RimWorld
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ↁ Elves (Continued)
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Mod, 1.4, 1.5, 1.6
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12.550 MB
21 jun 2024 om 18:56
4 aug om 14:31
12 wijzigingsnotities (weergeven)
Je hebt DLC nodig om dit item te gebruiken.

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ↁ Elves (Continued)

Omschrijving
This is an updated version of ↁ Elves mod.
I will remove this mod if the original author requests it.
This mod has been tested in heavily modded game with no issues.
Github: https://github.com/MisterM-1951/Elves-Continued-

Q&A:
Q: CE?
A: Yes, thanks to Vlad the Lad
Q: Some things are very unbalanced in mod.
A: I know, but I won't change anything as I didn't get permission from original author. If original author will give permission to modify his mod, I may rebalance it.

Original description:
Adds 3 elven factions to the game.

Features
- Player faction
- Wood Elves Faction
- Shaman armor set (Female)
- Bladedancer armor set (Female)
- Hunter armor set (Thin, Male, Female)
- Stag knight armor set (Thin, Male, Female)
- Spear, Sword, Greatsword, Staff, Shield, Longbow, Greatbow, Recurve bow, Axe, Greataxe
- Ancient deer animal
- 6 Tattoos
- Ears cosmetic gene
- Wood Elves xenotype
- Base scenario to edit

Recommended mods (not required)
- [CAT] Show Hair With Hats or Hide All Hats (To show hair)
- Giddy-up! Core
- Medieval Overhaul
- RimFantasy - Medieval Overhaul Edition
- Music Expanded Core
- Malang Bodies
- Vanilla Textures Expanded - [NL] Facial Animation
- [AP] Hunting Meme
- [LTS]Furnishing

TODO
- Utility items (Herbal medicine pouch, Quiver, etc.)
- Expand apparel options
- Expand weapons options
- Armor for Ancient Deer

Updates
- Created 3 research projects for each faction
- Merged Bladedancer helmets
- Fixed Gold cost
- Added Dark Elves and High Elves
- Added hostile Wood Elves faction
- Added milk and wool to animals
- Moved cloak to different layer
- Added new bow
- Updated some descriptions
- Added new weapons
- Added/changed some apparel
- Added faction icon
- Fixed map trading
- Separated breastplate pauldrons

While reporting bugs/issues:
1. Please provide some basic info about it.
2. Check log for any errors/warnings that could be related to your bug/issue.
3. Test if you have same issue with only this mod loaded.



151 opmerkingen
vibius 14 uur geleden 
Thank you very much
vibius 14 uur geleden 
@MisterM OK
MisterM  [auteur] 21 uur geleden 
@vibius, I found what issue is, apparently some apparels weren't finished by DevDesigner and use place holder images for back textures. Sadly I can't fix it as I'm not artist and I haven't received permission from DevDesigner to modify his mod.
vibius 17 okt om 6:00 
@MisterM The layering of the Stag Knight helmet, Shaman crown, Bladecancer helmet, and other similar masks appears above the player character when the character is viewed from behind. However, since these items are akin to face armor, no errors have been reported yet. Could this be a game issue?
MisterM  [auteur] 15 okt om 18:09 
@vibius, Could you give me more info on this bug? What armor causes it? Does armor from other mods cause same issue? Do you have this issue with only this mod loaded? Any errors in log?
vibius 15 okt om 2:44 
The Wood Elves' armor has a bug and the back of the head cannot be displayed.
vibius 14 okt om 23:20 
@MisterM I solved it using the editor of the related MOD.
MisterM  [auteur] 14 okt om 9:33 
@vibius, You have to ask someone else for that, I don't use that mod and I don't know how to make patch for it.
vibius 14 okt om 8:28 
Can you make it compatible with Melee Animation?
MisterM  [auteur] 7 okt om 19:36 
@Paolini, as I said, it wasn't renamed but removed, 'HandTailoringBench' is vanilla bench and MO just changes it's texture. You can already craft all gear on vanilla benches so that patch is just useless, but I'm to lazy to remove it as it's harmless.