normally use since it's like 300 cats lol), for the game to detect you heal an NPC. It's due to an FCS function that needs "Healing Complete" to fire, which requires both kits in your inventory.
En son Dr. Igor Dolvich tarafından düzenlendi; 27 Haz 2023 @ 4:52
Anrhaa  [geliştirici] 27 Haz 2023 @ 5:40 
İlk olarak Dr. Igor Dolvich tarafından gönderildi:
İlk olarak Anrhaa tarafından gönderildi:
More Respect for Healing: I need to test it and see if it would be useful or redundant

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1540237333

It's effectively the same as Increase Relationships by Healing, although it was pretty recently updated and the author, Lawh, did a full rewrite. I might end up using this version instead on my list as well (Increase Relationships is currently on my list).

Both mods are pretty balanced as it's not a 100% chance you get a rep boost, it's more like a 15%. And it only goes up by 1 point.

For either version to work, you need a medkit and a robotics kit (or "authentic" robotics kit, which is what I normally use since it's like 300 cats lol), for the game to detect you heal an NPC. It's due to an FCS function that needs "Healing Complete" to fire, which requires both kits in your inventory.
Thanks for the report :D
No problem, I'm almost making a few mods soon that you might like. A mini quest, hopefully, if it pans out correctly (I'm still learning dialogue chains in FCS)
Anrhaa  [geliştirici] 27 Haz 2023 @ 22:10 
İlk olarak Dr. Igor Dolvich tarafından gönderildi:
No problem, I'm almost making a few mods soon that you might like. A mini quest, hopefully, if it pans out correctly (I'm still learning dialogue chains in FCS)

That sounds good :D

I'll be out for some days. I didn't even properly update my collection description lol

That'd be a nice surprise when I get back
Anrhaa  [geliştirici] 29 Haz 2023 @ 6:11 
Cyberfang Katana: Endgame blade. I should check it later

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1926495956
İlk olarak Anrhaa tarafından gönderildi:
İlk olarak Dr. Igor Dolvich tarafından gönderildi:
No problem, I'm almost making a few mods soon that you might like. A mini quest, hopefully, if it pans out correctly (I'm still learning dialogue chains in FCS)

That sounds good :D

I'll be out for some days. I didn't even properly update my collection description lol

That'd be a nice surprise when I get back


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
En son Dr. Igor Dolvich tarafından düzenlendi; 2 Tem 2023 @ 4:40
Anrhaa  [geliştirici] 2 Tem 2023 @ 4:52 
İlk olarak Dr. Igor Dolvich tarafından gönderildi:
İlk olarak Anrhaa tarafından gönderildi:

That sounds good :D

I'll be out for some days. I didn't even properly update my collection description lol

That'd be a nice surprise when I get back


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
What a good way to return from my trip. I can't wait to test it :D
İlk olarak Anrhaa tarafından gönderildi:
İlk olarak Dr. Igor Dolvich tarafından gönderildi:


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
What a good way to return from my trip. I can't wait to test it :D

There should be an update shortly... forgot to change one thing before publishing it lol. He's still in the Hub (was testing), he should be appear in Admag shortly!
İlk olarak Anrhaa tarafından gönderildi:
İlk olarak Dr. Igor Dolvich tarafından gönderildi:


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
What a good way to return from my trip. I can't wait to test it :D

Okay... check out the mod page again, added screenshots... I think you may like this mod in particular :crusader_helmet:

I also added you in a hidden easter egg, located in the FCS should you wish to view it... The "Letter to You, the viewer of this Mod in FCS!"

Spent about a week straight, very long amounts of time finally dialing it in and polishing it up before releasing it. Cattrina helped me a lot with private play testing as well, so shout outs to her and BryceBarry for giving me permission to repack his Claymore.
En son Dr. Igor Dolvich tarafından düzenlendi; 2 Tem 2023 @ 5:32
Anrhaa  [geliştirici] 2 Tem 2023 @ 12:55 
İlk olarak Dr. Igor Dolvich tarafından gönderildi:
İlk olarak Anrhaa tarafından gönderildi:
What a good way to return from my trip. I can't wait to test it :D

Okay... check out the mod page again, added screenshots... I think you may like this mod in particular :crusader_helmet:

I also added you in a hidden easter egg, located in the FCS should you wish to view it... The "Letter to You, the viewer of this Mod in FCS!"

Spent about a week straight, very long amounts of time finally dialing it in and polishing it up before releasing it. Cattrina helped me a lot with private play testing as well, so shout outs to her and BryceBarry for giving me permission to repack his Claymore.
Dude. It would take me a lot of will power to not go straight away to FCS as soons as I turn on my laptop lol
İlk olarak Anrhaa tarafından gönderildi:
Dude. It would take me a lot of will power to not go straight away to FCS as soons as I turn on my laptop lol

:beeped: lol, well I'm glad you'll get to try the mod out!

Please don't look around *too much* in the FCS, it will for sure spoil the quest line lol
Oh yeah, it's also a Modder's Resource, the idea is after the player experiences the quest... They can open the FCS and use it as a tutorial to build new quest lines! I have a few Tips type items currently and will create more tutorial stuff within the mod itself if more people are interested in that.

It was pretty much a culmination of doing a lot of testing to make sure things worked, and decided I wanted to help others if they wanted to do something similar... Should other people want to build their own quests. In future updates I will elaborate on more learning / tutorial stuff.

There's a lack of Roleplaying type quest / mods, so hopefully people can contribute in their own way :cactusrum:
En son Dr. Igor Dolvich tarafından düzenlendi; 2 Tem 2023 @ 13:24
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