Left 4 Dead 2

Left 4 Dead 2

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xdReanimsBase (L4D2) Anim Mods base
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File Size
Posted
Updated
26.582 MB
6 Jun, 2020 @ 9:06am
19 Aug @ 11:15am
26 Change Notes ( view )

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xdReanimsBase (L4D2) Anim Mods base

Description
Base dependency for 3-rd person re-animations mods for survivors and infected

Features:
  • Provides basic system of adding replacements for animations.
  • Slot system that allows combining multiple re-animations mods. Up to 48 different slots per each character.
  • When not provided new ones, original sequences are played instead. Implement only willing things.
  • Has sequence orders already predefined for multiplayer gaming consistency, no more of painful sequence reordering for mod makers.

Bugs and Limitations:
  • Conflicts with other animations mods.
  • Doesn't alterate hitbox positions on servers without anim mods! Not recommended for competitive playing.
  • Likewise, with anim mod installed locally, hitboxes locations are not visaully transferred to players without mods.
  • Combining both mods on same character slot won't work. Random one will be picked instead. Ask modder to recompile to different slot or unpack and move the anim file to another slot, tutorial is in description.
  • If both mods replace same sequence, the one from replacement with lowest slot number will have priority.
  • It's currently not possible to replace some animations for stock model variants of some special infected as they have them embedded into models themselves instead of importing from animation mdl and thus having priority. A reanim compatible models of them are required to make them fully moddable.
  • In stock variants, Francis and Louis have embedded animations. To optionally make them fully moddable, install Francis and Louis Reanims Compatible variants or search Reanims Compatible replacement models of them. Without proper support, it's not possible to replace Healing and Rifle animations.
  • Custom models must have original skeletons.
  • You can't add new sequences for common zombies, this will break sequences order. You can, however, replace existing. If you need to extend animations with layers, you can replace and use any other -delta or -layer as long as it doesn't break something else.
  • To replace Tank "Idle" $sequence, have it named as "Idle_xdr".

Info and Guides:
Popular Discussions View All (6)
5
3 Aug @ 12:08pm
Incompatible Mods
Hot Wet Nobel Laureates
868 Comments
someone.wav 1 Sep @ 10:20pm 
yes
streo 19 Aug @ 7:26am 
A bug was found, which conflicts with the zombie module in the following link, causing the game to crash before entering the map. I tried many times.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1132648289
:steamsad:
波奇酱最社恐 19 Aug @ 6:09am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1132648289
更新后和这个小僵尸mod冲突了,会导致严重的闪退
TheresaApocalys 18 Aug @ 8:20am 
literally bro made l4d3
Shalltear Mia 14 Aug @ 10:04pm 
Love it, brother. But crashes the game on many custom maps >.<
Sirius 14 Aug @ 8:11pm 
thank
dio 12 Aug @ 5:59pm 
((( Collective Shout ))) 👃👃👃
thank god the dmca false shit got lifted
Keksaki Grampshoes 12 Aug @ 11:40am 
another day another win for the steam community
Dawood Rangan 12 Aug @ 10:11am 
You think that it could have been that guy that got a bunch of Nintendo Mods Force off Gmod i just saying false DMCA does sound like that guy