XCOM 2
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LWOTC & RPGO Compatibility Skill Patch
   
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10 jul om 3:52
11 sep om 17:05
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LWOTC & RPGO Compatibility Skill Patch

Omschrijving
Skills:
-Ported skills and changes from LWOTC Fused with RPGO, AND MORE.
-Changed exclusivities, prequisites and ability category restrictions
-Changed perk costs to reflect the AP changes and removed redundant perks from some specializations.

Supported Mods:
-Pharmacist
-Tank
-Immolator + Chemthrower Abilities
-Valkyrie

Weapon changes:
Sword:
-Removed Slash (SwordSlice)
-Fleche/Slash (Slash_LW) is now base kit.

Knife
-Fleche is now base kit.

Sawed Off:
-Reload skill from RPGO is now base kit.

Vektor rifle:
-Squad sight is now base kit

Cannon:
-Suppression/Area Suppression is now base kit.

Gremlin:
-Combat/Haywire protocol is now base kit.
6 opmerkingen
Alastor The Puppet  [auteur] 13 sep om 6:46 
Nothing really, you need to edit the costs because of the AP adjustments, this can only be done manually or you just stick to the automatic assignment if the skills don't have a set AP.

(I set the costs manually because the skill progression is not linear, some strong skills can be acquired early so there is no reason for them to cost low)
Platinum Kobold 13 sep om 6:34 
How can I patch more existing specializations in? In the configs it looks like you just edit the ability costs, is there more to it than that?
Alastor The Puppet  [auteur] 11 sep om 17:09 
Some perks were switched around and most notably danger sense was replaced with the reaper tracking skill because danger sense does not work at all.
Daddyfatflab 14 jul om 3:44 
That could work, or maybe having throwing knives work while in concealment also, but have bonuses when in shadow?
Alastor The Puppet  [auteur] 14 jul om 1:02 
Adding that to base kit could effect the base reaper class, as in duplicate Shadow, and I like that they don't give Shadow because of RPG reasons.

I could add the Shadow skill to the RPGO soldiers toolkit. Shadow is a very powerful skill already so it's fine if you have to get it first.
Daddyfatflab 13 jul om 18:37 
may I make the suggestion of throwing knives giving shadow to its base kit? Since skills in Knife Juggler tree affect shadow. Also since description of throwing knifes say they reveal from concealment but not shadow.