RimWorld
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Garage Doors Expanded
   
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Mod, 1.5, 1.6
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3.290 MB
4 JUL 2024 a las 1:24 p. m.
24 JUL a las 8:23 p. m.
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Garage Doors Expanded

En 1 colección creada por NuanKi
My Mods
21 artículos
Descripción
Garage Doors Expanded: Stronger, Safer, Better!

Armored garage doors are airtight (Odyssey)

Recomended to play this video while reading the description
Hey there, RimWorld enthusiasts! Tired of the same old garage doors? Want to enhance your colony's functionality and security? Well, have we got a deal for you! Introducing 'Garage Doors Expanded'!

That's right, folks! We're bringing you an incredible new array of garage doors to choose from. Need a compact 1x1 door? We've got it! How about a 1x2 or a 1x3 door? You betcha! And for those who need something a little bigger, we're adding 1x6 and 1x7 doors to your toolkit!

But wait, there's more! We're not stopping there! Each of these doors comes in a super-tough, armored variant that reduces breaching damage by a whopping 95%! Protect your colony with style and strength!

So what are you waiting for? Upgrade your colony's defenses and aesthetic appeal with 'Garage Doors Expanded'! Order now and make your RimWorld colony the envy of the galaxy!

Recomended mods:
Concrete Walls - Forked: Adds a new material for even stronger walls/garage doors
Boathouse Doors: Adds boathouse doors that can be placed in water
VFE - Architect: Adds Armored Walls (reduces breaching damage by 95%)

Compatibility:
Material Sub-Menu: Dropdown Feature (recommended)
Save Our Ship 2: Doors are considered part of the Hull and are hermetic
Odyssey: Armored doors are airtight


Translations:
Chinese by forthespirit


Support:
[coff.ee]
Discusiones populares Ver todo (2)
6
25 JUL a las 10:26 p. m.
FIJO: Bug Reports
NuanKi
0
23 JUL a las 11:11 p. m.
FIJO: Suggestions and Ideas
NuanKi
91 comentarios
Grimmas 10 AGO a las 9:49 a. m. 
Oh wow, I totally skimmed over that. Thanks a lot, that looks much better now!
NuanKi  [autor] 10 AGO a las 1:55 a. m. 
they are grouped, ubut you need to install Material Sub Menu
Grimmas 10 AGO a las 1:03 a. m. 
Could these be somehow grouped into dropdown menus? The extra doors are a great idea but they really clutter up the architect tab.
Bard 3 AGO a las 3:19 p. m. 
Thanks for the reply tho and good luck with your mod!
NuanKi  [autor] 31 JUL a las 11:21 a. m. 
Sorry, but in this case I only added the doors, but the functionality of those doors is from Vanilla Vehicles Expanded itself; you would need to ask over there.

I've been making my own version to introduce garage doors, for all vehicle mods, where I want to add that, but the priority of the mod itself is not that high on my to-do list, so there's no ETA.
Bard 31 JUL a las 10:39 a. m. 
any chance they can be made to open and close when colonist approach like normal doors? I'd like some huge gates for my base and this is pretty much the only thing that's big enough :D I know it's not their intended use buuuut....
Riess 23 JUL a las 11:16 p. m. 
@NuanKi, thanks for the hard work! :D
NuanKi  [autor] 23 JUL a las 11:07 p. m. 
Thanks, Fixed 11 mins ago
Riess 23 JUL a las 11:06 p. m. 
Hello Nuanki! just like to report a- Uhh... lots of "is airtight but Fillage is not Full" error on start up

https://gist.github.com/HugsLibRecordKeeper/545691bc5c56072ce3d5b651d251f7e5
NuanKi  [autor] 23 JUL a las 10:57 p. m.