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回報翻譯問題
100% true.
Instead of healing teammates you can just set the enemy as a target.
+ Gives the enemy -10 HP per second
+ 25% more Uberbuilding rate
On Uber: Gives the enemy -30 HP per second
- Can't heal teammates
- 10% damage vulnerability
Battlemedic FTW
It changes alot the medic concept but its the only type of medigun which i just found execpt, Ubering, Critzing, Quick Healing and Damage defense.
It would need to be more like a bleeding effect, but other than that it's good.
I... what.
+ 20% ubercharge rate
+ grants critical hits on uber
+ grants invulnerability on uber
+ 25% faster heal speed
+ 200% healing range
+ 150% ubercharge capacity
+ sustains ring of fire while healing
+70 max minigun ammo while healing
+ 500% sniper charge rate while healing
- jarate effect on uber
- 90% move speed while ubered
-100 self inflicted damage on uber
- cannot carry intelligence
- cannot use teleporters
- disables friendly sentries on uber
- reveals all nearby clocked friendly spies
- automatic user life expectancy of 2:00 minutes
Let me fix that error.
Healing traget is given mini-crits after healing them for 10 seconds. Time is reset when switching patients.
+100% healing rate to your target while ubercharged
+100% health regen rate to self while ubercharged
Exthinguishes burning teammates after healing them for 3 seconds without switching out.
Cannot exthinguish teammates if you're burning.
letme fixed it
rael statss (these are how valve would put them, not the OP stats you'all sugest:)
200% heal rate
on equip: freer hatz
jarates whole other team
sniper can quickscope
all heavies on team are suddenly not afk posting about stats valve won't read
edit: forgot to spam emotes, too
:imaloser: :smiles: :hats: :stats:
-25% natural regeneration rate on wearer
While healing:
+15% faster movespeed
20% blast damage vulnerability
Ubercharge builds up 200% faster
No Ubercharge
Imbued with an ancient power
On Equip: Unequips Syringue Gun and Bonesaw
Can heal enemies
Can't heal teammates
1000% faster movespeed
1000% higher jumps
You get a free unusual everytime you die
---
100% balanced
cannon heal burning teammates unless healing em
WELL DUH you cannot heal anyone if you don't heal em
You can't heal burning team-mates unless you were already healing them before they were lit on fire. That's how I understand it.
This is quite probably the best thing about this Medigun.
But the medic is for healing not for damage