RimWorld
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One with Death
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Mod, 1.5, 1.6
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4.301 MB
21 marca o 5:32
27 lipca o 18:16
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One with Death

Opis
Currently working on a pretty big update, check Patreon or discord for sneak peaks! Discord for more frequent/cryptic ones, Patreon for more elaborate ones

[www.patreon.com]
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To get the first green crystal first find the book, then once you have a necromancer read the description of the research
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Short description:
This is a necromancy mod that allows for raising the dead into various tier of undead, becoming a "lich", crafting various undead themed buildings and implants, controlling shamblers etc.
While "magical" in its appearance, its wrapped in Rimworld's lore, using archotechs and such to explain how stuff works. This means that it could work both for regular and medieval/fantasy scenarios

You will find the book from various merchants, or you can use the necromancer scenario start!





In short: Obtain the fleshbound grimoire->open it->use the abilities and the interface to proceed with the mod.
Info on how to start the research is in the ability descriptions.
Please join my new Discord server if you want to get more involved with the mod!
[discord.gg]

----If you have problems with other mods, please give me the full logs on discord or post them in discussions----

----Known incompatibilities:----
1.5 only [NL] Facial Animation - WIP https://gtm.steamproxy.vip/workshop/filedetails/?id=1635901197 : Undead will develop a fleshy face
[LTO] Colony groups https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2345493945 : raising the modified shamblers that I add with my mod will result in the ui disappearing if the shamblers are animals. Currently Investigating how to prevent this, but this is a soft incompatibility for now.
----Partial compatibilities:----
Dubs Bad Hygiene
You can go in the mod options of Dubs Bad Hygiene and add the undead hediffs if you want to exclude them from the mod, so you won't have undead in need to use the bathroom.
Popularne dyskusje Zobacz wszystkie (6)
80
29 września o 14:51
Bugs report
Rokuni
8
2 października o 12:01
Step By Step
BornDepressed
3
28 września o 4:45
One with death should have Ideology content
[IHB] Jonathan
Komentarzy: 681
Rokuni  [autor] 4 godz. temu 
@Poney right now, the only way is by using neural shackles on prisoners or changing the mod options to artificially increase the cap. In the next update you'll have other ways
@Raider that's for you to decide! all I can say is that the update changes quite a few things and adds some end-game challenges as well, but it'll probably be somewhat compatible with an older save.
Raider 7 października o 8:11 
Hey this looks awesome! Im starting a new game, would you suggest I hold off on adding this mod until the new update is out?
Poney-Demoniaque 7 października o 6:09 
Is there other way than the brain shackle to get more bandwith ?
great mod btw !
Sanders 6 października o 20:45 
Does the final research lower the energy you get from consuming corpses drastic, or is that just me being crazy?
Poney-Demoniaque 6 października o 16:11 
Is there a cap to how much you can control the undead ?
it seems that i can't go further than 15 is this normal ?
Deylendor 5 października o 23:54 
@Rokuni
No problem brother, take your time. When you're ready to update, we will celebrate it.
Until then, we will continue to enjoy the best damn Rimworld necromancy mod ever made.
Tardo The Ass-Monkey 5 października o 20:41 
Would it be possible for animals raised as Shamblers to have their Tameness filled? I was planning on using undead Horse as mounts for my Champions (using GIddy-Up, of course), but it says they need Tameness to be mounted and there is no option to train them.
Rokuni  [autor] 5 października o 16:08 
Sorry for the lack of updates, I've been hard at work. The update is ready and I'm now in the bug fixing stage, after I fixed everything you guys have been reported plus everything else I find I will release it, but it's gonna take some time. Check on discord if you want to stay updated. Once the update is out most if not all the bugs you have reported will be gone, even If I'm not replying to you personally. Just have a little bit more patience!
Aphelion 5 października o 15:21 
As Shade light said, please make them immune to toxic buildup, or at least change the effects, like maybe they are slower due to the residue building up on their bodies, did not realize it would kill all my skeletons (got lucky with a bunch of skeletons on my map and just kinda executed all animal life
Deylendor 2 października o 21:32 
Raising animals via shambler research route, got it.
Undead mammoth cataphracts, here we go!