Stellaris
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BPVR - More Building Slots
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27 SEP a las 6:47 p. m.
28 SEP a las 1:59 a. m.
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BPVR - More Building Slots

Descripción
Introduction
The highly acclaimed BPV mod has been reborn in version 4.1!

This mod provides the essential framework for the dynamic slot expansion features of the BPVR mod. It also modifies the built-in district and zone settings in the base game, allowing their slot numbers to dynamically adjust according to your preferences.

This mod only adjusts slot numbers and does not affect interface display. Under the vanilla interface layout, any building slots beyond the default settings may be hidden due to limited panel space. Therefore, you’ll usually need an additional interface mod that can display more slots in order to actually use the expanded slots in-game. At present, this mod comes with two companion interface mods—BPVR - Single Row Mode and BPVR - Double Row Mode—but you can also use other interface mods created by different authors as long as they support more slots.

Auxiliary Mods
This mod does not directly change the number of slots; it only enables dynamic adjustment. To actually increase the number of slots, please use the following sub-mods:

Slots for primary zone for a city:
9 12 18 24 36 48 60 72 96

Secondary zones for a city:
3 4 5 6 8 10

Slots for secondary zones of a city:
4 5 6 8 9 10 12

PS: For compatibility reasons, older BPV slot number mods will still work. The sub-mods listed here essentially function the same as those in BPV. However, note that the new BPVR interface mods display six slots per row instead of five. As a result, using older BPV slot mods may cause imperfect visual alignment. In addition, the new slot number sub-mods have updated version information, so if you care about avoiding the yellow warning sign in the game launcher, you may want to switch to the new versions provided here.

If none of the pre-made options above meet your requirements, you can subscribe to this mod, open its folder, and follow the “How to modify slot numbers” document inside to customize the numbers yourself.

Usage
This mod and its sub-mods do not have a strict load order requirement, but it is recommended to place the sub-mods right after this mod for easier maintenance.

This mod also has no direct dependency on other BPVR mods, nor does it require a strict order, but it is suggested to keep them close together in your load order.

How It Works and Limitations
Many zones in the base game have fixed slot numbers. To enable them to use new slot counts, this mod overwrites all vanilla zones with fixed slot settings. If the game updates and modifies other aspects of these zones, it could cause unexpected issues. If that happens, please contact the author for an update.

Different planets and cities may use different zone types. When increasing zone counts, the mod will check whether the city has a “government” zone (i.e., the leftmost zone where any building can be placed). If found, it will extend the zone list by duplicating the last zone until the required number is reached. If no “government” zone is found, the city will remain unchanged. If you notice errors, omissions, or unreasonable behavior in certain cases, please let the author know. Since this feature also rewrites core game data, city functions may break after updates—please report any issues promptly.

Third-Party Mod Compatibility
For third-party mods that provide custom cities and their districts, a similar rewrite is required to adapt them to the new settings. Not all mods will actively support BPVR. For those that are incompatible, additional mods are needed to rewrite the data to achieve BPVR compatibility. The BPVR - Compatibility mod provides compatibility patches for several well-known third-party mods. However, due to limited time and resources, the coverage and update frequency of compatibility mods may not always be ideal. If you would like this mod to support a specific third-party work, please contact the author in a timely manner.

Currently, this mod already includes the necessary compatibility settings, and older BPV compatibility patches should still work (at least in theory). That said, third-party city and zone settings may change over time, meaning older compatibility patches could become outdated. The author cannot guarantee their reliability. If you encounter problems, please request an updated patch from the author, or contact the third-party mod author to ask for support of the dynamic adjustment feature.

If you are a mod author and would like your custom districts and zones to use the dynamic slot functionality of this mod, please subscribe to this mod and open its folder, then follow the included documentation for guidance.

Other
Finally, special thanks to the original BPV mod author, whose work made this project possible. If you have any feedback or suggestions, feel free to leave a comment. Thank you!
Discusiones populares Ver todo (1)
3
5 OCT a las 5:28 p. m.
Adaptive Slot Count
Zenchi.Senkusha
137 comentarios
just a person ? hace 2 horas 
Hi, @Sakura, if you have time can you make a version with higher than 4 slot for Corporation holding. :)) Love to see it.
MikeSeven hace 10 horas 
@Sakura Thank you for the amazing mod!
@Dimonius Thank you for finding the setting that was bugging me too.
regis619 hace 15 horas 
BPV Reborn (BPVR - Single, Double) - This is the main one, if you change the order, it throws you to the desktop
regis619 hace 16 horas 
The main building slots don't work in some third-party mods (APSR, an error was noticed in ACOT when creating a mysterious world - buildings simply moved from the main to another zone), and in additional zones, for example, when I create generators, the space in them is empty - the slots are not displayed... all BPVR mods are below the others
Yuuki hace 16 horas 
经过我的研究、发现主城区槽位不生效的问题是mod的排序问题、我现在用以下排序主城区的槽位可以正常生效。
排序:
1.BPVR-更多槽位
2.BPV重生-区域双行模式(我下载的是双行)
3.BPVR- 城市96槽位(这个槽位是看你下载的是哪个、我下载的是96槽位的)
4.BPVR-区域12槽位(这个槽位是看你下载的是哪个、我下载的是12槽位的)
5.BPVR-兼容性
我之前也是主城区的槽位不生效、经过多轮排序测试之下、主城区槽位终于生效了、如果有遇到和我一样的问题的话、可以试试这个方法、但是不保证所有人都适用:steamhappy:
Sakura  [autor] hace 17 horas 
@Phoenix_QL 前辈可以说一下出现问题的MOD名称嘛,我会尝试看看是否能在兼容性模组中增加支持。
质量真理 hace 18 horas 
@Sakura @Phoenix_QL直接改文件可以解决主城问题,但辅助区问题无法解决
Phoenix_QL 26 OCT a las 11:02 p. m. 
@Sakura 好的了解,我会试一试。但是之前在用BPV原版的时候,我的MOD是可以生效的?那可能是兼容性问题,如果是的话,我需要修改对应MOD的文件?还是说暂时没办法完成兼容?
Sakura  [autor] 26 OCT a las 9:54 p. m. 
@质量真理 @Phoenix_Q HI,前辈好呀,这个问题很可能是第三方MOD改写了城区区划数量导致的,请前辈试试看暂时停用其他MOD,只保留BPVR相关的MOD看看问题是否依然存在?
Phoenix_QL 26 OCT a las 1:51 p. m. 
大佬,主城区槽位一直无法生效。我试过48 60 72 96的多个版本都无法生效。但是其他的辅助区划和辅助区划槽位是可以生效的。