Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Danymok's Rosters Expanded (150+ New Units)
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Feature: Balance, Units
File Size
Posted
Updated
450.077 MB
25 Apr, 2022 @ 7:21pm
1 Oct @ 10:11pm
32 Change Notes ( view )

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Danymok's Rosters Expanded (150+ New Units)

Description
This mod adds 164 new units (depends on what you count as a "new unit") to the game, all of them vanilla styled, with unique textures that match their factions' colors, and 3D unit cards that fit with the base game ones seamlessly. Every faction has received at least one new unit, and factions that previously had limited rosters, such as Parthia and Spain, have gotten extra attention. This mod also does some rebalancing to the factions' buildings in the campaign. Parthia can now build beyond the level 2 barracks, Egypt can construct the royal cavalry barracks, Numidian legionaries can be trained in the barracks one level lower than in the base game, and many other small adjustments to allow all the new units to fit well in the campaign have been made. All the new units in this mod are either trainable from your buildings or hireable as mercenaries in the campaign. Also, the Marian reforms now affect more factions than just the Romans. All the copycat legionaries of Numidia, Armenia, the Seleucids, and the new copycat legions this mod adds like the Barbarian, Pontic, Carthaginian, and Egyptian Legionaries, require the Marian reforms to recruit.

The main priority of this mod is to add more variety to every faction while doing so in a manner that is very vanilla friendly.

Official Submod(s):
All Mercenaries in Custom Battles
Previous Version Compatibility (Discontinued)







All New Units (In same order as image above)*
Romans:
Italian Spearmen, Sword Auxilia, Equites Extraordinarii, War Elephants
Macedon:
Royal Hypaspists, Thorax Swordsmen, Heavy Peltasts, Wardogs, Aspis Companion Cavalry, Militia Cavalry
Egypt:
Levy Pikemen, Phalanx Pikemen, Ptolemaic Royal Guard, Gabiniani Legionaries, Royal Hypaspists, Greek Cavalry, Companion Cavalry, Scythed Chariots, War Elephants
Seleucid:
Eastern Levies, Silver Shield Swordsmen, Royal Hypaspists, Syrian Archers, Camel Riders, Greek Heavy Cavalry, Aspis Companion Cavalry
Carthage:
Scutarii, Libyan Swordsmen, Carthaginian Legionaries, Libyan Heavy Peltasts, Carthaginian Heavy Archers, Poeni Cavalry, Militia Cavalry
Parthia:
Heavy Spearmen, Parthian Swordsmen, Sparabara Archers, Persian Heavy Archers, Camel Riders, Median Cavalry, Royal Cataphracts, Royal Cataphract Camels, Cataphract Archers, Royal Cataphract Archers
Pontus:
Levy Pikemen, Pontic Swordsmen, Pontic Legionaries, Pontic Heavy Peltasts, Eastern Cavalry, Anatolian Lancers, Pontic Royal Cavalry
Gaul:
Berserkers, Barbarian Legionaries, Barbarian Noble Spearmen, Heavy Skirmisher Warband, Gallic Champion Cavalry, Gallic Horse Skirmishers, Onagers
Germania:
Warband, Chosen Swordsmen, Gothic Spearmen, Bow Women, Barbarian Horse Skirmishers, Onagers
Britannia:
Berserkers, Briton Axe Maidens, Druidic Warriors, Barbarian Noble Spearmen, Barbarian Legionaries, Chosen Archer Warband, Briton Scout Riders, Barbarian Noble Cavalry, Barbarian Horse Skirmishers, Onagers
Armenia:
Armenian Axemen, Noble Spearmen, Noble Mace Warriors, Persian Heavy Archers, Royal Foot Archers, Eastern Cavalry, Armenian Cavalry, Azat Knights, Persian Cavalry
Dacia:
Swordsmen, Bastarnae, Dacian Noble Spearmen, Dacian Noble Lancers, Dacian Horse Archers
Greeks:
Veteran Hoplites, Thorax Swordsmen, Hippeis, Greek Royal Cavalry
Numidia:
Numidian Vigiles, Numidian Levies, Numidian Spearmen, Numidian Desert Cohort, Numidian Noble Spearmen, Desert Cavalry, Numidian Noble Cavalry, Elephants, Chariot Archers
Scythia:
Warband, Scythian Spearmen, Chosen Swordsmen, Scythian Cataphracts, Scythian Cataphract Archers
Spain:
Guerrilla Fighters, Iberian Heavy Infantry, Iberian Spearmen, Veteran Warriors, Balearic Slingers (replace their regular slingers), Iberian Noble Lancers, Cantabrian Cavalry, Onagers (replace their old onagers that couldn't be trained in campaign)
Thrace:
Thracian Warriors, Noble Hoplites, Royal Hypaspists, Thracian Heavy Peltasts, Sarissa Cavalry, Thracian Heavy Cavalry, Thracian Cavalry
Mercenaries:
Iberian Infantry, Berserkers, Naked Fanatics, Heavy Spearmen, Desert Axemen, Swordsmen, Falxmen, Spear Warband, Pikemen, Hypaspists, Scythian Spearmen, Eastern Archers, Archer Warband, Gastraphetes, Syrian Archers, Warhounds, Sarissa Cavalry, Camel Riders, Long Shield Cavalry, Italian Cavalry, Median Cavalry, Egyptian Chariots, British Heavy Chariots, Scythed Chariots, Camel Cataphracts, Cataphracts, Elephants, Syrian Armoured Elephants, Thracian Cavalry, Parthian Mercenaries



