Total War: WARHAMMER III

Total War: WARHAMMER III

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The Hung – Lords of the Steppes
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Bỏ thích
overhaul
Nhãn: mod
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1.716 GB
15 Thg08 @ 5:44pm
23 Thg08 @ 12:09pm
7 ghi chú thay đổi ( xem )

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The Hung – Lords of the Steppes

Mô tả
From the chill, windswept steppes beyond the Bastion, the hordes of the Hung gather beneath bloodstained horsehair banners…

Disclaimer: The Hung are a difficult campaign, with a combination of micro-intensive units and a weak early game roster. Expect a difficult start which gradually snowballs as you build your hordes and recruit your higher-tier units.

Disclaimer, the second: While inspired by real-world cultures, the Hung (and their faction names) are from Games Workshop's Warhammer IP. I do not claim that these are the Mongols, Huns, Turks, etc., nor do I want to represent a real-world culture or faith. The Hung are firmly the Chaos-worshipping steppe nomads of Warhammer Fantasy.



The Hung – Lords of the Steppes brings a new playable race galloping into Total War: WARHAMMER III — complete with a bespoke roster, original characters, and unique mechanic representing the infamous nomadic Hung tribes of the Eastern Steppes.

Playable Factions
  • The Mung — Led by Ur-Khan "The Swift Fury", starting in Ironfrost Glacier, Naggaroth
  • The Man-Chu — Led by Zao Korr "The Thrice-Damned", starting in the Eastern Steppes

Minor Factions:
  • The Host of Shaarnor
  • The Chi-An
  • The Aghol
  • The Dreaded Wo
  • The Wei-Tu

Campaigns Supported:
  • Immortal Empires
  • Realms of Chaos
  • Multiplayer Compatible



New Race
  • "The Hung" - Playable in both the Realms of Chaos and Immortal Empires campaigns, this mod introduces a fully fleshed-out race similar to the Warriors of Chaos, Beastmen, and other factions.
Full Custom Roster
  • A cavalry-heavy roster supplemented by powerful archers and fearsome monsters, the Hung army is a fast and deadly threat which can roll over the unprepared.
New Playable Horde Factions
  • Led by Ur-Khan, a former slave of the Druchii, the Mung follow a path of vengeance as they burn their way across Naggaroth, expanding the Endless Steppes in honor of the gods.
  • In the east, the avaricious Zao Korr leads the Man-Chu in a war against Grand Cathay, seeking to crack through its Bastion and conquer the fertile lands beyond.
Five Minor Factions
  • With plans to expand each, in time, into a playable major faction.
Custom Mechanics
  • Deceive enemies and manipulate situations to your advantage with the Hung's Treachery  options.
  • Recruit powerful units using pilfered knowledge and captured monsters by razing regions across the world in the Adaptive Warlords feature.
  • Choose where to place Tribal Gatherings , tent cities which can generate great wealth and allow recruitment of powerful units, based on seasonal Fertility  in local provinces. Strike a balance between exploiting the landscape and becoming more firmly entrenched in it.


Recommended Mods

F.A.Q. & Known Issues
Please read the full FAQ here before posting questions or reporting bugs.

Known Issues
  • Since 5.0, campaign effects will show units your faction does not have access to (if another Hung faction does, such as the Host of Shaarnor's access to certain Slaaneshi units)
  • Tribal Gathering building costs will display in red even when you have sufficient treasury to purchase the building. This is related to Omens of Destructions Ogre Camp update.
  • Very little attention to audio and voicelines. You can expect a lot of Wulfrik the Wanderer and various Chaos marauders until I can eventually implement some custom audio in tandem with the Audio Mixer team.

Compatibility Issues
  • The Old World Campaign by Chaos Robie
  • Fudging Vassals by LordOmlette

Credits
Far too many people have generously donated their time and energy to helping me with this project to be credited here. A more complete version can be found in the discussion here

Feedback & Support
Please post any feedback, bug reports, or ideas in the comments section below or join the Hung Discord.[discord.gg]

Translations & Submods
Thảo luận nổi bật Xem tất cả (4)
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Report Turn 1 Crashes Here
Salty Old Fisherman
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Bug Reports
Salty Old Fisherman
270 bình luận
weaselwolf 1 giờ trước 
This mod is phenomenal, thank you to you and the others for your time and effort. Apologies if this isn't the right place for this, but I've always thought it would be cool if there was some mechanic for nomads to be able to withdraw from a battle without it necessarily be counted as a defeat. So you could for example attack another force, use up your arrows and maybe hit a few exposed units and then withdraw without your lord getting any negative traits for it. Thanks again!
Salty Old Fisherman  [tác giả] 1 giờ trước 
@Krusarinn No, the Hung are full-horde factions. You have access to "Tribal Gathering" camps which simulate settlements of a sort. I may have a form of occupation in mind for one of the faction expansions in the future.
Salty Old Fisherman  [tác giả] 1 giờ trước 
@Homuya Understandable! Still ironing out various bugs and the 6.3 patch will likely break the mod, so hopefully you can return once it's been polished a bit! If you were playing the Mung, while vassals do no apply the Endless Steppe mark, they also do not remove it like neutral or hostile factions. Regarding the quest chain...what happened? Did you encounter a bug within the battle itself? Or are you referring to the Narrative Mission (50 steppe regions in 100+ turns)?
Krusarinn 1 giờ trước 
Are you able to settle down at any point?
Homuya 2 giờ trước 
Feels too buggy for me, impossible to even fulfill the main quest and vassals just steal your land and dont become steppe.

Cool idea, nice roaster but bad execution of mechanics.
Nara 3 giờ trước 
My good blitch, please make this available for old world
Salty Old Fisherman  [tác giả] 7 giờ trước 
@kp The ratio is the same as the Ogres, but I agree that it can be reduced in accordance with the need to travel.
RuinedMyHoliday 10 giờ trước 
Phenomenal mod. Thank you to all who contributed <3
Owly 10 giờ trước 
Amazing stuff! Cant wait to try it out :)
Anyone working on an SFO sub for this?
Solvem Probler 11 giờ trước 
INCREDIBLE work.