Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Rise of the Moderns (cap 1) Ultima Ratio
Robur Velvetclaw  [developer] 5 Dec, 2021 @ 11:37pm
Final batch of updates
1. So what's going on with this mod?

It is receiving several new units:

Mainstream units:

- Rifle Infantry
- Rifled Gun
- Steam Frigate

Restricted

- Naval Infantry (only Russia, Sweden, Spain and Netherlands provisionally receive these)
- Monitor
- Uhlans
- Troopers
- Ironclads (NOT the Tuscaloosa class present in vanilla New World campaign)
- Native Scouts (primarily trained by USA, but also later available to Mexico)

Unique

- US Marines
- Bersaglieri
- Royal Marines
- Fusiliers marins

2. What is holding us up so fast?

- Ships don't have appropriate attack anims: attempts to use RESTRICTION tagging resulted in unsatisfasctory results.
- Troopers recently got an update.

This mod is taking a lot of time, and the new coding to have Continental Marines occupy the hoplite slit is untested.
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