AN IMPORTANT NOTE is that this mod will not work well if your graphics color scheme is set to vibrant. The new unit textures won't match well, some of the units will be using the wrong textures, and the UI cards for the new units will be the default grey peasants. This is an issue with the game engine, so I can't really do much about it. So just use the realistic unit color scheme!



PLEASE let me know if there are any problems/bugs with the mod, such as missing textures, not being able to train units in the campaign, or anything else, so I can get to fixing it.

Thanks for checking out this mod, hope you guys enjoy it! I would appreciate a thumbs up :)

You can join the Rome Total War modding community Discord[discord.gg] if you are interested in seeing what I am currently working on (my channel is "#danymoks_workshop")

MODDING RESOURCE: If you want to use any of the units/textures from this mod in your own, feel free to do so, just make sure to leave credit where credit is due!
Popular Discussions View All (2)
45
9 Sep @ 5:00pm
PINNED: Bug Reports
Danymok
22
24 Jun @ 12:17pm
PINNED: Suggestions
Danymok
320 Comments
Morgoth 24 Sep @ 3:59am 
One complaint about the creators of the Cataphract, why are their skirts so short?)))) Their body kit was almost ankle-length
Danymok  [author] 21 Sep @ 1:17pm 
@[PIGZ]MrTango hello, I haven't made a mod like this for barbarian invasion, as I've been working on other mods, but perhaps someone else has made something, I hope you find what you're looking for.

Also, when I post my new mod that I'm working on, I may shift over to working on Barbarian Invasion, we'll see
MrTango 21 Sep @ 8:39am 
Is there something like this for barb inv?
尺 の 刀 ノ 刀 15 Sep @ 4:19pm 
Thank u for update and your attention. Wish u the best and we enjoy your work a lot!
Danymok  [author] 15 Sep @ 12:35pm 
@尺 の 刀 ノ 刀 hello, my new mod that has 15 new factions will have this Rosters Expanded mod built in, so all the base game factions will have new units. Also, the 15 new factions are balanced around the Rosters Expanded mod, so they will have rosters that are as big as the expanded rosters I made, but still heavily vanilla inspired. I am looking to release that mod before 2025 is over, around the winter holidays, but perhaps earlier.
尺 の 刀 ノ 刀 15 Sep @ 5:16am 
@Danymok hi again, u mentioned that u work on anew mod, which contains 15 factions. will it contain big roasters like this one ? what is the estimated time to upload the mod ? i am asking coz i am so motivated to see your new work, i am fan of your old ones. and i am just curious. coz i almost refreshing tab everyday.
哔哔小子 25 Aug @ 10:27pm 
HI,bro ,Your mod is amazing, can you release a version that is compatible with the RTR mod? I want to combine the two for an awesome experience.THX
Sarge 20 Aug @ 5:31pm 
Annnnd never mind I just read that they become accessible when the Marian reforms happen! Awesome! I'm assuming these reforms also cover the addition of War Elephants to factions who didn't have them previously ( Rome, Egypt?)
Sarge 20 Aug @ 5:26pm 
Hey there Danymok! Amazing mod and I love all of the new units! Along with ahowl's expanded vanilla map, it's the most fun I've ever had playing the remastered RTW.

I just had a few questions. I noticed that in the cases of some factions like Gaul, Carthage and Egypt, all of whom have Roman-like legionary units, there doesn't seem to be any building in their building browser that can actually BUILD their Roman-copy legionary unit.

Is this by design to reflect the historical fact that Rome's enemies didn't field many legionary copies or is there something that the player/AI would have to do to unlock these special units?
Danymok  [author] 9 Aug @ 4:30pm 
@尺 の 刀 ノ 刀 I am not planning to work on this mod much anymore, as I am currently working on a bigger mod that will add 15 new factions to the game, just be patient guys :)