Kenshi
MEGA Kaizo/UWE+ Modpack (2025)
 Тема закреплена. Скорее всего, здесь есть важная информация.
Anrhaa  [Разработчик] 7 июл. 2022 г. в 8:24
Other Interesting Mods
I'll put here other mods that I somewhat want, but they may not fit the pack :I
Отредактировано Anrhaa; 20 июл. 2022 г. в 15:01
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Anrhaa  [Разработчик] 8 июл. 2022 г. в 7:55 
Unbalanced Energy Sources:

Geothermal Generator:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2321974486
Отредактировано Anrhaa; 10 дек. 2024 г. в 11:28
Anrhaa  [Разработчик] 8 июл. 2022 г. в 8:18 
Healing Pod: There're already other options avaliiable in-game.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1795761891
Отредактировано Anrhaa; 25 июн. 2023 г. в 21:34
Anrhaa  [Разработчик] 25 мая. 2023 г. в 5:42 
Seven Wanderers in the Wilderness EN Patch: Cool recruits and armors.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2838693265
Отредактировано Anrhaa; 25 июн. 2023 г. в 21:35
Автор сообщения: Anrhaa
More Respect for Healing: I need to test it and see if it would be useful or redundant

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1540237333

It's effectively the same as Increase Relationships by Healing, although it was pretty recently updated and the author, Lawh, did a full rewrite. I might end up using this version instead on my list as well (Increase Relationships is currently on my list).

Both mods are pretty balanced as it's not a 100% chance you get a rep boost, it's more like a 15%. And it only goes up by 1 point.

For either version to work, you need a medkit and a robotics kit (or "authentic" robotics kit, which is what I normally use since it's like 300 cats lol), for the game to detect you heal an NPC. It's due to an FCS function that needs "Healing Complete" to fire, which requires both kits in your inventory.
Отредактировано Dr. Igor Dolvich; 27 июн. 2023 г. в 4:52
Anrhaa  [Разработчик] 27 июн. 2023 г. в 5:40 
Автор сообщения: Dr. Igor Dolvich
Автор сообщения: Anrhaa
More Respect for Healing: I need to test it and see if it would be useful or redundant

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1540237333

It's effectively the same as Increase Relationships by Healing, although it was pretty recently updated and the author, Lawh, did a full rewrite. I might end up using this version instead on my list as well (Increase Relationships is currently on my list).

Both mods are pretty balanced as it's not a 100% chance you get a rep boost, it's more like a 15%. And it only goes up by 1 point.

For either version to work, you need a medkit and a robotics kit (or "authentic" robotics kit, which is what I normally use since it's like 300 cats lol), for the game to detect you heal an NPC. It's due to an FCS function that needs "Healing Complete" to fire, which requires both kits in your inventory.
Thanks for the report :D
No problem, I'm almost making a few mods soon that you might like. A mini quest, hopefully, if it pans out correctly (I'm still learning dialogue chains in FCS)
Anrhaa  [Разработчик] 27 июн. 2023 г. в 22:10 
Автор сообщения: Dr. Igor Dolvich
No problem, I'm almost making a few mods soon that you might like. A mini quest, hopefully, if it pans out correctly (I'm still learning dialogue chains in FCS)

That sounds good :D

I'll be out for some days. I didn't even properly update my collection description lol

That'd be a nice surprise when I get back
Anrhaa  [Разработчик] 29 июн. 2023 г. в 6:11 
Cyberfang Katana: Endgame blade. I should check it later

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1926495956
Автор сообщения: Anrhaa
Автор сообщения: Dr. Igor Dolvich
No problem, I'm almost making a few mods soon that you might like. A mini quest, hopefully, if it pans out correctly (I'm still learning dialogue chains in FCS)

That sounds good :D

I'll be out for some days. I didn't even properly update my collection description lol

That'd be a nice surprise when I get back


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
Отредактировано Dr. Igor Dolvich; 2 июл. 2023 г. в 4:40
Anrhaa  [Разработчик] 2 июл. 2023 г. в 4:52 
Автор сообщения: Dr. Igor Dolvich
Автор сообщения: Anrhaa

That sounds good :D

I'll be out for some days. I didn't even properly update my collection description lol

That'd be a nice surprise when I get back


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
What a good way to return from my trip. I can't wait to test it :D
Автор сообщения: Anrhaa
Автор сообщения: Dr. Igor Dolvich


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
What a good way to return from my trip. I can't wait to test it :D

There should be an update shortly... forgot to change one thing before publishing it lol. He's still in the Hub (was testing), he should be appear in Admag shortly!
Автор сообщения: Anrhaa
Автор сообщения: Dr. Igor Dolvich


Let me know what you think! It's a work in progress still, need to finish out certain dialogues, but I wanted players to be able to at least test some features and let me know what to fix / change!

Companion Quest: A Drifter's Story...
What a good way to return from my trip. I can't wait to test it :D

Okay... check out the mod page again, added screenshots... I think you may like this mod in particular :crusader_helmet:

I also added you in a hidden easter egg, located in the FCS should you wish to view it... The "Letter to You, the viewer of this Mod in FCS!"

Spent about a week straight, very long amounts of time finally dialing it in and polishing it up before releasing it. Cattrina helped me a lot with private play testing as well, so shout outs to her and BryceBarry for giving me permission to repack his Claymore.
Отредактировано Dr. Igor Dolvich; 2 июл. 2023 г. в 5:32
Anrhaa  [Разработчик] 2 июл. 2023 г. в 12:55 
Автор сообщения: Dr. Igor Dolvich
Автор сообщения: Anrhaa
What a good way to return from my trip. I can't wait to test it :D

Okay... check out the mod page again, added screenshots... I think you may like this mod in particular :crusader_helmet:

I also added you in a hidden easter egg, located in the FCS should you wish to view it... The "Letter to You, the viewer of this Mod in FCS!"

Spent about a week straight, very long amounts of time finally dialing it in and polishing it up before releasing it. Cattrina helped me a lot with private play testing as well, so shout outs to her and BryceBarry for giving me permission to repack his Claymore.
Dude. It would take me a lot of will power to not go straight away to FCS as soons as I turn on my laptop lol
Автор сообщения: Anrhaa
Dude. It would take me a lot of will power to not go straight away to FCS as soons as I turn on my laptop lol

:beeped: lol, well I'm glad you'll get to try the mod out!

Please don't look around *too much* in the FCS, it will for sure spoil the quest line lol
Oh yeah, it's also a Modder's Resource, the idea is after the player experiences the quest... They can open the FCS and use it as a tutorial to build new quest lines! I have a few Tips type items currently and will create more tutorial stuff within the mod itself if more people are interested in that.

It was pretty much a culmination of doing a lot of testing to make sure things worked, and decided I wanted to help others if they wanted to do something similar... Should other people want to build their own quests. In future updates I will elaborate on more learning / tutorial stuff.

There's a lack of Roleplaying type quest / mods, so hopefully people can contribute in their own way :cactusrum:
Отредактировано Dr. Igor Dolvich; 2 июл. 2023 г. в 13:24
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