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BPVR - More Building Slots
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BPVR - More Building Slots

Описание
Introduction
The highly acclaimed BPV mod has been reborn in version 4.1!

This mod provides the essential framework for the dynamic slot expansion features of the BPVR mod. It also modifies the built-in district and zone settings in the base game, allowing their slot numbers to dynamically adjust according to your preferences.

This mod only adjusts slot numbers and does not affect interface display. Under the vanilla interface layout, any building slots beyond the default settings may be hidden due to limited panel space. Therefore, you’ll usually need an additional interface mod that can display more slots in order to actually use the expanded slots in-game. At present, this mod comes with two companion interface mods—BPVR - Single Row Mode and BPVR - Double Row Mode—but you can also use other interface mods created by different authors as long as they support more slots.

Auxiliary Mods
This mod does not directly change the number of slots; it only enables dynamic adjustment. To actually increase the number of slots, please use the following sub-mods:

Slots for primary zone for a city:
9 12 18 24 36 48 60 72 96

Secondary zones for a city:
3 4 5 6 8 10

Slots for secondary zones of a city:
4 5 6 8 9 10 12

PS: For compatibility reasons, older BPV slot number mods will still work. The sub-mods listed here essentially function the same as those in BPV. However, note that the new BPVR interface mods display six slots per row instead of five. As a result, using older BPV slot mods may cause imperfect visual alignment. In addition, the new slot number sub-mods have updated version information, so if you care about avoiding the yellow warning sign in the game launcher, you may want to switch to the new versions provided here.

If none of the pre-made options above meet your requirements, you can subscribe to this mod, open its folder, and follow the “How to modify slot numbers” document inside to customize the numbers yourself.

Usage
This mod and its sub-mods do not have a strict load order requirement, but it is recommended to place the sub-mods right after this mod for easier maintenance.

This mod also has no direct dependency on other BPVR mods, nor does it require a strict order, but it is suggested to keep them close together in your load order.

How It Works and Limitations
Many zones in the base game have fixed slot numbers. To enable them to use new slot counts, this mod overwrites all vanilla zones with fixed slot settings. If the game updates and modifies other aspects of these zones, it could cause unexpected issues. If that happens, please contact the author for an update.

Different planets and cities may use different zone types. When increasing zone counts, the mod will check whether the city has a “government” zone (i.e., the leftmost zone where any building can be placed). If found, it will extend the zone list by duplicating the last zone until the required number is reached. If no “government” zone is found, the city will remain unchanged. If you notice errors, omissions, or unreasonable behavior in certain cases, please let the author know. Since this feature also rewrites core game data, city functions may break after updates—please report any issues promptly.

Third-Party Mod Compatibility
For third-party mods that provide custom cities and their districts, a similar rewrite is required to adapt them to the new settings. Not all mods will actively support BPVR. For those that are incompatible, additional mods are needed to rewrite the data to achieve BPVR compatibility. The BPVR - Compatibility mod provides compatibility patches for several well-known third-party mods. However, due to limited time and resources, the coverage and update frequency of compatibility mods may not always be ideal. If you would like this mod to support a specific third-party work, please contact the author in a timely manner.

Currently, this mod already includes the necessary compatibility settings, and older BPV compatibility patches should still work (at least in theory). That said, third-party city and zone settings may change over time, meaning older compatibility patches could become outdated. The author cannot guarantee their reliability. If you encounter problems, please request an updated patch from the author, or contact the third-party mod author to ask for support of the dynamic adjustment feature.

If you are a mod author and would like your custom districts and zones to use the dynamic slot functionality of this mod, please subscribe to this mod and open its folder, then follow the included documentation for guidance.

