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Zgłoś problem z tłumaczeniem
* Man-Chu and Mung Narrative Quests should now properly deliver their rewards/chain missions when completed. Will likely require a new campaign start
* Zao Korr now properly receives his mount, Tsusan, upon completing his third quest battle
* Another attempt at fixing the unpredictable Turn 1 crash (please report with as many details as possible if it persists)
* Reduced the chevrons granted by the "Dolgan Boneknife" and "Kul Greataxe" followers
- Adjustments to Tribal Gathering "Settling" UI
* Added to the "Khan's Hoard" tooltip to make it clearer how to acquire the resource
- Hung vassals are now granted immunity to Chaos Undivided corruption
* "Camp Builder" skill now properly reduces building costs in Tribal Gatherings
* Basic army formations added
* Reduced follower drop rate
* Death worm melee weapon adjusted to yield more damage/kills
* Adjusting how Hung vassals and the rogue "Hung Warband" faction interact with diplomacy to avoid the player being put in softlocks or strange wars.
* Continued vigilance for the mysterious Turn 1 crashes
* Ur-Khan (on foot and on mount) difficulty landing hits and dealing damage
* Ur-Khan's surplus of abilities causing some to be unusable
* Zao Korr's 3rd quest battle not ending (I've been unable to reproduce, but we've received reports)
* Tier V Tribal Gathering garrisons consume one of the unit capacity for Khan's Guard units
Ironically, one WH3 bug hinders this faction hard: Heroes with multiple army abilities always revert to the first army ability. So the replenishment for seer will never be effective, unfortunately:(