Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Mundum Vincere
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文件大小
发表于
更新日期
16.144 GB
2022 年 7 月 12 日 下午 2:16
10 月 26 日 下午 10:30
52 项改动说明 ( 查看 )

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Mundum Vincere

在 gfront55 的 1 个合集中
Frankster's RTW:R Mods
15 件物品
描述



Mundum Vincere; a World to Conquer.

This mod is still a WIP.


Important!
Mod is made to be played on English version of the game with unit variation ON, and realistic color scheme ON. Advice can be turned on if you want scripted faction intros for Macedon and Sparta.

This mod is an overhaul for Rome Remastered, featuring Kirsi's Bigger Map, new units, new character names, new mechanics, and over 200 new factions, with most of the major ones playable.

Last pic is of the old map for comparison.

Features
272 BC start date
Danymok's units
Barbarian buildings from BI
Over 200 new factions
Massive campaign map
New soundtrack
Recruitable generals
Roman government & recruitment mechanics


Recommended Factions
Romans (Claudii, Fabii, Cornelii)
Lusitani (Spain)
Aetolian League (Greek Cities)
Armenia
Arverni (Gauls)
Carthage
Ptolemaic Egypt
Getae (Dacia)
Catuvellauni (Britons)
Macedon
Masaesyli (Numidia)
Odrysian Kingdom (Thrace)
Parthia
Pontus
Seleucid Empire
Suebians (Germans)
Athens
Bosporan Kingdom
Caledonians
Celtiberians
Cyrene
Epirus
Galatia
Illyria
Libya
Massalia
Nabataea
Pergamon
Saka
Sparta
Syracuse
Bactria
Boii
Kush
Maurya Empire
Saba

Since there are many new factions on the campaign map, you might find yourself besieged much more often, making the campaign a lot harder. It is recommended to play on easier difficulties

Most of the new factions have generic rosters due to the sheer number of factions, but there are some new units to fit the needs of certain regional factions. Most new factions lack unique faction colors.

Official Submods
Campaign Map Fog
Historical Senate
Less Aggressive Minor Factions
Rome 2 Music
Unified Romans


Credits
AI Battle Formations 7.0 by Sinuhet
Automerge, capital flagger, & siege/blockade scripts by RTR:IS dev team
Danymok's Vanilla Expansion
Enhanced Camera Bundle by Ganim
Enhanced Sounds by Ganim
Ganim's UI by Ganim (slightly modified to allow advice)
Even Bigger Map by Kirsi (modified with a few additional regions)
Original Loading Screens by Ganim
0AD Soundtrack by Omri Lahav, Jeff Willet, Mike Skalandunas, and Shlomi Nogay

-Thanks to these talented creators for giving me permission to use their work-
Danymok's Ptolemaic Egypt
Danymok's Rosters Expanded
Imperial Truth - Name List Extension by Corythus
Vestal Guards from Tales of Antiquity by eduardo7010
New music by Tyler Cunningham
热门讨论 查看全部(5)
64
9 月 4 日 下午 6:24
置顶: Suggestions
gfront55
39
10 月 5 日 下午 9:04
置顶: Bug Reports & Troubleshooting
gfront55
2
2024 年 9 月 2 日 下午 1:10
Late Game file corruption
CptNiner
319 条留言
Zeikko_ 10 月 27 日 下午 5:39 
how Marion Reform?
San te voy a escoñar 10 月 23 日 上午 8:23 
Please, Is there a possibility to have submod with 4TY and 12 turns per year? thank you so much on this great mod.
Sarim 10 月 22 日 上午 3:32 
@gfront55 hi this is a great mod but i need a download link for 1.6.4a or delete plz many families .
conninator2000 10 月 21 日 下午 4:02 
Theres only so much you can do tbh. Even if you limited what you build and made and killed off family members - the AI will snowball their stuff and it will delay the inevitable. A big issue with the engine i wished they fixed when they remastered it cause there are so many cool big new maps and slower campaigns - but if you ever make it to the endgame on them then you will run into corruption :/

I think RIS was able to manage theirs a bit better since they discovered why the bug was happening around a year ago. Iirc they had a few devs that worked on the game help identify the issue. But the best work around would be to find stuff thats a happy medium between this and vanilla until the bigger overhauls/maps cut down some of the things that cause the corrupt saves (or if CA ever contracts the devs to fix this, but thats unlikely)
Morgoth 10 月 21 日 上午 9:04 
@conninator2000 It's a shame, I like this mod, I played it for so long and my saves disappeared)) they don't load, so there's no point in playing! Or play with cheats!
conninator2000 10 月 20 日 下午 2:31 
@Morgoth Not the dev but the grander scale overhauls like this one (Imperium Surrectum aka RIS) have an issue where there is just so much stuff that eventually it reaches a point where save games just break due to how much stuff they have to remember, massive family trees, buildings, amounts of money, traits, followers, etc etc.

The bigger map makes this issue a bit bigger as well. RIS ended up having a patch a while back that reduced income amounts, cut out some of the added building types/added drawbacks to limit population bloating, etc etc - which only ever helped push back the estimate for corruption. Unfortunately there is only so much you can do with that kind of issue since its with the old engine.
Morgoth 10 月 20 日 下午 2:21 
@Coffeetime Hi, this happened to me at + - 160 BC, now the problem is different: at 157 BC the game doesn't respond when loading the save))))
charon 10 月 11 日 下午 11:17 
Hello, author. I'm a Chinese player. This seems incompatible with the Chinese version. Can it be solved?
Coffeetime 10 月 5 日 下午 1:37 
@Morgoth
Bad news, that happened around 105 BC
Morgoth 10 月 5 日 上午 4:47 
Guys, tell me when the reform will start in Rome?