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Mod kicks ass btw, thanks!
It would also be awesome if one could check for traits like "Incapable of violence" as it would allow you to mark paws which should be wielding weapons, but aren't right now (e.g. after being knocked out).
https://imgur.com/a/K7fbNEH
having the same problem
Обходные пути этой проблемы вероятно возможны, но у меня нет сейчас столько свободного времени на это
yellow sword will appear on pawns with melee weapon OR if melee skill > ranged
moreover I do not see any error. Read the condition: melee >= 5 AND melee > ranged
this pawn has a melee less than a ranged one. Everything is correct.
If you expect to see a yellow sword for pawns with melee weapons - why are you checking for skills?
https://imgur.com/a/01vLHxP
Q. is there a normal granade icon? right now i only see emp icon. maybe im blind?
I have tried to use the faction as the catch (using the healthbar extention) but none of the mech raids ever seem to actually be associated with the faction itself.
none of the "is holding weapon" tags catch them... So currently i have to manually tag them.
curious if there is something im missing