RimWorld

RimWorld

712 ratings
One with Death
51
9
3
11
4
2
2
7
6
3
4
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5, 1.6
File Size
Posted
Updated
4.301 MB
21 Mar @ 5:32am
27 Jul @ 6:16pm
47 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
One with Death

Description
Currently working on a pretty big update, check Patreon or discord for sneak peaks! Discord for more frequent/cryptic ones, Patreon for more elaborate ones

[www.patreon.com]
------------------------------------------------------------
To get the first green crystal first find the book, then once you have a necromancer read the description of the research
------------------------------------------------------------
Short description:
This is a necromancy mod that allows for raising the dead into various tier of undead, becoming a "lich", crafting various undead themed buildings and implants, controlling shamblers etc.
While "magical" in its appearance, its wrapped in Rimworld's lore, using archotechs and such to explain how stuff works. This means that it could work both for regular and medieval/fantasy scenarios

You will find the book from various merchants, or you can use the necromancer scenario start!





In short: Obtain the fleshbound grimoire->open it->use the abilities and the interface to proceed with the mod.
Info on how to start the research is in the ability descriptions.
Please join my new Discord server if you want to get more involved with the mod!
[discord.gg]

----If you have problems with other mods, please give me the full logs on discord or post them in discussions----

----Known incompatibilities:----
1.5 only [NL] Facial Animation - WIP https://gtm.steamproxy.vip/workshop/filedetails/?id=1635901197 : Undead will develop a fleshy face
[LTO] Colony groups https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2345493945 : raising the modified shamblers that I add with my mod will result in the ui disappearing if the shamblers are animals. Currently Investigating how to prevent this, but this is a soft incompatibility for now.
----Partial compatibilities:----
Dubs Bad Hygiene
You can go in the mod options of Dubs Bad Hygiene and add the undead hediffs if you want to exclude them from the mod, so you won't have undead in need to use the bathroom.
Popular Discussions View All (6)
84
26 Oct @ 4:48am
Bugs report
Rokuni
8
2 Oct @ 12:01pm
Step By Step
BornDepressed
1
22 Oct @ 8:49pm
Please make this mod work with Multiplayer
Awesome7Alex
712 Comments
Poney-Demoniaque 4 hours ago 
Hey chief !

im following you on Patreon ( but not subscribed )

im asking myself how much longer do you thing will it take's for you to release the full version of the update ?

im kinda moving out soon so im hoping to enjoy this mod before moving

great job bro
Shadelight 23 Oct @ 3:53pm 
Removing the Undead tag in character editor returned things to normal but if there are any implications to doing that I haven't seen yet
Shadelight 23 Oct @ 3:46pm 
When you achieve One With Death is it supposed to destroy your needs/mood/relations/memories? All of the pawns are gone. When I click on needs all it shows is Fulfilment and Hygiene, both of which are from mods.
Maybe its a bit silly to ask but is there a way to make your undead still gain skill points? How do i change their None learning factor?
Khaine The Bloody Handed 23 Oct @ 5:54am 
That's ok, i was just curious :).
Rokuni  [author] 22 Oct @ 6:39pm 
@khaine not really, I kinda hard coded them because frankly, I didn't know how to NOT do that when I first started making the abilities lol. Should probably refactor them so you can change the cost in the xml.
Khaine The Bloody Handed 22 Oct @ 3:18pm 
Is there a way to change the cost for abilities? Looking to have a bit of a power game without the grind for corpses
Rokuni  [author] 22 Oct @ 1:35pm 
@satan, there's nothing that should cause incompatibilities.
@natknut I explain a bit of what the next update is in my patreon(free), and i have a bunch of sneak peeks on discord if you want to see what I'm making!
natknut 22 Oct @ 12:53pm 
from a ritual does make more sense, can't wait to sort that out! Honestly I'm loving it, took me a bit to figure out what you did with handling stats of different species, really encourages a diverse range of skeletons. I LOVE IT
⦃Sค†คn⦄ 22 Oct @ 5:22am 
What about CE?