Left 4 Dead 2

Left 4 Dead 2

xdReanimsBase (L4D2) Anim Mods base
 This topic has been pinned, so it's probably important
xdshot  [developer] 8 Jun, 2020 @ 6:57pm
How to create reanimation mods
Very short how-to

  1. Import character model into modelling program, decompiled one is preferred.
  2. Create desired animation and export it to smd or dmx. It must have same bones setup heirarchy as model's.
  3. Take .qc file from decompiled animation mdl. Remove all $animations, $sequences and $modelname. Keep everything else as is.
  4. Set $modelname to "xdreanims/<CHARACTER_NAME>_slot_<SLOT_NUMBER>.mdl", where <CHARACTER_NAME> is character name (list is below) and <SLOT_NUMBER> is desired slot from 1 to 48 with 3 digits. Example for mod for bill to slot 7: $modelname "xdreanims/bill_slot_007.mdl"
  5. Add replacement sequence(s) with names of original ones to replace. Browse for original qc. If it has Activity assigned, it must be preserved.
  6. Compile, test, redistribute.

Also, be nice. Don't redistribute base addon. Instead add it as dependency.
Last edited by xdshot; 6 Dec, 2022 @ 4:58pm
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Showing 1-4 of 4 comments
xdshot  [developer] 29 Jun, 2020 @ 5:35pm 
Characters for l4d2:
  • bill
  • coach
  • ellis
  • francis
  • louis
  • nick
  • rochelle
  • zoey
  • ci_male (common infected)
  • ci_female (common infected)
  • tank
  • jockey
  • spitter
  • hunter
  • smoker
  • boomer
Last edited by xdshot; 22 Nov, 2022 @ 8:45am
xdshot  [developer] 29 Jun, 2020 @ 5:35pm 
Characters for gmod:
  • m_anm
  • f_anm
  • z_anm
Last edited by xdshot; 29 Jun, 2020 @ 5:36pm
xdshot  [developer] 18 Oct, 2020 @ 2:01am 
Characters for cs:source and cure:
  • ct
  • t

Note: ct is currently usable in cure
Last edited by xdshot; 2 Aug @ 2:08am
xdshot  [developer] 2 Aug, 2022 @ 12:41am 
Characters for nmrih:
  • pm (player models)
  • zombie
  • zombie_female
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