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This legacy version is for people who want to stay at Cosmoteer 0.30.0 (it should work down to version 0.26.2 afaic), for whatever reason and is provided as is.
I'm providing this previous version as a legacy version as a service to the people using my mods.
Do not use this if the current version of Mineable Megaroids works!
It's up to that mod author to provide support for features of his own mod.
At any rate, if something is wrong with any of my mods, pleas let me know so I am aware of it.
Afaik Cosmoteer itself made no changes to the hard portions of asteroids for its latest patch so this should still work fine for Mineable Megaroids.
Crew shouldn't be able to mine hard parts of asteroids. If this is due to this new update, then it may not have been part of the Release Candidates I based this update on.
Since this would obviously be a bug, I'll start working ona fix once I've finished updating my mods so these will at least work with this version of Cosmoteer (tbh updating to this version of Cosmoteer was even more of a pain than updating to Cosmoteer 0.30.0 was with hundreds of edits needed to get things working again).
Thanks for the bug report :)
The "Minable Megaroids" mod introduces new custom asteroid types, these don't have the appropriate property set."
Can this be fixed in your mod? It would be great since I love to watch my crew chew up your asteroids. It's kinda relaxing.
Updated to support Cosmoteer 0.30.1. Pevious versions of Cosmoteer will no longer work with Mineable Megaroids due to certain changes made to asteroids.
You can find it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2946411143