Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem










)














Because of how the loading of DLLs work, if anyone else uses a newer version of the DLL than you do, and your mod is loaded first, then your version of the DLL will override theirs. The only way to avoid this is to use dependencies instead, but adding the loadAfter entry will at least fix it when at least one of the other involved mods uses a dependency for Float Sub-Menus.
This of course also applies to Nice Bill Tab and any other mods you have that include the Float Sub-Menus DLL.
Secondly, LOVE the mod, absolute A++ and very useful, thank you for all your hard work!