Other
Finally, special thanks to the original BPV mod author, whose work made this project possible. If you have any feedback or suggestions, feel free to leave a comment. Thank you!
Популярные обсуждения Просмотреть все (1)
3
5 окт в 17:28
Adaptive Slot Count
Zenchi.Senkusha
Комментариев: 115
Existence Nonexistent 22 ч. назад 
Also as for what @dnceleets said, friend basically suggested for the, let's just call it the "content area" or "card" for the city districts to be decreased in height so it would appear more condensed and doesn't leave much empty space when you are using less than the intended amount that can be viewed without scrolling (Say you can view a max of 24 city slots and 2x12 or 4x6 specialization slots). This would help if you are not utilizing much of the space, but it introduces more scrolling needed if you use more than the intended amount :steamhappy:
Existence Nonexistent 23 ч. назад 
I just want to let others know that the HALO world from the DarkSpace mod doesn't function properly with the Secondary City Zones submods. You can see the new zones, but you can't click on any of them to start building, past the 2nd one.

I haven't tested it with other worlds from the mod, but any of them works just fine on the Mercurius and Minerva world. Though, it does start to act funky as you add more zones (like only being able to click on the last secondary city zones and build other than the first two) and unlike previously, this doesn't just affect the HALO world. I find 3-4 secondary city zones with 6 slots to be the usable limit, using BPVR Single Row Mode.

So something funky is definitely happening, unfortunately I am unable to further test this at the moment. Anyways this is just me "speed checking".
dnceleets 18 окт в 6:24 
@sakura Sure! with the vanilla planet view, with only 6 slots, there's no empty space under the building slots. From top down it's Slots, the little blocks indicating space left, then the 3 districts.

while if i use your mod with say only 12 slots, there's a big open space/gap under the city's 12 slots before the 3 districts, and i'd have to use the 24 slot version to fill it.

I only don't want to use the 24 slot version, because it'd be so dramatically unbalanced. I try to keep my experience relatively vanilla because the player is already much stronger than the AI, so i don't want to further widen that gap by using a ton more building slots.

But at the same time, i just hate that gap, the vanilla view is nice and compact, by comparison. A version of the mod designed only for the 12 slots for the main city, and say 3-6 slots on specializations so that everything fits without big open spaces would be perfect. However i understand if that is not something you want to bother with
Sakura  [создатель] 18 окт в 4:05 
@万年老布诗 前辈你好,这个很可能是其他MOD导致的,前辈可以先试试看启动一局只有BPVR相关模组的游戏,看看问题是否存在?谢谢~
万年老布诗 18 окт в 3:17 
我加了辅助区域数量的mod,但是点击特化可用只会显示区划详情而不是特化区域,请问这是加载其他mod导致的还是本身的bug?
Sakura  [создатель] 17 окт в 22:09 
@dnceleets Hi thank you for your understand while I'm sorry that I cannot understand the exact requirement/proposal from you, could you give more explanation or share a figure for better understanding?
MikeSeven 17 окт в 15:08 
This mod is compatible with WP's Planet View. BPV Reborn - Zone Single Row Mode and BPV Reborn - Zone Double Row Mode are not compatible with WP's Planet View. WP's Planet View allows you to use the mouse wheel to scroll down and see more building slots for all available areas. I do not know what the maximum viewable building count is for WP's Planet View.
dnceleets 17 окт в 8:27 
Hello, i want to start off with thanking you for your mod before i sound ungrateful in asking for favors. I really do appreciate it, and if what i ask can't be done i understand.

Me personally, i like the slots and everything being compact, no big plots of empty space, and i don't want to just completely fill it with building slots i'll never use to fix this. I want more building slots, but i don't want like 30 because it's so dramatically unbalanced that way, and i also don't want this wide open space because i only want like 2 rows of building slots.

Is there a way to trim the extra space so it's more in line with vanilla? Or if you can make a variation that closer reflects this? I understand if you do not have the time or desire to do this, but i wanted to ask anyways. Thank you for your time
Sakura  [создатель] 17 окт в 6:17 
@fengyeft HI 前辈你好呀,这个问题我不能做出非常可靠的保证(诶而且开空头支票也没有太大的意义吧……)不过目前还是希望能尽量保持更新的~谢谢~
fengyeft 17 окт в 1:10 
作者后面的版本会稳定更新吗,原作者4.1不更导致我都不太想玩群星了qwq